Administrator pop4959 Posted September 2, 2020 Administrator Share Posted September 2, 2020 Minehut Plugins Update - September 1, 2020 Since the last forum update, a whopping 50 plugins have been updated! For those of you who follow the Discord change log, you will already know that a couple of these were updated last week. To keep things simple, all newly updated plugins today are listed below towards the top, and plugins from last week (that haven't been announced on the forum yet) are listed towards the bottom. Updates ActionBarHealth 3.4.1 -> 3.5.1 Armor Stand Editor 1.14-23 -> 1.16-25 AuctionHouse 2.1-b1 -> 2.1 BKCommonLib 1.15.2-v4 -> 1.16.2-v1-SNAPSHOT BedWars 0.2.11 -> 0.2.12 BigDoors 0.1.8.24 -> 0.1.8.25 ChatManager 3.6.5 -> 3.6.7 CoreProtect 2.18.2 -> 19.1 FastAsyncWorldEdit 1.16-313 -> 1.16-327 Holographic Displays 2.4.3 -> 2.4.4 HungerGames 4.13.14 -> 4.13.17 Jobs Reborn 4.15.11 -> 4.16.1 Matrix 4.7.6 -> 5.1.7 MythicMobs 4.9.1 -> 4.10.0B OpenInv 4.1.3 -> 4.1.4 Ore Control 2019.12.15 -> 2020.08.18 PlaceholderAPI 2.10.6 -> 2.10.9 PlayTimes 1.2.15 -> 1.3.4 ProjectKorra 1.8.8 -> 1.9.0 QuickBoard 4.3.0 -> 4.4.1 SkyChanger 3.1.1 -> 4.0.1 SuperVanish 6.1.5 -> 6.1.8 TC Coasters 1.15.2-v2 -> 1.16.2-v1-SNAPSHOT TrainCarts 1.15.2-v2 -> 1.16.1-v2-SNAPSHOT VillageDefense 4.4.4 -> 4.5.0 Vixio 2.0.0 -> 2.0.6 VoidGenerator 1.5.6 -> 1.6.2 WorldEdit 7.2.0-SNAPSHOT+5280-46c3fcc -> 7.2.0-SNAPSHOT+5298-232ced8 CCTV 5.20d.15 -> 6.6 ChestCleaner 2.0.2 -> 2.2.0 CustomCrafting 1.5.5.0 -> 1.6.1.0 CustomHeads 3.0.1 -> 3.0.2 DiscordSRV 1.18.4 -> 1.19.1 EssentialsX 2.18.0 -> 2.18.1 EssentialsXChat 2.18.0 -> 2.18.1 EssentialsXProtect 2.18.0 -> 2.18.1 EssentialsXSpawn 2.18.0 -> 2.18.1 LWC Extended 2.2.1 -> 2.2.6 NoteBlockAPI 1.4.4 -> 1.6.0 SkBee 1.4.3 -> 1.5.1 Skript 2.5-alpha6 -> 2.5-beta2-MH Slimefun 523 -> 640 TAB 2.8.2 -> 2.8.4 TARDIS 2139 -> 2183 TARDISChunkGenerator 96 -> 105 Vault 1.7.2 -> 1.7.3 ViaBackwards 3.1.0 -> 3.1.1-SNAPSHOT ViaRewind 1.5.1 -> 1.5.1-SNAPSHOT ViaVersion 3.1.0 -> 3.1.1-SNAPSHOT WolfyUtilities 1.5.6.20 -> 1.6.1.0 As per usual, if there is a plugin you'd like to see updated, post about it here. 5 Link to comment Share on other sites More sharing options...
_Tarna_ Posted September 2, 2020 Share Posted September 2, 2020 More plugin updates. yaa 2 Discord - tarna256 In-game name - _Tarna_ Website - https://tarna.dev Paste Site: https://paste.tarna.dev --------------------------------------------------------- [VIP] - 7/27/2020 Community Support - 7/8/20 - 11/3/20 Helper - 11/3/20 - 2/21/21 Moderator - 2/21/21 - 5/17/21 - 5/17/21 - 12/20/22 Moderator - 12/20/22 - now --------------------------------------------------------- Link to comment Share on other sites More sharing options...
WallyTube Posted September 2, 2020 Share Posted September 2, 2020 (edited) YASSS!! ARMOR STAND EDITOR!!! Edited September 2, 2020 by WallyTube (you're*) Link to comment Share on other sites More sharing options...
Shlba_lnu Posted September 2, 2020 Share Posted September 2, 2020 vixoooooooooo Keep Scrolling, You saw nothing Link to comment Share on other sites More sharing options...
B1a7e3 Posted September 2, 2020 Share Posted September 2, 2020 woo help Link to comment Share on other sites More sharing options...
Zer0Skills Posted September 2, 2020 Share Posted September 2, 2020 pogers Link to comment Share on other sites More sharing options...
403Denied Posted September 2, 2020 Share Posted September 2, 2020 Finally vixio has been updated!!! POG :3 Link to comment Share on other sites More sharing options...
EarthAgar Posted September 2, 2020 Share Posted September 2, 2020 (edited) Hey could you please revert the PlaceholderAPI update, it breaks a very important Skript expansion that is incredibly useful and powerful. The new updates to PlaceholderAPI past 2.10.6 have only recently caused issues. This update breaks a lot of my GUIs, Scoreboards, and Holograms Not to mention anyone else who uses this method to get Skript related variables and such in external plugins. Edited September 2, 2020 by EarthAgar Link to comment Share on other sites More sharing options...
3than Posted September 2, 2020 Share Posted September 2, 2020 protocollib Link to comment Share on other sites More sharing options...
WallyTube Posted September 2, 2020 Share Posted September 2, 2020 2 minutes ago, EarthAgar said: Hey could you please revert the PlaceholderAPI update, it breaks a very important Skript expansion that is incredibly useful and powerful. The new updates to PlaceholderAPI past 2.10.6 have only recently caused issues. This update breaks a lot of my GUIs, Scoreboards, and Holograms Not to mention anyone else who uses this method to get Skript related variables and such in external plugins. don't use placeholder api. there really isn't anything on there that you can't already do with skript (you're*) Link to comment Share on other sites More sharing options...
EarthAgar Posted September 2, 2020 Share Posted September 2, 2020 3 minutes ago, WallyTube said: don't use placeholder api. there really isn't anything on there that you can't already do with skript Using skript along with addons for placeholders is very inefficient and more resource heavy. With the expansion things are also simplified 10x, if not more. All you have to do to get a variable for a player and the Skript expansion is: %skript_Crystals::{uuid}% Versus this for every placeholder you want to have work from skript: on placeholder request with prefix "skript": if the identifier is "crystals": set the result to "%{Crystals::%player's uuid%}%" if the identifier is "kills": set the result to "%{Kills::%player's uuid%}%" if the identifier is "deaths": set the result to "%{Deaths::%player's uuid%}%" Link to comment Share on other sites More sharing options...
EarthAgar Posted September 2, 2020 Share Posted September 2, 2020 (edited) 23 minutes ago, WallyTube said: don't use placeholder api. there really isn't anything on there that you can't already do with skript I've been using the expansion for several months, just because skript can do something doesn't mean its the best option, especially on Minehut where getting the most performance possible really really matters. Edited September 2, 2020 by EarthAgar 1 Link to comment Share on other sites More sharing options...
Practicyn Posted September 2, 2020 Share Posted September 2, 2020 Nice! Hey, I am a java developer/website designer and I make free skripts and post them at My Spigot Page. Executive at PracticynLLC Employee at MDC Development Founder of NightmarePvP Owner of OrbitSky Trainee at FlamePvP www.minehut.xyz www.practicyn.com www.skript.live www.skriptify.xyz Copyright @ PracitcynLLCo Link to comment Share on other sites More sharing options...
brobie1kanobi Posted September 2, 2020 Share Posted September 2, 2020 Awesome!! This should be all the updates for the plugins for my server. You are awesome! Thank you! Keep up the good work! 1 Trying to be MH's back up support. Join my server anytime: Spoiler /join mgwgames or play.megagameworld.com Link to comment Share on other sites More sharing options...
Ezekia Posted September 2, 2020 Share Posted September 2, 2020 For god's sake, I suggest to update SkQuery 2 times and you still don't? By reading this you are a confirmed nerd Link to comment Share on other sites More sharing options...
chillins Posted September 2, 2020 Share Posted September 2, 2020 Plugin update, pog 1 𝖈𝖍𝖎𝖑𝖎𝖓𝖘 Server Rules • Staff Applications • News & UpdatesReports • Appeals Retired Moderator (June 30th 2020 - May 17th 2021) Link to comment Share on other sites More sharing options...
ThatOneSponk Posted September 2, 2020 Share Posted September 2, 2020 Yay, plugins Quote “When life gives you lemons, don't make lemonade. Make life take the lemons back! Get mad!" Default - 12/12/2015 [VIP] - 10/8/2018 [JR.MOD] - 9/12/2020 [MOD] - 10/14/2020 Link to comment Share on other sites More sharing options...
Honezt Posted September 2, 2020 Share Posted September 2, 2020 (edited) FAWE is finally functional but there is an issue when it comes to importing schematic files. regular world edit can't save in .schematic format Furthermore minehut can only import .schematic and default formats are in .schem files When imported using /ul schematic the schematics are saved on the regular World Edit file instead of the FAWE file. Furthermore, when trying to reformat through renaming the file and importing it through the FastAsyncWorldEdit's schematics file, i tried to reload the server to see if the file was successfully imported but tried to look through the list but the schematic doesn't show. I tried saving a new schematic on FAWE and it worked. but the save location for the new schematic cannot be found. TLDR; importing schems from world edit to FAWE is broken and worldedit has error in saving in different formats.. Edited September 2, 2020 by Gelouie 1 Link to comment Share on other sites More sharing options...
KyoshiAvatar Posted September 3, 2020 Share Posted September 3, 2020 Yess !! Project Korra Thank You !! Can't wait for the jedcore add-on to be added too Link to comment Share on other sites More sharing options...
1Winter Posted September 4, 2020 Share Posted September 4, 2020 please update SKUniversal Link to comment Share on other sites More sharing options...
Mars_Barz Posted September 6, 2020 Share Posted September 6, 2020 The Simple Portals plugin doesn't seem to be working at the moment. If you can, please update it as it's what me and my friends use to get to places half of the time. Link to comment Share on other sites More sharing options...
notminehut Posted September 6, 2020 Share Posted September 6, 2020 11 hours ago, Mars_Barz said: The Simple Portals plugin doesn't seem to be working at the moment. If you can, please update it as it's what me and my friends use to get to places half of the time. On 9/4/2020 at 6:00 AM, 1Winter said: please update SKUniversal Please suggest this here, and attach the download link! Founder - Minehut.xyz The leading Minehut support website. We aim to provide top quality tutorials, provide answers to top questions, and help in any way we can. Our site is community driven, and we will continue to make it better and better. Support | 28/08/20 -13/09/20 Senior Support | 13/09/20 - 19/10/20 Link to comment Share on other sites More sharing options...
cmdBlox Posted September 6, 2020 Share Posted September 6, 2020 On 9/2/2020 at 4:23 PM, Honezt said: FAWE is finally functional but there is an issue when it comes to importing schematic files. regular world edit can't save in .schematic format Furthermore minehut can only import .schematic and default formats are in .schem files When imported using /ul schematic the schematics are saved on the regular World Edit file instead of the FAWE file. Furthermore, when trying to reformat through renaming the file and importing it through the FastAsyncWorldEdit's schematics file, i tried to reload the server to see if the file was successfully imported but tried to look through the list but the schematic doesn't show. I tried saving a new schematic on FAWE and it worked. but the save location for the new schematic cannot be found. TLDR; importing schems from world edit to FAWE is broken and worldedit has error in saving in different formats.. Minehut doesn't like .schem files for some reason:https://forums.minehut.com/topic/4539-whitelist-schem-fileshttps://forums.minehut.com/topic/17433-world-edit-schemhttps://forums.minehut.com/topic/16264-please-allow-schem-files-from-worldedit-new-topic-to-avoid-necroposting People have been suggestion .schem for over a year and they still haven't added support for it, even though it's something as simple as just whitelisting a file extension. 1 Link to comment Share on other sites More sharing options...
Administrator pop4959 Posted September 8, 2020 Author Administrator Share Posted September 8, 2020 @Honezt @cmdBlox There is a thread for requesting updates to the file extension list here. I've already put something in to request .schem to be added. If there's anything else, feel free to add on to it. Link to comment Share on other sites More sharing options...
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