instead of making 1000 lines for the panes, you can use:
format gui slot 1,2,3,4,5,6,etc. of player with white stained glass pane named " " with lore "&aMade by &eAustXnsheep!" to close
I get no errors but the skript still continues. Heres the skript (Reach Detection)
on damage:
if event-damage cause is not projectile: # This line
if attacker is player:
if distance between attacker and victim is greater than {ReachDetection}:
loop all players where [input has permission "{@UsePermission}"]:
send "{@Alert} &7%attacker% &7is suspected to be using &aReach &7(%distance between attacker and victim% &7Blocks)" to loop-player
Ive never gotten this error and was wondering what it is and if anyone could help me with it. The error is in the title and here it the line of code
damage wasn't caused by a arrow
Couple problems with this
• It sends an alert when someone is hit 3 blocks away. This could set off the alarm so much as a player's max reach is 4 blocks.
• The killaura check is like the autoclicker/macro check, it dosen't check if you're actually hitting an entity.
• Everything else listed by @Chig
• EDIT: Reach also dosent care if you're using a bow or not
Want to play minecraft as a pirate?
Options > Language > Pirate Speak (The Seven Seas)
Heres a screenshot of the menu (or the battle menu in pirate speak)