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Pryzmm

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Posts posted by Pryzmm

  1. 1 hour ago, okmomo_ said:

    Today minehut's server capacity was over the lot, and I still wanted to play so I started my server. I joined and then saw that the world was greifed. I was unopped too. The server panel was glitching a bit but I eventually got it to work. I reset my entire server in the danger zone. Did the person who hack me get into my panel? What happened? I don't really care about my server as I didn't really do anything it yet. I'm just curious what he could've if he logged into my account.

    If the hacker had access to your console, he couldve done anything. (renanme the server, add/remove plugins, reset, etc.)
    You can use a automatic backup at Minehut.com > Dashboard > Backups

  2. 1 hour ago, Jackson85 said:

    So just the bread?

    French Fry machine is broken. Is a large Sprite a good substitute?

    That just sounds like a hamburger with extra steps.

    No, but we have a Patron parfait.

    I shall take a Patron parfait

     

  3. Test out how your ads will look in the minehut lobby with this skript!

    command /ad <text> <text> <text>:
    	permission: add.your.own.permission.here
    	permission message: &cInsufficent Permission!
    	usage: &aSimulate what an ad would look like! /ad <Rank> <Server Name> <Ad Text>
    	trigger:
    		if arg-1 is "non":
    			set {_anotherplaceholder} to "&7%player%"
    		else if arg-1 is "vip":
    			set {_anotherplaceholder} to "&a[VIP] %player%"
    		else if arg-1 is "pro":
    			set {_anotherplaceholder} to "&b[PRO] %player%"
    		else if arg-1 is "legend":
    			set {_anotherplaceholder} to "&6[LEGEND] %player%"
    		else if arg-1 is "patron":
    			set {_anotherplaceholder} to "&3[PATRON] %player%"
    		else:
    			send "&aNot a rank! Current ranks: Non, VIP, PRO, LEGEND, and PATRON" to player
    		send "&aYour Ad:" to player
    		if arg-1 is "non":
    			send "&d[AD] %{_anotherplaceholder}%&7: /join %arg-2% &7%arg-3%" to player
    			send "&aLobby Command: &f/ad %arg-2% %arg-3%" to player
    			send "&cIf you are a default in the lobby, colors will not work!" to player
    		else:
    			send formatted "&d[AD] %{_anotherplaceholder}%&f: /join %arg-2% %arg-3%" to player
    			send "&aLobby Command: &f/ad %arg-2% %arg-3%" to player

     

  4. about 5 months ago I made an edited version of Sorbon's rainbow chat skript. Right now i'm trying to make it toggleable so you don't have to continuously type /rbc <message>. but when i type something after doing /rbctoggle the server breaks. Here is the skript:

    Spoiler

    on load:
        set {hex::*} to split "0|1|2|3|4|5|6|7|8|9|a|b|c|d|e|f|k|l|m|n|o|r" at "|"
    function rgbToHex(values: numbers) :: string:
        loop {_values::*}:
            set {_r} to "%{_r} ? ""<##""%%{hex::%((loop-value - mod(loop-value, 16)) / 16 + 1)%} ? """"%%{hex::%mod(loop-value, 16) + 1%} ? """"%"
        return colored "%{_r}%>"
    function hslToRgb(h: number, s: number, l: number) :: integers: #
        set {_h} to {_h}/360
        if {_s} = 0:
            set {_r}, {_g} and {_b} to {_l}
        else:
            set {_q} to (({_l} * ({_s} + 1)) if {_l} < 0.5, else ({_l} + {_s} - {_l} * {_s}))
            set {_p} to (2 * {_l}) - {_q}
            set {_r} to hueToRgb({_p}, {_q}, {_h} + 1 / 3)
            set {_g} to hueToRgb({_p}, {_q}, {_h})
            set {_b} to hueToRgb({_p}, {_q}, {_h} - 1 / 3)
        return round(min(255, (255 * {_r}))), round(min(255, (255 * {_g}))) and round(min(255, (255 * {_b})))
    function hueToRgb(p: number, q: number, t: number) :: number:
        add 1 to {_t} if {_t} < 0
        remove 1 from {_t} if {_t} > 1
        return {_p} + ({_q} - {_p}) * 6 * {_t} if {_t} < 1 / 6
        return {_q} if {_t} < 1/2
        return {_p} + ({_q} - {_p}) * (2 / 3 - {_t}) * 6 if {_t} < 2 / 3
        return {_p}
    function gradient(input: string, color-from: integers, color-to: integers) :: string:
        loop {_color-from::*}:
            set {_i::%loop-index%} to round(({_color-to::%loop-index%} - loop-value) / length of {_input})
        loop length of {_input} times:
            if subtext of {_input} from indices loop-number - 1 to loop-number - 1 = "§":
                set {_format} to "%{_format} ? """"%&%subtext of {_input} from indices loop-number to loop-number%" if {hex::*} contains subtext of {_input} from indices loop-number to loop-number
                clear {_format} if subtext of {_input} from indices loop-number to loop-number = "r"
                continue loop
            set {_r} to "%{_r} ? """"%%rgbToHex({_color-from::*})%%{_format} ? """"%%subtext of {_input} from indices loop-number to loop-number%"
            set {_color-from::*} to ({_color-from::1} + {_i::1}), ({_color-from::2} + {_i::2}) and ({_color-from::3} + {_i::3})
        return colored {_r}
    function rainbow(input: string, saturation: number = 1, lightness: number = 0.5) :: string:
        loop (length of {_input}) times:
            if subtext of {_input} from indices loop-number - 1 to loop-number - 1 = "§":
                set {_format} to "%{_format} ? """"%&%subtext of {_input} from indices loop-number to loop-number%" if {hex::*} contains subtext of {_input} from indices loop-number to loop-number
                clear {_format} if subtext of {_input} from indices loop-number to loop-number = "r"
                continue loop
            set {_l} to 360 / (length of {_input})
            set {_r} to "%{_r} ? """"%%rgbToHex(hslToRgb((loop-number * ({_l} if loop-number != 1, else 1)), {_saturation}, {_lightness}))%%{_format} ? """"%%subtext of {_input} from indices loop-number to loop-number%"
        return colored {_r}
    function rainbow2(input: string, saturation: number = 1, lightness: number = 0.5, stretch: number = 5, offset: number = 0) :: string:
        loop (length of {_input}) times:
            # ---- Remove the part below to remove color formatting  
            if subtext of {_input} from indices loop-number - 1 to loop-number - 1 = "§":
                set {_format} to "%{_format} ? """"%&%subtext of {_input} from indices loop-number to loop-number%" if {hex::*} contains subtext of {_input} from indices loop-number to loop-number
                clear {_format} if subtext of {_input} from indices loop-number to loop-number = "r"
                continue loop
            # ---- Remove the part above to remove color formatting  
            set {_l} to loop-number * {_stretch}+{_offset} if loop-number*{_stretch}+{_offset} <= 360, else mod(loop-number*{_stretch}+{_offset}, 360)
            set {_r} to "%{_r} ? """"%%rgbToHex(hslToRgb({_l}, {_saturation}, {_lightness}))%%{_format} ? """"%%subtext of {_input} from indices loop-number to loop-number%"
        return colored {_r}

    command /rbc [<text>]:
        permission: SW.Shocker
        permission message: &d&l[&5&lShockWaves&d&l] &cThis command requires &dShocker&5+ &cRank! You can get this rank currently for free by typing &e/FreeRank!
        trigger:
            if arg-1 is not set:
                send "&d&l[&5&lShockWaves&d&l] &c&lError: &4Please say what you want to say in chat!"
            else if arg-1 is set:
                set {text} to arg-1
                make player say colored rainbow(colored arg-1)

    command /rbctoggle:
        permission: SW.Bower
        permission message :&d&l[&5&lShockWaves&d&l] &cThis command requires &dBower&5+ &cRank!
        trigger:
            if {RBCChat::%player%} is not set:
                set {RBCChat::%player%} to true
                send "&d&l[&5&lShockWaves&d&l] &aEnabled rainbow chat!" to player
            else if {RBCChat::%player%} is false:
                set {RBCChat::%player%} to true
                send "&d&l[&5&lShockWaves&d&l] &aEnabled rainbow chat!" to player
            else:
                set {RBCChat::%player%} to false
                send "&d&l[&5&lShockWaves&d&l] &cDisabled rainbow chat!" to player

    on chat:
        if {RBCChat::%player%} is true:
            cancel event
            make player execute command "/rbc %message%"
            stop

    It work until I add /rbctoggle and "on chat". Can someone help me understand why this happens and how to fix it?

  5. 37 minutes ago, NotEnergy said:

    smh yeah its still not working even after restarting, rewriting the code. idk whats wrong

    Try to reset the config

    Minehut Dashboard > Plugins > TuSKe > Reset Config

    If that does not work try uininstalling, restart server, reinstall, and restart once more

  6. Admin Build Prevention

    command /BuildMode:
    	permission: SW.Build
    	permission message: &cInsufficent Permission
    	trigger:
    		if {BuildMode.%player%} is not set:
    			set {BuildMode.%player%} to true
    			send "&aYou have enabled build mode! You can now interact with your surroundings. &2Type /BuildMode again to disable!" to player
    		else if {BuildMode.%player%} is false:
    			set {BuildMode.%player%} to true
    			send "&aYou have enabled build mode! You can now interact with your surroundings. &2Type /BuildMode again to disable!" to player
    		else if {BuildMode.%player%} is true:
    			set {BuildMode.%player%} to false
    			send "&cYou have disabled Build Mode! You can no longer build or break blocks. &4Type /BuildMode again to enable!" to player
    
    on break:
    	if {BuildMode.%player%} is false:
    		if player has permission "SW.Build":
    			cancel event
    			send "&cYou cannot break anything! Type /BuildMode to enable breaking/placing blocks!" to player
    
    on place:
    	if {BuildMode.%player%} is false:
    		if player has permission "SW.Build":
    			cancel event
    			send "&cYou cannot place anything! Type /BuildMode to enable breaking/placing blocks!" to player

    Ever accidently break stuff while playing a gamemode? Type /Buildmode to enable/disable building for you and you only!

  7. 10 hours ago, RoustyTousty said:

    So i hawe all ready the base of the skript i just need to make it so only some people can activate the script for example i hawe Defoult rank and Miner rank and gui we hawe coal and iron if u press them u get sent to the mines BUT i need it so Defolts cant warp to the Miner mine.

    Please post in the marketplace if you want someone to make you a skript

  8. 7 hours ago, McInnit said:

    I've already done that multiple times, and it still doesn't work. When I made the server, it worked, but now I cant access commands

     

    What commands are you trying to do?

  9. 8 hours ago, Obsterall_XL said:

    I've already asked a few times but here i go again:

     

    My server is broken. like literally. Im not stupid or anything and there's only two files in my "File Manager" tab. See the attachment if you need Proof.

    I don't have any logs or Idea of how this happened. Can some Staff member just completely reset this server slot? Just reset everything (not my other server, that is running fine)

     

    I just want some help, minehut. Is this so hard?

    566644427_MinehutFileManager2.thumb.PNG.9660f51b2a6ab8ec675de7bc99c0b2af.PNG

     

    See other Topics for (maybe) more informations

     

    If the server hasn't completely started up, some files wouldn't be shown yet.
    If someone did somehow do this, they would need access to the console.
    I think you'll have to completely reset the server.

  10. 5 hours ago, edwindoank said:

    how to connect server and join to minehut lobby

    Your server ip should be (ServerName).minehut.gg, to connect to the lobby, the ip is minehut.com

  11. 3 hours ago, auralius said:

    I'm trying to create a server with these settings,

    Max Players: 10
    Level Type: Flat
    Level Name: world
    Generator Settings: minecraft:air;minecraft:the_void
    Gamemode: Survival
    Force Gamemode: true
    PVP: true
    Monster Spawning: false
    Animal Spawning: false
    Flight: true
    Difficulty: Easy
    Hardcore: false
    Command Blocks: true
    Announce Player Achievements: false
    Nether World: true
    Structures: true
    No resource pack
    View DIstance: 8
    Spawn Protection: 0
    Seed: 0

    No plugins installed.

    Happens when I reset the world after making the changes.


    The recent log is

    [15:11:09] [main/FATAL]: Failed to start the minecraft server
    com.google.gson.JsonParseException: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 1 path $
        at net.minecraft.server.v1_16_R3.ChatDeserializer.a(SourceFile:495) ~[server.jar:git-Paper-"36d7de3"]
        at net.minecraft.server.v1_16_R3.ChatDeserializer.a(SourceFile:545) ~[server.jar:git-Paper-"36d7de3"]
        at net.minecraft.server.v1_16_R3.ChatDeserializer.a(SourceFile:541) ~[server.jar:git-Paper-"36d7de3"]
        at net.minecraft.server.v1_16_R3.ChatDeserializer.a(SourceFile:549) ~[server.jar:git-Paper-"36d7de3"]
        at net.minecraft.server.v1_16_R3.GeneratorSettings.a(SourceFile:217) ~[server.jar:git-Paper-"36d7de3"]
        at net.minecraft.server.v1_16_R3.DedicatedServerProperties.<init>(DedicatedServerProperties.java:117) ~[server.jar:git-Paper-"36d7de3"]
        at net.minecraft.server.v1_16_R3.DedicatedServerProperties.load(DedicatedServerProperties.java:122) ~[server.jar:git-Paper-"36d7de3"]
        at net.minecraft.server.v1_16_R3.DedicatedServerSettings.<init>(DedicatedServerSettings.java:17) ~[server.jar:git-Paper-"36d7de3"]
        at net.minecraft.server.v1_16_R3.Main.main(Main.java:64) ~[server.jar:git-Paper-"36d7de3"]
        at org.bukkit.craftbukkit.Main.main(Main.java:276) ~[server.jar:git-Paper-"36d7de3"]
    Caused by: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 1 path $
        at com.google.gson.stream.JsonReader.syntaxError(JsonReader.java:1559) ~[server.jar:git-Paper-"36d7de3"]
        at com.google.gson.stream.JsonReader.checkLenient(JsonReader.java:1401) ~[server.jar:git-Paper-"36d7de3"]
        at com.google.gson.stream.JsonReader.doPeek(JsonReader.java:593) ~[server.jar:git-Paper-"36d7de3"]
        at com.google.gson.stream.JsonReader.peek(JsonReader.java:425) ~[server.jar:git-Paper-"36d7de3"]
        at com.google.gson.internal.bind.TypeAdapters$29.read(TypeAdapters.java:716) ~[server.jar:git-Paper-"36d7de3"]
        at com.google.gson.internal.bind.TypeAdapters$29.read(TypeAdapters.java:714) ~[server.jar:git-Paper-"36d7de3"]
        at com.google.gson.internal.bind.TypeAdapters$35$1.read(TypeAdapters.java:910) ~[server.jar:git-Paper-"36d7de3"]
        at net.minecraft.server.v1_16_R3.ChatDeserializer.a(SourceFile:493) ~[server.jar:git-Paper-"36d7de3"]
        ... 9 more

    Didn't change any of the jsons only opped myself and that's it.


    I've tried multiple times with different settings, but it seems like it might be the void preset as there is a another post asking about the same issue, i'm going to try to upload a void preset world.

     

    This has been happening to a lot of players recently. My guess is that it has something to do with the new 1.16.5 update in minecraft.

  12. Now i know, people have said to repair core files, or check the logs. ive done both with no luck. Heres whats in the logs when i TRY to start it.
     

    [19:21:53] [main/FATAL]: Failed to start the minecraft server
    com.google.gson.JsonParseException: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 1 path $
    	at net.minecraft.server.v1_16_R3.ChatDeserializer.a(SourceFile:495) ~[server.jar:git-Paper-"36d7de3"]
    	at net.minecraft.server.v1_16_R3.ChatDeserializer.a(SourceFile:545) ~[server.jar:git-Paper-"36d7de3"]
    	at net.minecraft.server.v1_16_R3.ChatDeserializer.a(SourceFile:541) ~[server.jar:git-Paper-"36d7de3"]
    	at net.minecraft.server.v1_16_R3.ChatDeserializer.a(SourceFile:549) ~[server.jar:git-Paper-"36d7de3"]
    	at net.minecraft.server.v1_16_R3.GeneratorSettings.a(SourceFile:217) ~[server.jar:git-Paper-"36d7de3"]
    	at net.minecraft.server.v1_16_R3.DedicatedServerProperties.<init>(DedicatedServerProperties.java:117) ~[server.jar:git-Paper-"36d7de3"]
    	at net.minecraft.server.v1_16_R3.DedicatedServerProperties.load(DedicatedServerProperties.java:122) ~[server.jar:git-Paper-"36d7de3"]
    	at net.minecraft.server.v1_16_R3.DedicatedServerSettings.<init>(DedicatedServerSettings.java:17) ~[server.jar:git-Paper-"36d7de3"]
    	at net.minecraft.server.v1_16_R3.Main.main(Main.java:64) ~[server.jar:git-Paper-"36d7de3"]
    	at org.bukkit.craftbukkit.Main.main(Main.java:276) ~[server.jar:git-Paper-"36d7de3"]
    Caused by: com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 1 path $
    	at com.google.gson.stream.JsonReader.syntaxError(JsonReader.java:1559) ~[server.jar:git-Paper-"36d7de3"]
    	at com.google.gson.stream.JsonReader.checkLenient(JsonReader.java:1401) ~[server.jar:git-Paper-"36d7de3"]
    	at com.google.gson.stream.JsonReader.doPeek(JsonReader.java:593) ~[server.jar:git-Paper-"36d7de3"]
    	at com.google.gson.stream.JsonReader.peek(JsonReader.java:425) ~[server.jar:git-Paper-"36d7de3"]
    	at com.google.gson.internal.bind.TypeAdapters$29.read(TypeAdapters.java:716) ~[server.jar:git-Paper-"36d7de3"]
    	at com.google.gson.internal.bind.TypeAdapters$29.read(TypeAdapters.java:714) ~[server.jar:git-Paper-"36d7de3"]
    	at com.google.gson.internal.bind.TypeAdapters$35$1.read(TypeAdapters.java:910) ~[server.jar:git-Paper-"36d7de3"]
    	at net.minecraft.server.v1_16_R3.ChatDeserializer.a(SourceFile:493) ~[server.jar:git-Paper-"36d7de3"]
    	... 9 more

    I can't make a lick of sense of what this means.

  13. On 1/7/2021 at 8:02 PM, farwl said:

    No instructions, just a $50 reward. If your IQ is less than 130 you probably shouldn't attempt it but you are welcome to try.

     

    Reward will increase by $10 every week until it is solved.

     

    Yes, this is possible to solve;

     

    $2y18kx56aII999( :cgc742 :)3-_-wd$=+=

     

    Reply below with your answer and I will tell you if you are correct or incorrect.

    The only thing i got from a bunch of a decryption codes that made... something... was "SaJ`g"

  14. 2 hours ago, 0Ender_Wither0 said:

    Hello community,

    My Minehut server is acting abnormal.  I start the server, and join, and it works for about half a minute, however some chunks don't load, and commands do not work.  Then it forces itself into "Offline" mode.  Note, it says "Offline", not "Hibernating".  I have already tried to force hibernate and repair files, and my friends and I put in too much effort in that server to reset it completely.  If this helps, all of my other servers are fine.  Does anyone know how to fix this issue?

    Thank you for your time,

    0Ender_Wither0

    Check your server logs when the server goes offline, see if there is anything there.

  15. 4 hours ago, ZeeshanPlayGames said:

    I wanna change My Online mod to false but i cant access my Server.properties PLEASE HELP
     

     

    Can you please explain more?

  16. 1 hour ago, HypeSquid said:

    Hey guys, I'm not really new to Minehut but I just created this account to ask if I can see what servers I've joined in the past.

     

    I don't remember this one server and really wanna play on it.

     

    Thanks!

    At the moment i dont think there is a way to check for recently joined servers. You can favorite a server by right-clicking it on the server list.

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