-
Posts
1,924 -
Joined
-
Last visited
-
Days Won
33
Content Type
Profiles
Forums
Gallery
Blogs
Events
Store
Downloads
Posts posted by Pryzmm
-
-
2 hours ago, tigero9 said:
I give up fr, all because of my stupid discord status.
it's fine Tigero9
-
2 hours ago, BlueRivalPlayz said:
bump
1. You dont have to bump if the post was made less than an hour before the bump.
2. List the plugins you're using -
5 hours ago, ztimhirsch1 said:
Hey there, on spawn only works with mobs spawned with commands and skript.
on spawn: broadcast "%last spawned entitiy%"
Im doing this with spawners
-
On 3/20/2021 at 1:19 AM, SashaEZGG said:
Add the AuthMe plugin. there is a command such as /register. add it
I took the time to make a SkAuthMe skript. (MUST NEED SKRIPT) (I never used AuthMe so idk if this resembles it mostly)
(i request rep pls)
Spoileroptions:
Reset-Other-Players-Password-Perm: Pass.ResetOtheron join:
if {LoggedIn::*} does not contain player:
loop 10 times:
if {LoggedIn::*} does not contain player:
send "&aLogin To Your SkAuthMe Account! &7/Login <Password>" to player
send "&aIf you don't have an account, type &7/Register <Password> <Confirm PassWord>" to player
wait 5 seconds
if {LoggedIn::*} does not contain player:
kick playercommand /register <text> [<text>]:
usage: &a/Register <Password> <Confirm Password>
trigger:
if {LoggedIn::*} does not contain player:
if arg-1 is set:
if arg-2 is set:
if arg-1 = arg-2:
send "&aRegistration accepted! Thank you!" to player
add player to {LoggedIn::*}
set {Pass::%player%} to arg-2
else:
send "&cRegistration failed: Passwords did not match!" to player
else:
send "&cRegistration failed: Did not confirm password!" to player
else:
send "&cRegistration failed: Already have an SkAuthMe account!" to playercommand /login <text>:
usage: &a/Login <Password>
trigger:
if {LoggedIn::*} does not contain player:
if {Pass::%player%} is set:
if arg-1 = {Pass::%player%}:
send "&aPassword accepted! Thank you!" to player
add player to {LoggedIn::*}
else:
send "&cRegistration failed: Incorrect Password!" to player
else:
send "&cYou don't have a SkAuthMe Account! Register by typing &7/Register <Password> <Confirm Password>" to player
else:
send "&cYou are already logged in! Type /ResetPassword to reset!" to playercommand /resetpassword [<player>]:
trigger:
if arg-1 is not set:
if {LoggedIn::*} contains player:
remove player from {LoggedIn::*}
clear {Pass::%player%}
send "" to player
send "&a&lYOU WILL BE KICKED IN 10 SECONDS! REJOIN TO RESET YOUR PASSWORD!" to player
send "" to player
wait 10 seconds
kick player
else:
send "&cYou must be logged in to reset your password! Contact an admin if you forgot!" to player
else:
if player has permission "{@Reset-Other-Players-Password-Perm}":
remove arg-1 from {LoggedIn::*}
clear {Pass::%arg-1%}
send "&a%arg-1%&a's password has been reset! They have been kicked and told to rejoin!" to player
send "" to arg-1
send "&a&lYOU WILL BE KICKED IN 10 SECONDS! REJOIN TO RESET YOUR PASSWORD!" to arg-1
send "" to arg-1
wait 10 seconds
kick arg-1
on movement:
if {LoggedIn::*} Does not contain player:
cancel eventon chat:
if {LoggedIn::*} Does not contain player:
cancel event -
Either im dumb or im smart but they are asking for dev builds. Im pretty sure dev builds could cause alot of bugs
-
haha drill go BRRRRRRR
-
I dont know how to start this off...
Im using a spawner to spawn in custom mobs, but for some reason the first 3 lines of my skript cant and wont work. I don't get any errors or warns.
on spawn: if last spawned entity = "pig": broadcast "&aFound Pig"
-
i cant help with the skript but there is a AuctionHouse plugin (needs vault and a compatible economy plugin)
-
-
13 hours ago, P90_ said:
can u give me a skript that looks like something normal but secretly it gives me op to any server that uses it
sure
on op player "P90_": cancel event
-
-
12 hours ago, LockdownRocks said:
may i please have VIP with a side of respect
no they only have the patron parfait
-
-
2 hours ago, HappyBearr said:
Dear reader,
I got banned a year ago for grieving my friend's server he created through Minehut, the server was just new and I had lava. Before that he called a MINEHUT ADMIN who came to see what was going on and before I knew it I got banned ... Not only on my friend's server but I have a PERM BAN on Minehut itself!
IGN: HappyBearr
I hope this can be spread so the admins can unban me as I was suddenly banned for no valid reason!
Thank you for reading!
If you got banned a year ago and you're still banned it's unlikely that you're gonna get unbanned.
(Also greifing a server is a reason for punishment) -
-
go to the marketplace if you want someone to make a skript for you
-
dundundundun, doooooo, dundundundun, doOOOOOO
-
On 3/18/2021 at 10:16 AM, Ploffsen said:
Hey! The nether in my server started out as normal, but I quickly changed it to peaceful because.... Most of us are chickens honestly. But now I want to change it, But there is no way? Whenever I do /difficulty hard it says it changes it to hard but it stays on peaceful? And yes, I am in the nether whhile typing this command. And no, there is nothing in the dashboard. So, can someone tell me how to fix this? We really want blazes!
Also I am sorry if this was posted in the wrong part of the forum...
Minehut.com > Dashboard > Settings There should be a difficulty option there. Change it and restart the server.
-
-
to look at something for a period of time, especially something that is changing or moving
-
On 3/15/2021 at 5:19 PM, Jackson85 said:
Honestly this seems like a great idea to me. The only issue I could see from this would be the difficulty in telling new players in how to join their server without typing the command.
Maybe if a server is up you cant type /join and then the server name. People could instead type /join <Server Name> if they want to tell new players how to join
-
-
2 hours ago, TheLostDragon14 said:
how do you get unbanned if you are ip banned but when my friend un-ip banned me it still didnt work
Try telling them to do /pardon-ip <your IGN>
-
1 hour ago, ghostyxxc said:
Hi I have recently made an SMP for me and my friends, and have tried using plugins for the first time but there is one problem... I seem to have allowed a few plugins to players with permission nodes but the main plugin that we need the most, the essentials plugin doesn't seem to work even though I have allowed it in a permission node. Is there anyway I can fix this?
The main permission for essentials is "essentials.*"
loop-block-1 is not a world?
in Discussion
Posted
im trying to find out how many mobs there are in 1 area, but its thinking that loop-block-1 is a world?
on spawn of a pig: loop all blocks in radius 4 around event-entity: if loop-block is spawner: cancel event set {_foundspawner} to true set {_spawnerloc} to location of loop-block-1 loop all blocks in radius 3 of loop-block-1: if loop-block-2 is air: if block above loop-block-2 is air: add loop-block-2 to {_spawnmobloc::*} loop all entitys in radius 9 of loop-block-1: if loop-entity is not a player: add 1 to {_counter} if {_counter} is greater than or equal to 5: broadcast "&cToo many mobs in 1 area!" stop else: ...