One of the biggest problems in this world is finding solutions without thinking about the problem.
Whats the problem? Toxicity.
Now that we have found the problem, we have to analyse: How can toxicity be adressed?
For we to find the answer, first we must know the root of the problem, so we know were to change.
For me (idk if it is, I havent been on minehut the server) the problem is on the lobby and minehut player servers. Toxicity starts there and spreads out to the rest of the minehut's universe.
So thats from were we have to start: The lobby and minehut player servers. What can be done to prevent toxicity?
- Enforcing rules such as no swearing, flamming, etc (has been done)
- Having more active staff that take their time explaining the community why the rules are the way they are and staff members that show genuine interest in the well being of the player. If players feel that the staff don't really care about the server they wont respect them as much.
- Muting the lobby for 1 week and then doing an event to reward the players for their choice in playing on minehut. Muting the lobby will stop for some time the toxicity and starting right out with an event will focus the players into having fun not toxicity. After the lobby is unmuted staff have to make sure no swearing is allowed so that players understand they can not swear.
- Actual put rules on player servers. I mean I get it minehut wants players to have almost 100% freedom when it comes to their server but all you need is 10 friends doing a good server and getting your community to grief other servers to start a war on minehut (this has been done in the past, Skyblocksminers).
Some of the suggestions may seem random but they work, specially staff showing that they care about players.