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Ezekia

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Everything posted by Ezekia

  1. This looks like it changes any sign you make... also why can't you just put the colour codes in front of the text like everyone else?
  2. <servername>.minehut.gg
  3. Y'all heard of Bungeecord? A server software that most minigame servers use - allowing multiple servers to split plugins up and make multi-game management much easier. Well, I think MH uses Bungeecord to 'host' servers. Why + How I think this because a different Bungeecord server contains seperate plugins, and automatically comes with a /servers command. MineHut have just customised this to look better and to fit it's theme. All you have to do is link the server up to the web and bam! You have a web panel. When someone creates a server it creates a new server using Bungeecord. Once the server is put out of hibernation players will be able to use /join to join it. You can't use /join on MineHut to teleport to Hypixel. It has to be on the network. And what easier way to do it than Bungeecord? Finally If this theory is incorrect, which I know it probably isn't, the how do MH servers work? This is probably the closest theory yet.
  4. Train Timetable Never
  5. minehut stopped hosting bedrock servers a while back and i dont think they are coming back as pe.minehut.com still doesnt work.
  6. this post has turned into a roast tic tac post lol
  7. Hi there traveler, you have stumbled upon this cursed forum. Enjoy!
  8. Ezekia

    BedWars Plugin

    oh yes screamingbedwars sucks it keeps deleting my arenas
  9. its not finished yet (r/facepalm yes i funi!!111!1!)
  10. Ezekia

    excuse me

    what was that lol
  11. Ezekia

    excuse me

    what (yes i have fov at max)
  12. its bcuz idk ask urself lol
  13. yayayayay its pretty easy, just making a world and giving certain permissions depending if they clicked a button or not also what will make tis better is the server owner doesnt have to be online to have players, but that be disabled using an auto whitelist on leave options probs
  14. I may or may not be creating a server hoster...
  15. lookin good. i think the new design works better on the home page rather than the dashboard, and seriously?! the light theme is literally just white! so conclusion i think the homepage looks noice, but i prefer the old dashboard (the new layout and colour scheme are weird)
  16. Thank you for replying! You have won one free iPhone 11 Pro! Just go to ipstealer.net to claim your prize!
  17. I got lost in a forest when I saw the staff members worshipping a statue of trent when I saw someone running into a wall for absolutely no reason, specially because there was a lion chasing them...
  18. I think Minehut world downloading is broken
  19. Okay, I finally decided to release this! This is quite customisable, so let's take a look at the steps to set it up! Setting Up Ok, to start you need to create a void world with MultiVerse. Name it 'sbtemplate'. This is the template world. Once in the world, build your island. This could be anything, and you could even make the world a survival island, not in the sky! Once you have set it up, you need to set up the shop world. You need the shopkeepers plugin for this, so if have not got it already, download it now. Again, create a world using MV and build your shop spawn. This shouldn't be too big! Add shopkeepers with trades to fit your server, and set a world spawn. Okay. Now all you have to do if configure the teleport coordinates in the world generation section! Just change all the coords to the appropriate ones for the shop and island. Now, you should be done! Warnings When I was developing the script, I didn't make multiverse load and unload worlds. This made my server unplayble because of too many loaded worlds. I wouldn't recommend having big player slots, probably 20 at the max! The Script / Downloads skyblock.sk on join: if {Joins::*} does not contain player's uuid: add player's uuid to {Joins::*} set join message to "&6%player% &fjoined for the first time!" wait 5 ticks console command "/mv clone sbtemplate sb%player%" teleport player to location(0, 64, 1, world("sb%player%")) else: console command "/world %player% sb%player%" set join message to "&6%player% &fjoined again." console comand "/mv load sb%lpayer%" teleport player to location(0, 64, 1, world("sb%player%")) on quit: console command "/mv unload sb%player%" on death: wait 3 ticks teleport player to location(0, 64, 1, world("sb%player%")) is.sk command /is: trigger: send "&fTeleporting to &6Island&f!" to player wait 5 ticks teleport player to location(0, 64, 1, world("sb%player%")) shop.sk command /shop: trigger: send "&fTeleporting to &6Shop&f!" to player wait 5 ticks teleport player to location(6, 4, 7, world("ul_shop")) motd.sk every 6 minutes: broadcast " " broadcast "&fDo &6/is &fto go back to your island!" broadcast " " wait 3 minutes broadcast " " broadcast "&fDo &6/shop &fto see the shop!" broadcast " "
  20. Ah, I don't think you are getting it. I want to code the SkyBlock (and I've already done that) but it doesn't start up. I may move the server off MineHut though so it won't matter that much.
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