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Posts posted by Pryzmm
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18 hours ago, SneakyNinja_11 said:
1. This is not the right place to post ban appeals from Minehut
2. Do what it says, go to minehut.com/support nerd
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12 hours ago, Unique_Space said:
Hello, I installed movecraft two separate ways to my server (not two of the same plugin installed) and it still does not work. If anyone here uses movecraft in their minehut servers, did you have any issues with it? Is it dependent on other plugins?
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4 hours ago, Vcnet said:
Transferring credits to Minehut accounts with a plugin like buycraft but for minehut credits. For people who can't access paypal it would be very useful to have this feature. My question is: Is minehut currently working on this or is this already a thing?
Minehut will never add this unfortunatly, just lettin ya know.
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4 hours ago, EmptyRooms_ said:
Its made in 2016 and people are still going there when there is a forum @Trent did you make this?
mmmmmmmmmmm
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4 hours ago, EmptyRooms_ said:
Hmm is the names with the dot in front just bedrock players?
yes
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1 hour ago, NobleCola said:
Thank you! the thing is though I've never played this seed before. I don't use the multiverse plugin but I will delete the nether. Will this alter the nether regeneration or will it still have the same structure as the seed?
Im pretty sure when you change the overworld /seed without deleting the nether world the nether seed will be the same seed as the old world.
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5 minutes ago, BanditEagle said:
wouldn't this also work if one player stands on the diamond block for 200 ticks in total? I think you would need to clear the list every time so that there are no duplicates. I might be wrong, but its just what I am assuming.
Its a temporary variable, so it clears once it stops running
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1 hour ago, envxy said:
still dosnt work
Use FAWE not worldedit
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15 hours ago, lizard_man101 said:
hi i did this but it always say
[Server thread/INFO]: Unknown command. Type "/help" for help.
remove the "/" from the command
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17 hours ago, NobleCola said:
I recently reset the world seed for my Minehut server. Everything has been fine until I have managed to go to the nether. About 30-40 blocks away from my nether portal I had found multiple nether wood placed down and a different portal. I gave myself operator and then went into spectator mode where I found more building blocks already placed. Bridges with different types of wood were placed. I even went as far to try out the seed in a solo Minecraft world. No blocks were found already placed down here. Can someone help me figure this all out? Has this seed already been used before?
*EDIT* The seed is 6591279880162657090
*Note* This picture shows the already prebuilt blocks and nether portal.
Delete the nether world in your file manager and let it regenerate via restart.
If you have multiverse then its possible that it will regenerate the world from its last saved point. In that case you delete the world in your file manager, then go to the world file in your multiverse plugin and delete it from there too.
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4 hours ago, NotDavid12 said:
Hello Minehut Developers How Do I Make Custom Commands Like Example:
/rules /troll /abduct /addrule
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4 hours ago, Lapzzo said:
nether mobs in general that arent ghasts
stop
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On 5/2/2022 at 4:53 AM, Ilikelammas123 said:
Does it support 1.18 or 1.19?
yes
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7 hours ago, TrygveBlock said:
uh what plugins are you use like lava smh? if that you need to remove it from the server for its that its make a border
whaat
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18 hours ago, MarkusWWWW said:
So basically if 20 players are detected standing on a diamond block
It will display in chat/action bar how many players there are currently
then itll play a sound (idrc whatever you want)
and teleport 50% of players to 0 60 0 the other 50% will be tped to 1 80 1
Untested but parsed in parser.skunity.com
options: world: world every 10 ticks: loop all players where [block below input is a diamond block]: add loop-player to {_list::*} send action bar "&6Players Waiting: &e&l%size of {_list::*}%" to {_list::*} if size of {_list::*} = 20: set {_index} to 1 loop {_list::*}: if {_index} is 1: set {_index} to 0 add (loop-value parsed as player) to {_group1::*} else: add 1 to {_index} add (loop-value parsed as player) to {_group2::*} teleport {_group1::*} to location(0, 60, 0, world("{@world}")) teleport {_group2::*} to location(1, 80, 1, world("{@world}")) play sound "entity.firework_rocket.blast" at {_group1::*} for {_group1::*} play sound "entity.firework_rocket.blast" at {_group2::*} for {_group2::*}
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On 5/8/2022 at 7:49 AM, ZLAE said:
the tutorials are outdated and arent using the new dashboard.
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the entity wont be saved in the variable when the server stops or restarts.
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reporting hacks
in Off Topic
Posted · Edited by AgentGamerPro
Minehut Rules - Minehut Forums
Section C, part 1, rule 1
You can report them here (Submit a request – Minehut (zendesk.com))