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Echology

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Everything posted by Echology

  1. This will probably never happen. Minehut is very picky about what plugins are made available to players because of numerous exploits. Minehut does not want to be compromised, therefore they will not give players the ability to import their own code. You may think it is "easy" to disable these sort of things, but it is really not. There are always other ways, people can open websockets and break out of their server container. Therefore Minehut will never allow players to import their own code.
  2. Echology

    Help

    command hat: trigger: set {_blacklisted::*} to barrier if {_blacklisted::*} contains type of player's tool: send "&cYou cannot use that item!" stop give player helmet slot of player #giving them the item again set helmet slot of player to 1 of tool #setting helmet remove 1 of tool from player #balancing the hat, as to not duplicate items try that
  3. mhm yes agree 100 i do good skript this is. deserve payment from trent, it does.
  4. for example if the username was Hello are you typing /op (Hello) or /op Hello because make sure not to include the ( )'s you also aren't required to use / in the console but it doesn't make a difference. If you are on bedrock, make sure to put a * in front of the name, so like: /op *Hello Typing /op USERNAME in the console is the correct way to op yourself. so make sure you are typing in the correct words.
  5. sorry that you use light mode ew
  6. Yes, right as the server starts up, head to the Console Command section in the Appearance tab at the dashboard (https://minehut.com/dashboard). Then continue to type kill @e[type=minecraft:item] or (for everything) kill @e Make sure you do this while your server is starting and I would suggest doing it multiple times Check the logs.latest file in the File Manger -> Logs. Then check for a log message stating "Killed x entities"
  7. Echology

    Crossplay

    VERSION 1.16.201 SERVER NAME Minehut SERVER IP bedrock.minehut.com PORT 19132 DEVICES iOS, Android, Win10 Note that Geyser (the support between java and bedrock servers) is relatively broken right now, which will cause connecting to Minehut via bedrock to be spotty.
  8. Geyser (the system used to connect Bedrock and Java servers) is broken at the moment, and there is little luck joining on platforms other than java. You can attempt to join using this information: VERSION 1.16.201 SERVER NAME Minehut SERVER IP bedrock.minehut.com PORT 19132 DEVICES iOS, Android, Win10 But I am not sure it will work, as Geyser might not even support Switch.
  9. If you or someone else spawned in a lot of entities, this would cause the server to crash. If that is the case, go the the dashboard and immediately once the server starts, type kill @e[type=minecraft:item] into the console command section. if you wish to kill everything, then use: kill @e
  10. just use spawn of %world% saves global variable space :)
  11. Whitelisting is a way to allow specific players to join your Minehut server. • /whitelist on - Turns the Whitelist on • /whitelist off - Turns the Whitelist off • /whitelist add <username> - Adds a user to the Whitelist • /whitelist remove <username> - Removes a user from the Whitelist • Players with OP bypass the whitelist. curtsey of the Minehut Discord bot
  12. idk if there is a plugin for this, you would have to do some searching. but you could do it in skript
  13. thats not very yesn't of you
  14. first (untreated doesnt count) Also, very pog CFAQ, good job with examples and communicating the idea!
  15. Echology

    o/

    imagine a reality where sponk exists. wow. been a while. Oh, and I'm doing fine, could be better but I mean I cant ask for too much. How are you doing?
  16. 1) make a scoreboard 2) add to variable on death 3) learn skript 4) skript
  17. Server issues have been very common today, the devs are looking in to this but there really is not much that can be done.
  18. Server issues have been reported a lot today. There is not much you can do about it except try to use a backup. The devs are looking into this.
  19. Recently many servers have run into these issues. There really isn't an easy fix to this. If you have a backup, you could try that, but devs are looking in to it so stay tuned.
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