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DanRub

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DanRub last won the day on February 7

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  1. Hey, i made skript similiar to this a while ago, hope it helps a bit alteast: on join: if {autopickup::%player%} is not set: set {autopickup::%player%} to true on load: loop all players: if {autopickup::%loop-player%} is not set: set {autopickup::%loop-player%} to true command /autopickup <text>: usage: &c/autopickup <true/false> permission: autopickup.skript permission message: &4You do not have permission to use this command. aliases: /telepathy, /itelepathy, /itp trigger: if arg-1 is "true": if {autopickup::%player%} = true: send "&8[&6Autopickup&8] &7Autopickup is already turned on." to player play sound "BLOCK.NOTE_BLOCK.BASS" to player else: set {autopickup::%player%} to true send "&8[&6Autopickup&8] &7Autopickup has been turned on." to player play sound "BLOCK.NOTE_BLOCK.HARP" to player if arg-1 is "false": if {autopickup::%player%} = false: send "&8[&6Autopickup&8] &7Autopickup is already turned off." to player play sound "BLOCK.NOTE_BLOCK.BASS" to player else: set {autopickup::%player%} to false send "&8[&6Autopickup&8] &7Autopickup has been turned off." to player play sound "BLOCK.NOTE_BLOCK.HARP" to player on mine: if player's gamemode is survival: if player's inventory can hold 1 of targeted block: if {autopickup::%player%} = true: cancel the drops set {_f} to level of fortune of player's tool set {_l} to {_f} + 1 set {_drops} to random integer between 1 and {_l} give {_drops} of event-block to player else: cancel the drops set {_f} to level of fortune of player's tool set {_l} to {_f} + 1 set {_drops} to random integer between 1 and {_l} drop {_drops} of event-block else: cancel drops drop drops of event-block using player's tool
  2. I need more info.. this is not enough
  3. Hi, I can help you, but i dont understand what should the telepathy combined with the fortune thing should do at all, if you can explain, i can try to help fix your code. IF YOU WANT - For faster communication you can add me on discord and I can help you through there. My discord: danrub
  4. Hi, im not sure if this will be exactly how you want but you can try this: (I made this in like 5 mins and its no tested, so if you get errors, just try to fix them if you know how, or send them here.) command /dupe: trigger: set metadata tag "DupeInventory" of player to chest inventory with 1 row named "Dupe" #Change the "Dupe" to whatever name you like. loop integers between 0 and 3: set slot loop-value of metadata tag "DupeInventory" of player to gray stained glass pane named "" loop integers between 5 and 8: set slot loop-value of metadata tag "DupeInventory" of player to gray stained glass pane named "" set slot 4 of metadata tag "DupeInventory" of player to air open metadata tag "DupeInventory" of player to player on inventory click: if event-inventory = (metadata tag "DupeInventory" of player): cancel event if index of event-slot = 4: if slot 4 of metadata tag "DupeInventory" is not air: set {item::%uuid of player%} to slot 4 of metadata tag "DupeInventory" of player set {amount::%uuid of player%} to amount of slot 4 of metadata tag "DupeInventory" of player else: delete {item::%uuid of player%} delete {amount::%uuid of player%} on inventory close: give ({amount::%uuid of player%} x 2) of {item::%uuid of player%} to player
  5. Hey, try to do it like this on join: if player does not have permission "season.1": #Instead of the "season.1" put the permission that you have there execute console command "lp user %player% parent add season.1" #There is the same thing as before else: execute console commmand "lp user %player% parent add season.2" #There just change again the season.2 to the other permission that you dont have above in the code. Should be working if you change the permissions.
  6. Ye because i definitely didnt say first element of the list up there
  7. I sent you the email.
  8. Hello, if you need help with more skripts i can do it, but only with smallers, if you need a long code, it wont be for free, if you are interested contact me at discord name "danrub"
  9. command /warp: usage: usages /warp trigger: set {_menu} to a new chest inventory with 5 rows named "&cWarp Gui" set slot 0 and 1 and 2 and 3 and 4 and 5 and 6 and 7 and 8 and 9 and 17 and 18 and 26 and 27 and 35 and 36 and 37 and 38 and 39 and 40 and 41 and 42 and 43 and 44 of {_menu} to gray stained glass pane named " " set slot 13 of {_menu} to skull of "%player%" parsed as offline player named "Home" open {_menu} to player on inventory click: # Listen for players clicking in an inventory. name of event-inventory is "&cWarp Gui" # Make sure it's our menu. cancel event if index of event-slot is 0 and 1 and 2 and 3 and 5 and 6 and 7 and 8 and 9 and 17 and 18 and 26 and 27 and 35 and 36 and 37 and 38 and 39 and 40 and 41 and 42 and 43 and 44: # The button slot. cancel event This is the skript, where you have your head when you execute the command.
  10. Tbh i have no idea what you want to do, can you explain in details so i can help you?
  11. Hey, try this on player move: if tool of player is stick: if name of tool of player is "&bScaffold Stick": set block below player to stone
  12. Hey, if you are making minecraft server and you are planning to make skript codes but you are just beginner i can make some codes for you, or teach you the basic things. I can make easier codes for free but some hard ones for some small amount of cash, if you are interested, reply with your discord name on this post.
  13. Hello, can you add me on discord for faster communication? discord: danrub
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