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DanRub last won the day on February 7
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Hey, i made skript similiar to this a while ago, hope it helps a bit alteast: on join: if {autopickup::%player%} is not set: set {autopickup::%player%} to true on load: loop all players: if {autopickup::%loop-player%} is not set: set {autopickup::%loop-player%} to true command /autopickup <text>: usage: &c/autopickup <true/false> permission: autopickup.skript permission message: &4You do not have permission to use this command. aliases: /telepathy, /itelepathy, /itp trigger: if arg-1 is "true": if {autopickup::%player%} = true: send "&8[&6Autopickup&8] &7Autopickup is already turned on." to player play sound "BLOCK.NOTE_BLOCK.BASS" to player else: set {autopickup::%player%} to true send "&8[&6Autopickup&8] &7Autopickup has been turned on." to player play sound "BLOCK.NOTE_BLOCK.HARP" to player if arg-1 is "false": if {autopickup::%player%} = false: send "&8[&6Autopickup&8] &7Autopickup is already turned off." to player play sound "BLOCK.NOTE_BLOCK.BASS" to player else: set {autopickup::%player%} to false send "&8[&6Autopickup&8] &7Autopickup has been turned off." to player play sound "BLOCK.NOTE_BLOCK.HARP" to player on mine: if player's gamemode is survival: if player's inventory can hold 1 of targeted block: if {autopickup::%player%} = true: cancel the drops set {_f} to level of fortune of player's tool set {_l} to {_f} + 1 set {_drops} to random integer between 1 and {_l} give {_drops} of event-block to player else: cancel the drops set {_f} to level of fortune of player's tool set {_l} to {_f} + 1 set {_drops} to random integer between 1 and {_l} drop {_drops} of event-block else: cancel drops drop drops of event-block using player's tool
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I need more info.. this is not enough
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Telepathy and all block fortune skript compatibility
DanRub replied to DatDude72's topic in Discussion
Hi, I can help you, but i dont understand what should the telepathy combined with the fortune thing should do at all, if you can explain, i can try to help fix your code. IF YOU WANT - For faster communication you can add me on discord and I can help you through there. My discord: danrub -
Hi, im not sure if this will be exactly how you want but you can try this: (I made this in like 5 mins and its no tested, so if you get errors, just try to fix them if you know how, or send them here.) command /dupe: trigger: set metadata tag "DupeInventory" of player to chest inventory with 1 row named "Dupe" #Change the "Dupe" to whatever name you like. loop integers between 0 and 3: set slot loop-value of metadata tag "DupeInventory" of player to gray stained glass pane named "" loop integers between 5 and 8: set slot loop-value of metadata tag "DupeInventory" of player to gray stained glass pane named "" set slot 4 of metadata tag "DupeInventory" of player to air open metadata tag "DupeInventory" of player to player on inventory click: if event-inventory = (metadata tag "DupeInventory" of player): cancel event if index of event-slot = 4: if slot 4 of metadata tag "DupeInventory" is not air: set {item::%uuid of player%} to slot 4 of metadata tag "DupeInventory" of player set {amount::%uuid of player%} to amount of slot 4 of metadata tag "DupeInventory" of player else: delete {item::%uuid of player%} delete {amount::%uuid of player%} on inventory close: give ({amount::%uuid of player%} x 2) of {item::%uuid of player%} to player
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Hey, try to do it like this on join: if player does not have permission "season.1": #Instead of the "season.1" put the permission that you have there execute console command "lp user %player% parent add season.1" #There is the same thing as before else: execute console commmand "lp user %player% parent add season.2" #There just change again the season.2 to the other permission that you dont have above in the code. Should be working if you change the permissions.
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help me send a item of a thing in a variable list
DanRub replied to BrotherBethuel's topic in Discussion
Ye because i definitely didnt say first element of the list up there -
help me send a item of a thing in a variable list
DanRub replied to BrotherBethuel's topic in Discussion
first element of the list -
Hello, if you need help with more skripts i can do it, but only with smallers, if you need a long code, it wont be for free, if you are interested contact me at discord name "danrub"
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command /warp: usage: usages /warp trigger: set {_menu} to a new chest inventory with 5 rows named "&cWarp Gui" set slot 0 and 1 and 2 and 3 and 4 and 5 and 6 and 7 and 8 and 9 and 17 and 18 and 26 and 27 and 35 and 36 and 37 and 38 and 39 and 40 and 41 and 42 and 43 and 44 of {_menu} to gray stained glass pane named " " set slot 13 of {_menu} to skull of "%player%" parsed as offline player named "Home" open {_menu} to player on inventory click: # Listen for players clicking in an inventory. name of event-inventory is "&cWarp Gui" # Make sure it's our menu. cancel event if index of event-slot is 0 and 1 and 2 and 3 and 5 and 6 and 7 and 8 and 9 and 17 and 18 and 26 and 27 and 35 and 36 and 37 and 38 and 39 and 40 and 41 and 42 and 43 and 44: # The button slot. cancel event This is the skript, where you have your head when you execute the command.
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Tbh i have no idea what you want to do, can you explain in details so i can help you?
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keithswiftasf started following DanRub
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Hey, try this on player move: if tool of player is stick: if name of tool of player is "&bScaffold Stick": set block below player to stone
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Hey, if you are making minecraft server and you are planning to make skript codes but you are just beginner i can make some codes for you, or teach you the basic things. I can make easier codes for free but some hard ones for some small amount of cash, if you are interested, reply with your discord name on this post.