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  1. I'd say I'm pretty good at skripting, and I just discovered how to make those drag & drop enchantment books, but I need ideas for which enchants to make. These enchants can be pretty much anything. It would be nice if you'd follow this format: Rarity: (Common|Rare|Epic|Legendary) Name: Description: Max Level: Description of every level: Thank you so much!
  2. here ya go options: factions: ul-factions kitpvp: ul-kitpvp tnttag: ul-tnttag on join: give 1 compass named "&cSelect Minigame" to player give 1 diamond hoe named "&aFunny Hoe *" to player set {cooldown.%player%} to 0 set the join message to "&7[&a+&7} %player%" on quit: remove 1 compass named "&cSelect Minigame" from player remove 1 diamond hoe named "&aFunny Hoe *" from player on right click with compass: if name of event-item is "&cSelect Minigame": open chest with 1 row named "&c&lSelect Minigame" to player format slot 0 of player with stained glass pane named " " to close then run "" format slot 1 of player with stained glass pane named " " to close then run "" format slot 2 of player with stained glass pane named " " to close then run "" format slot 3 of player with shiny diamond sword named "&6kitpvp" to close then run [execute the player command "/kitpvp"] format slot 4 of player with diamond hoe named "&6Factions" to close then run [execute the player command "/factions"] format slot 5 of player with tnt named "&4Tnt&7-&6Tag" to close then run [execute the player command "/tnttag"] format slot 6 of player with stained glass pane named " " to close then run "" format slot 7 of player with stained glass pane named " " to close then run "" format slot 8 of player with stained glass pane named " " to close then run "" on quit: remove 1 compass named "&cSelect Minigame" from player remove 1 diamond hoe named "&aFunny Hoe *" from player command /factions: trigger: send "&aTeleporting to Factions..." wait 1 seconds teleport player to spawn of world "{@factions}" send "&aTeleported" to player remove 1 compass named "&cSelect Minigame" from player remove 1 diamond hoe named "&aFunny Hoe *" from player command /tnttag: trigger: send "&aTeleporting to TnT-Tag..." wait 1 seconds teleport player to spawn of world "{@tnttag}" send "&aTeleported" to player remove 1 compass named "&cSelect Minigame" from player remove 1 diamond hoe named "&aFunny Hoe *" from player command /kitpvp: trigger: send "&aTeleporting to KitPvP..." wait 1 seconds teleport player to spawn of world "{@kitpvp}" send "&aTeleported" to player remove 1 compass named "&cSelect Minigame" from player remove 1 diamond hoe named "&aFunny Hoe *" from player on right click with diamond hoe: if name of event-item is "&aFunny Hoe *": cancel event if {cooldown.%player%} is 0: push player forward with speed 1 push player up with speed 1 set {cooldown.%player%} to 1 wait 0.5 seconds set {cooldown.%player%} to 0 else: send "&c&lplease wait 0.5 second" to player stop make sure to credit me
  3. Want to have a rank system like minehut? Here you go! Variables: {playerrank.%player%} = "default" command /rank [<offlineplayer>] [<text>]: trigger: if player is op: if arg-1 is set: if arg-2 is set: if arg-1 is "default": set {playerrank.%arg-1%} to "default" send "&3You have set &b%player%&b's &3rank to &bDefault" make console execute the command "/sudo %arg-1% tablist" if arg-2 is "vip": send "&3You have set &b%player%&b's &3rank to &bVIP" set {playerrank.%arg-1%} to "vip" make console execute the command "/sudo %arg-1% tablist" if arg-2 is "pro": send "&3You have set &b%player%&b's &3rank to &bPRO" set {playerrank.%arg-1%} to "pro" make console execute the command "/sudo %arg-1% tablist" if arg-2 is "legend": send "&3You have set &b%player%&b's &3rank to &bLEGEND" set {playerrank.%arg-1%} to "legend" make console execute the command "/sudo %arg-1% tablist" if arg-2 is "patron": send "&3You have set &b%player%&b's &3rank to &bPATRON" set {playerrank.%arg-1%} to "patron" make console execute the command "/sudo %arg-1% tablist" if arg-2 is "jrmod": send "&3You have set &b%player%&b's &3rank to &bJR.MOD" set {playerrank.%arg-1%} to "jrmod" make console execute the command "/sudo %arg-1% tablist" if arg-2 is "mod": send "&3You have set &b%player%&b's &3rank to &bMOD" set {playerrank.%arg-1%} to "jrmod" make console execute the command "/sudo %arg-1% tablist" if arg-2 is "srmod": send "&3You have set &b%player%&b's &3rank to &bSR.MOD" set {playerrank.%arg-1%} to "srmod" make console execute the command "/sudo %arg-1% tablist" if arg-2 is "admin": send "&3You have set &b%player%&b's &3rank to &bADMIN" set {playerrank.%arg-1%} to "admin" make console execute the command "/sudo %arg-1% tablist" else: send "&c/rank (player) (rank)" else: send "&c/rank (player) (rank)" else: send "&cInsufficient permissions!" on chat: if {playerrank.%player%} = "default": set the chat format to "&7%player%&7: &7%message%" if {playerrank.%player%} = "vip": set the chat format to "&a[VIP] &a%player%&f: &7%message%" if {playerrank.%player%} = "pro": set the chat format to "&b[PRO] &b%player%&f: &7%message%" if {playerrank.%player%} = "legend": set the chat format to "&6[LEGEND] &6%player%&f: &7%message%" if {playerrank.%player%} = "patron": set the chat format to "&3[PATRON] &3%player%&f: &7%message%" if {playerrank.%player%} = "jrmod": set the chat format to "&e[JR.MOD] &e%player%&f: &7%message%" if {playerrank.%player%} = "mod": set the chat format to "&e[MOD] &e%player%&f: &7%message%" if {playerrank.%player%} = "srmod": set the chat format to "&e[SR.MOD] &e%player%&f: &7%message%" if {playerrank.%player%} = "admin": set the chat format to "&c[ADMIN]&c %player%&f: &7%message%" command /tablist: trigger: if {playerrank.%player%} = "default": set player's tablist name to "&7%player%" if {playerrank.%player%} = "vip": set player's tablist name to "&a[VIP] &a%player%" if {playerrank.%player%} = "pro": set player's tablist name to "&b[PRO] &b%player%" if {playerrank.%player%} = "legend": set player's tablist name to "&6[LEGEND] &6%player%" if {playerrank.%player%} = "patron": set player's tablist name to "&3[PATRON] &3%player%" if {playerrank.%player%} = "jrmod": set player's tablist name to "&e[JR.MOD] &e%player%" if {playerrank.%player%} = "mod": set player's tablist name to "&e[MOD] &e%player%" if {playerrank.%player%} = "srmod": set player's tablist name to "&e[SR.MOD] &e%player%" if {playerrank.%player%} = "admin": set player's tablist name to "&c[ADMIN] &c%player%"
  4. I'm am looking for someone who is good with script and doesn't mind working for free and this is just for a small server so you don't have to do it but if you want to do it then message me on discord EmojjiiPants#8533
  5. I'm looking for a skripter to help me with a prison gamemode project to work with me. I will be paying for the services that are provided. Add me on disc for more information: DeeplyFried#5668
  6. The title says everything options: heart: ♥ ver: 0.001 on death of player: set death message to "" if attacker is a player: if projectile is set: send "&b%victim% &fwas shot by &b%attacker%&f &8[&b%attacker's health%{@heart}&8]&f!" to all players where [{deathmsg::%input's uuid%} = true] else if attacker is set: send "&b%victim% &fwas beaten to death by &b%attacker%&f &8[&b%attacker's health%{@heart}&8]&f!" to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by potion: send "&b%victim% &fwas killed by &e&k--&fmagic&e&k--&f." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by fall: send "&fGravity got the best of &b%victim%&f." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by lava: send "&b%victim% &fthought swimming in lava was a good idea." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by burning: send "&b%victim% &fjust got ##Roasted." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by drown: send "&b%victim% &fnever learned how to swim." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by starvation: send "&b%victim% &fforgot how to use the microwave." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by lightning: send "&b%victim% &fwas struck by lightning." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by block explosion: send "&b%victim% &fgot too close to an explosion." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by contact: send "&b%victim% &fsat on a prickle." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by suffocation: send "&b%victim% &fforgot how to breathe." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by melting: send "&b%victim% &fsweat to death." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by suicide: send "&b%victim% &fsaw the light at the end of the tunnel." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by void: send "&b%victim% &fstared into the abyss for too long, and the abyss stared back at them." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by poison: send "&b%victim% &fdrank bleach irresponsibly." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by wither: send "&b%victim% &fwithered away..." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by falling block: send "&b%victim% &fwas crushed by a block because it wanted love." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by hitting wall while flying: send "&b%victim% &fdidn't see a block." to all players where [{deathmsg::%input's uuid%} = true] else if damage was caused by cramming: send "&fThe huddle was too much for &b%victim%&f." to all players where [{deathmsg::%input's uuid%} = true] else: send "&b%victim% &fdied." to all players where [{deathmsg::%input's uuid%} = true] command /toggledeathmsgs [<text>]: trigger: if {deathmsg::%player's uuid%} = true: set {deathmsg::%player's uuid%} to false send "&cDisabled death messages!" else: set {deathmsg::%player's uuid%} to true send "&aEnabled death messages!"
  7. Hello fellow minehut users. Im sure all of us have wondered... "Why isn't this skript working?" or "What is all this yaml things causing errors?" The reason you are getting errors while using yaml because sk-yaml is not a minehut plugin. I am almost 100% sure this has been suggested before... I have not checked but I hope this is added.
  8. I can make anything you need in skript, payment is paypal (cheap). Message me on discord MrScopes#5548
  9. Just a basic rank skript, sets the users rank as well as a custom chat format. If you need help updating the skript or placing the ranks in a GUI then feel free to contact me on discord. on chat: if player has permission "storage.staff": set chat format to "%{rankdis::%uuid of player%}% %player% &8» &f%message%" else: set chat format to "%{rankdis::%uuid of player%}% %player% &8» &7%message%" command /rank [<offlineplayer>] [<text>]: permission: owner.storage permission message: &3&lSTORAGE &8» &7You don't have access to that command. trigger: if arg 2 is "owner": set {_uuid} to arg 1's uuid set {rankdis::%{_uuid}%} to "&3[OWNER]&7" set {rank::%{_uuid}%} to "owner" broadcast "&3&lSTORAGE &8» &8&3%arg 1% &7has been promoted to &3[OWNER]&7" if arg 2 is "staff": make console execute "pex user %arg 1% group set staff" set {_uuid} to arg 1's uuid set {rankdis::%{_uuid}%} to "&c[STAFF]&7" set {rank::%{_uuid}%} to "Staff" broadcast "&3&lSTORAGE &8» &8&3%arg 1% &7has been accepted as &c[STAFF]" if arg 2 is "builder": make console execute "pex user %arg 1% group set builder" set {_uuid} to arg 1's uuid set {rankdis::%{_uuid}%} to "&d[BUILDER]&7" set {rank::%{_uuid}%} to "Builder" broadcast "&3&lSTORAGE &8» &8&3%arg 1% &7has been accepted as &d[BUILDER]" if arg 2 is "default": make console execute "pex user %arg 1% group set default" set {_uuid} to arg 1's uuid set {rankdis::%{_uuid}%} to "&7" set {rank::%{_uuid}%} to "default" send "&3%arg 1%&7's rank has been reset." It sets the users prefix using the custom chat skript and then sets the permission group of the user using pex. Feel free to edit any of the messages, take credit for it. I don't really mind.
  10. command /dupe: trigger: set {_du} to player's tool give {_du} to player stop Just double the item in Player hand!
  11. Hello yes, I really want skript-mirror on minehut it allows us skripters to use java on Skript. It's a skript addon. Here's a link to the plugin: https://forums.skunity.com/resources/skript-mirror.254/ Please add it or I'm actually gonna cry
  12. Crates Skript (NOT OPTIMIZED) This is a crates skript I've made a while ago, and it's about 140 lines Note that when this was made, this was not made to support tons of players, so if too many players are using crates, it could cause lag! This should however not matter for most people Permissions /crate - crate.use or crate.* /keyall - crate.keyall or crate.* Example: Blue = Command Gray = Comment # This is a tutorial on how to setup a simple crate # Create a crate /crate create (crateName) # This will create a new crate is not already existing # Now to get the crate to be able to place, run the following command /crate crate (crateName) # Once you get the crate in your inventory, place it down # To remove a crate, break it in creative mode, to view contents, left click on it with your fist in survival # To open a crate right click with it with a key or you get flung back! # To add items, run this command while holding that item you wish to add /crate additem (crateName) # Removing items and crates are also simple, examples below # Note you must also be holding that item in hand to remove it from a crate! /crate removeItem (crateName) # Remove a item from a crate /crate remove (crateName) # Remove a crate # Getting keys are also simple, to give everyone a command, run the keyall command # To give yourself a key use the command shown below /crate key (crateName) This skript is somewhat old, but I still wanted to share it with the community for you guys to have, enjoy! I don't plan on updating this unless it's badly needed, than I will recode it with optimization, Until than enjoy the skript, If the pastebin link below does not work, Contact me so I can add a fixed one! Skript Below Click Here (pastebin.com)
  13. Gamemode Switcher This skript ain't your average command executer. Source Code To get a hold of the skript's code, download it (gamemode-switcher.sk), or copy the code below. Feel free to fork if you'd like! Forking does not mean you're allowed to steal the file and claim it as your own. Make sure to at least keep the "End of file" footnote. Download Instant Download: --> gamemode-switcher.sk <-- Mediafire Download: --> Click here! <-- Spigot Page: Coming Soon! gamemode-switcher.sk
  14. Hi Minehut :D Please Add Skript-Mirror A TON of things use it :D
  15. The open book %itemstack% to %player% effect only gives the book but not opens it. Any other way to force open the book?
  16. Hi there minehutters, as many of you know what script is, we all know most of the addons on minehut, but it just doesn't have the others that we need! Here is where I am, I would like to get SkUtilities, here is the link to it! https://github.com/tim740/skUtilities/releases please add it! that's all for now though so cya!
  17. Hello! My name is Infin, Founder & CEO of Infinti Productions. (We're a small freelancing company starting up) I've made this for a smaller server, and remade it with the information you can change in the configuration. Simple enough, I'll be updating this script periodically, or if requested enough. I read the comments frequently, if there are any bugs please contact me on discord Infiniticy#0001. Or respond with a screenshot in the comments. This script offers: - Anti swear (Basic) - /Discord - /Website - Custom /Help - Join / Leave messages - Report System - Autobroadcast System InferiumLite.sk
  18. So i run my skript and i get successfully loaded menu.sk which is a menu skript to open a chest inventory etc. But when i do /menu i get "An internal error occurred while attempting to perform this command." i tried renaming the file, change the command name but nothing is working i even force restarted my server to nothing and its still happening can anyone help?
  19. I am looking for a prison skript to have a custom enchants with a token system with when you break a block you get a token I am looking for these enchants in the GUI -Fortune - Max level 1000 -Haste - Max Level 3 -Speed - Max Level 3 -Explosive (Breaks blocks around the block you break) - Max Level 100 -JackHammer (Destroys a hole layer of the mine) - Max Level 250 -Lucky (Adds another token per block broken by each level) - Max Level 50 Have a pickaxe leveling system when pickaxe leveled up adds a random enchant IF YOU HAVE ANYTHING SIMILAR TO THIS PLEASE COMMENT IT BELOW I NEED THIS ASAP
  20. Hi Im a New Skripter and alot of people would want to have something like this so i made it! Note: If your using luckperms or pex Change the manuadd %player% to pex add or whatever the commands are for luckperms and pex anyways here is the skript Edit: I added a customizable option to the ranks so you can deny or confirm it I Will No Longer Update this Post as the Skript Is Finshed. command /grant [<player>]: permission: grant.player trigger: if arg 1 is set: send "&7>>&a&lOpening Grant Menu!&7<<" open virtual chest inventory with 4 rows named "&c&lGrant %arg-1%" to player chest(player) format gui slot 10 of player with gray terracotta named "&7Default" to run: open virtual chest inventory with 3 rows named "&7&lDefault" to player chest(player) format gui slot 11 of player with green terracotta named "&c&lConfirm" to run: execute console command "/manuadd %player% Default" send "&7[&c&l!&7] &aGiving &c&l%player% &aDefault" format gui slot 15 of player with red terracotta named "&c&lDeny" to close format gui slot 12 of player with yellow terracotta named "&6&lHelper" to run: open virtual chest inventory with 3 rows named "&6&lHelper" to player chest(player) format gui slot 11 of player with green terracotta named "&c&lConfirm" to run: execute console command "/manuadd %player% Helper" send "&7[&c&l!&7] &aGiving &c&l%player% &6Helper" format gui slot 15 of player with red terracotta named "&c&lDeny" to close format gui slot 14 of player with green terracotta named "&a&lBuilder" to run: open virtual chest inventory with 3 rows named "&a&lBuilder" to player chest(player) format gui slot 11 of player with green terracotta named "&c&lConfirm" to run: execute console command "/manuadd %player% Builder" send "&7[&c&l!&7] &aGiving &c&l%player% &aBuilder" format gui slot 15 of player with red terracotta named "&c&lDeny" to close format gui slot 16 of player with pink terracotta named "&d&lModerator" to run: open virtual chest inventory with 3 rows named "&d&lModerator" to player chest(player) format gui slot 11 of player with green terracotta named "&c&lConfirm" to run: execute console command "/manuadd %player% Moderator" send "&7[&c&l!&7] &aGiving &c&l%player% &dModerator" format gui slot 15 of player with red terracotta named "&c&lDeny" to close format gui slot 20 of player with purple terracotta named "&5&lSr.Mod" to run: open virtual chest inventory with 3 rows named "&5&lSr.Mod" to player chest(player) format gui slot 11 of player with green terracotta named "&c&lConfirm" to run: execute console command "/manuadd %player% Sr.Mod" send "&7[&c&l!&7] &aGiving &c&l%player% &5Sr.Mod" format gui slot 15 of player with red terracotta named "&c&lDeny" to close format gui slot 22 of player with light blue terracotta named "&b&lAdmin" to run: open virtual chest inventory with 3 rows named "&b&lAdmin" to player chest(player) format gui slot 11 of player with green terracotta named "&c&lConfirm" to run: execute console command "/manuadd %player% Admin" send "&7[&c&l!&7] &aGiving &c&l%player% &bAdmin" format gui slot 15 of player with red terracotta named "&c&lDeny" to close format gui slot 24 of player with red terracotta named "&c&lOwner" to run: open virtual chest inventory with 3 rows named "&c&lOwner" to player chest(player) format gui slot 11 of player with green terracotta named "&c&lConfirm" to run: execute console command "/manuadd %player% Owner" send "&7[&c&l!&7] &aGiving &c&l%player% &cOwner" format gui slot 15 of player with red terracotta named "&c&lDeny" to close else: send "&7[&c&l!&7] &cYou Need To Specify A Player Silly!" function chest(p: player): set {_x} to 0 loop 54 times: format gui slot {_x} of {_p} with black glass pane named " " to do nothing add 1 to {_x} # Made by e8p Im A New Skripter Trying To Get My Self Out There!
  21. https://forums.skunity.com/resources/thatpacketaddon.847/ Working in 1.14! Edit: (Not requesting these to be added.) Just realized the same person also made these plugins!
  22. HI! I am looking for someone who can developer a Server Core for me with custom commands and ranks and /grant and /punish and a scoreboard etc. Please and thank you!
  23. I'm making a minigame server, and i've made the lobby, but you spawn in the first world (not the lobby) and i have to type /worlds to get there! Is there any way of doing this in skript?
  24. is anyone willing to make me a skript that when you fish you can obtain a fish with the size between 13 and 33cm long (kinda like MoreFish plugin) I mainly only need an example
  25. Spigot Page: (DOWNLOAD ON SPIGOT PAGE) https://www.spigotmc.org/resources/clans-skript-factions.70044/
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