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  1. /give @p iron_helmet{MichaelMyersMask:1b,display:{color:3847130,Name:'[{"text":"Michael Myers Mask","italic":false,"color":"dark_aqua"}]',Lore:['[{"text":"","italic":false,"color":"gray"}]']},Enchantments:[{}],HideFlags:64} 1 I have this but i need to switch the iron helmet with this minecraft:player_head{SkullOwner:"Micheal_Myers"}
  2. I dont know whats wrong with this command /dupe: trigger: loop all items in the player's inventory: if 1st line of lore of the loop-item is "&cDupe Tool": if loop-item is held item: send "&cYou cannot dupe this item!" play sound "block.note_block.ping" at volume 2 and pitch 1 to the player stop give player held item im trying to make it so it cannot dupe the dupetool
  3. Hi, i need a skript or plugin that allowes you to add blocks that when you toch them you ket killed? Can someone help me?
  4. I know that there was a place where u can type a server command like /OP (username) but they made a minehut update and now i dont know where to do that, please someone help me with that.
  5. every second: loop all players: if {_gamestarted} is equal to 1: remove 1 from {_s} if {_s} is equal to 0 or 1 or 2 or 3 or 4 or 5 or 6 or 7 or 8 or 9: send action bar "{@prefix} &8>> &c%{_m}%:0%{_s}%" to loop-player else: send action bar "{@prefix} &8>> &c%{_m}%:%{_s}%" to loop-player if {_s} is equal to -1: remove 1 from {_m} set {_s} to 59 if {_m} is equal to 0: if {_s} is equal to 0: send action bar "{@prefix} &8>> &40:00" to loop-player else: send action bar "&c&lPLEASE WAIT" to loop-player I am wondering why this does not work. pls help
  6. Hi, I’ve seen some servers getting griefed/attacked/destroyed by random accounts, so I wanted to share some advice that was helpful to me. This is for tiny private servers, let’s say personal servers, like for your friends and family. Why can this happen? Well, this is the internet, if you publish your server publicly, then anyone everywhere can enter your server, and some of the people who join may not be so nice. If you have your server as visible, everyone on the community can see and join your server, so please go to dashboard>your server>appearance and set “Server Visibility” to “Not visible” ASAP! The Ip of your server (should be something like <user name>.minehut.gg) is all it’s needed for someone anyone to enter your server, so be careful and don’t go just posting your server Ip everywhere. Be careful, if someone that was in your server gets angry with you and want to cause you harm, they may enter the server to grief/destroy things or post your server’s Ip in some forum so other people enter and attack your server. There’s also another way this can happen, and it’s now days a security hazard specifically for tiny private servers There’s a group of Minecraft players/hackers/crackers called “the fifth column” whom this past year have been targeting specifically tiny private servers with no security, entering this servers, and destroying them. Meaning that, even if your server is private and the only who know the server Ip are you and your friends, you still need to put in place some security in your server. How to stop this from happening? well in regards to the "fifth column", they said that if you put a sigh with "this server is owned by the fifth column" anywhere within the spawn region, they're going to leave it be. That’s an option if you what to do that. the single most important thing to make your server secure, is to have a white list, and make the server enforce the whitelist. This way only specific people you add to the server can join. in server.properties set the following white-list=true enforce-whitelist=true also you should set prevent-proxy-connections=true #to prevent any vpn or proxy connections online-mode=true #asuming you and your friends have MC premium otherwise leave it to false once you set un the white list you can add players to your server with “whitelist add <Minecraft name>” from the server console or “/whitelist add <Minecraft name>” in game make backups from time to time so the world is safe although you probably have a vanilla server (or maybe modded) you should consider putting some plugins in place to protect your world using paper (if vanilla) or cauldron (if forge) (remember to make a backup of your world before) lucy perms lets you set permissions, you can create a rank/group with all permissions for you and your friends and take out all permissions from the default rank/group, so any new player can't do anything unless you give them a rank/group you can use OpeNLogin so every player would need a password to enter the server, and take out the register permission from the default rank, so only players with the rank you gave them can register and enter the server you can also add an anti-cheat plugin although is not needed(if you trust the players in your server) and can cause trouble you can use Negativity a good free anticheat but it requires some heavy initial configuration also you can just add the anti-cheat and set it to bypass you and your friends completely so it doesn't interfere adenum, paper patches some "bugs" basically breaking some complex redstone machinery, but those exploits (like breaking bedrock or duping rails) can be reactivated from the paper yml file
  7. MINEHUT COMMUNTIY FAQ HOW TO UPLOAD/USE CUSTOM PLUGINS Requirements: None Difficulty: Easy Information Regarding Custom Plugins: Minehut unleashed has opened up a new world of possibilities for servers on the network. One feature which will be new to many Minehut users, is the chance to upload and use custom plugins outside of the default Minehut plugin directory. With the following tutorial we hope you can create the Minehut server of your dreams. Initial note before starting: The plugin in which you intend to use must be accessible from your devices files (as you upload directly from your device to Minehut). How to upload and use a custom plugin within your Minehut server: Start your Minehut server from HERE. Once your server is online navigate to the 'FILE MANAGER' button (Click it). In the file navigation section navigate to the 'plugins' button (Click it). Now click on the 'Upload File' symbol (Media file of symbol attached). Select the plugin file from your device. Click the 'UPLOAD' button to complete the uploading process. Restart server to see the plugin within your server.
  8. Okay so im making my own gen server alone and I had an error with this skript: on first join: set {start} to 0 command /start: trigger: if {start} is set to 0: execute console command "give %player% white concrete named "&f&lSugar Generator" else: send "&b&lBakedGens &7You already have a plot!" Error: can't understand this condition: '{start} is set to 0' If you want to help me make the gen server (only for good skripters) dont be scared and DM me (CraftingHimself#1278)
  9. is it possible for me to script it so players cant dupe a shulker box if there is a certain item in there my current script is this, command /dupe: trigger: if player's held item is air: send "no duping air" if player's held item is red dye: send "nice try buddy-o" stop if player's held item is dragon egg: send "nice try buddy-o" stop if player's held item is Chorus Flower: send "you may not dupe this item" stop if player's held item is Music Disc: send "you may not dupe this item" stop if player's held item is Totem of undying: send "you may not dupe this item" stop set {_item} to player's tool give {_item} to player send "&6&lDuplicated &e&l%player's tool%&6&l!" to player
  10. HELLO MINEHUT COMMUNITY! basically my server is one of those "Every 5 seconds you get a specific item" now ive been trying to code this for a while now and it hasnt worked so any REALLY skilled skripters out there wanna help a guy out that'd be nice! my server is: ZukoonianS if u wanna see my server fr yourself
  11. Hey, Im a minehut server owner trying to make a sidebar that says your kills, playtime, rank, server uptime ,server online players. But my PlaceholderAPI wont mix in and this is where i heard about Ersatz where you make your own Placeholders i think but i honestly dont know.. All i ask is that someone helps me because i have lost hours of quality sleep trying to figure this out but haven't been able to
  12. I need server ideas. I'm not doing gens. Because there are like 100 gen servers now. Thanks
  13. You do not need to only use this, you may also edit the chat to whatever you want or so. but anyway, here's the Skript : command /gui: trigger: open chest with 4 rows named "&e&lHelp Menu" to player format slot 0 of player with paper named "&b&lDaily rewards" to close then run [execute console command "tell %player% &2Do /claim daily or /claim monthly for daily rewards."] format slot 2 of player with paper named "&b&lHow to play" to close then run [execute console command "tell %player% &2To play, you can go down the hole at the spawn corner and start to mine and get full normal netherite armour and tools then start to grind for the shopkeepers at spawn."] format slot 4 of player with paper named "&6&lUpdates:" to close then run [execute player command "tell %player% &2Nothing Yet."] format slot 6 of player with paper named "&4&lInfo:" to close then run [execute player command "tell %player% &2The netherite gear and all the op stuff are going to be at the warp 2 a.k.a [W2] spawn/place. More bows and mines are also going to be located at the W2 spawn but it is not finished yet."] format slot 8 of player with paper named "&4&lSpawn:" to close then run [execute player command "warp spawn %player%"] rep == 0
  14. Hey all. I know this is very simple, but i want a skript that allows players to /kill themselves and then broadcasts it to the server. Something like "{user} took the easy way out." Thanks for reading
  15. on join: while player is online: set {_x} to player's x velocity set {_y} to player's y velocity set {_z} to player's z velocity set {_speed} to abs({_x}) + abs({_y}) + abs({_z}) send action bar "&7SPEED: &f%{_speed}%&7 / &f2" to player wait 2 ticks
  16. How do I make it so when someone joins the server pop ups a message on screen for the player and says welcome
  17. Skript - Beginner mistakes & How to optimize YOUR code I'm making this post in favor of helping new developers. We'll first go over common mistakes of Skript, then I'll begin teaching you how to optimize your own code. Common Mistake #1 - Using Spaces or forgetting indentation In Skript, all code must be Indented, 4 spaces or 1 tab each. What's the difference between tabs and spaces? A tab is 4 spaces, but backspacing on one will instantly delete 4 spaces, and pressing Tab on your keyboard instantly makes 4 spaces. It's faster, and more efficient. Some say it's inefficient in other languages, such as Java, which isn't true, languages like Java aren't too focused on indentation, not as much as Skript is, since most IDEs auto-indent for you, or all tabs are converted to spaces at the end of the day anyway. Example of bad code: on break: send "You have broken a block!" give 1 of diamond to player send "Gave Diamond!" The problem is ALL of this code needs to be 4 spaces (or 1 tab) exactly. You only indent your code after an 'if' or any code ending with a colon : Common Mistake #2 Using .%player's uuid% instead of ::%player's uuid% or using %player% A per-player variable in Skript looks like this: {mana::%player's uuid%} And a common mistake people make is using {mana.%player's uuid%} ; using :: instead of . in your variable is better, as it will save your variables better in variables.csv; also, many players also make the mistake of utilizing %player% when they don't mean to. When using %player%, you are saving the value to the player's name, meaning, if they ever change their name, all of their progress will be deleted. Use %player's uuid% instead. Example of a good variable: {mana::%player's uuid%} Common Mistake #3 Spaghetti code Huh, wait THERE'S SPAGHETTI? No. This is spaghetti code: (Forums kinda butchers it, but you get the idea.) command /sell: trigger: if player's held item isn't iron ingot: if player's held item isn't gold ingot: if player's held item isn't coal: if player's held item isn't a diamond: if player's held item isn't an emerald: send "Example" else: send "You can't sell emeralds!: else: send "You can't sell diamonds!: else: send "You can't sell coal!: else: send "You can't sell iron ingots!: else: send "You can't sell iron ingots!: Just so.. many useless if's. Okay, so, "Rosa! But how else am I supposed to send a custom message for each item they're not supposed to sell UVU" Simple. command /sell: trigger: if player's held item isn't iron ingot or diamond or emerald or gold ingot or coal: send "Example" else: send "You can not send %player's held item%!" This does the exact same thing, %player's held item% will be what they're holding, so that's custom message for each item they can't sell in 12 less lines. If not planning to use an 'else', you can also do command /sell: trigger: player's held item isn't iron ingot or diamond or emerald or gold ingot or coal send "Example" No if's needed. Do it in any and every possible circumstance. Section II - How to optimize your code I won't go too in-depth on this section. Just a bunch of snippets of tricks I've learned over the years. Tip #1 Delete as many variables as possible When you're done using a variable delete it it's simple, really. Say {mana::%player's uuid%} is your variable. In any event or command where need be, just put delete {mana::%player's uuid%} now I DEFINITELY wouldn't recommend deleting important variables, but if you're only using the variable for a temporary, short task, delete it after use, or delete it when the player leaves. This leads us to local variables all local variables start with '_', for example: {_timer::%player's uuid%} or {_t} are local variables. Once the code stops, they're automatically deleted, they'll never be saved in variables.csv Use these when you need to save something or use a variable in code just for that one piece of code. Tip #2 Use RAM variables, PLEASE! What are RAM variables? Well, when your server stops or restarts, they're automatically deleted. A RAM variable always begins with '-' or whatever you set it to in config.yml as this isn't in normal Skript, you need to enable this in the config.yml This article will show you how to make any variable starting with - delete on restart - https://forums.skunity.com/threads/skript-variables-ram.5865/ So you have your RAM variables set up. This is what they look like: {-thirst::%player's uuid%} They are EXTREMELY useful for saving values like a Thirst meter, or whatever other use you can think to use them for. Once they're set up, just start any variable with '-' to make it delete the variable upon server restart. This keeps variables.csv from clogging up with useless variables that don't need to be saved beyond a restart. Tip #3 Uh.. Why are you looping players for your scoreboard? One of the most useful tips for any Minehut server. DON'T loop players for your scoreboard, there is a infinitely better way, and it only requires SkBee This is an example of my method. Make your scoreboard just like mine, and put it in a function. function score(p: player): set {_uuid} to {_p}'s uuid set title of {_p}'s scoreboard to "<##560F75>&lPIE<##FBE9CA>&lDOMS" set line 11 of {_p}'s scoreboard to " <##742397>&l[/pie] " set line 10 of {_p}'s scoreboard to "&7" set line 9 of {_p}'s scoreboard to "<##560F75>●&f Coins&8 |&f %{_p}'s balance%" set line 8 of {_p}'s scoreboard to "&7" set line 7 of {_p}'s scoreboard to "<##FBE9CA>●&f Kills&8 |&f %{stats::%{_uuid}%::kills}%" set line 6 of {_p}'s scoreboard to "<##560F75>●&f Level&8 |&f %{stats::%{_uuid}%::lvl}%" set line 5 of {_p}'s scoreboard to "<##FBE9CA>●&f Pies Baked&8 |&f %{stats::%{_uuid}%::pies}%" set line 4 of {_p}'s scoreboard to "&7" set line 3 of {_p}'s scoreboard to "<##560F75>&lSupport us - [/buy]" set line 2 of {_p}'s scoreboard to "&5" set line 1 of {_p}'s scoreboard to "&f{<##FBE9CA> /discord&f |<##560F75> /pie&f |<##FBE9CA>/profile&f }" toggle {_p}'s scoreboard on Whenever you update a value on the scoreboard, in your code put score(player) on join: score(player) Mini-tip BONUS section! Tip #4 - Use functions WHENEVER you can, do not underestimate their capability. For example, I needed to make 10+ Shop GUIS for my server. I made a function that allows me to make any GUI I want in one line of code, using a function with around 15-20 lines. Tip #4 - Disable backups in config.yml so that your server doesn't endlessly produces hundreds of thousands of backups overtime; usually resulting in the server dying whenever it's started. Tip #5 - Always use these useful inputs instead of using 'loop all players' - send "%player% executed command&e %full command%" to all players where [{-cspy::%input's uuid%} is true] send "%player% >> %message%" to all players where input has permission "Staffchat"]
  18. So i've started a server, but i don't have the privileges to change the gamemode, ban people, kill people, and other console commands. Im the host, any way to turn these things on to protect against hackers?
  19. Hi!! I just started a minehut server today and know nothing about scripting.. Is there anybody that could help me with this: I would like to have a command /warps or /warplist so it shows all the warps I've set. Is this possible? Also, how do I add all the possible commands to another list so my equally noob friends know what they can do? Thanks!!!!
  20. If we dont have a premium account. We cant play on our server. This makes no sense! You can make it an option. If its a securtiy risk then we can toggle it. There is no point of using minehut cause its free because we still need to pay to a premium account!!!!
  21. minehut website isnt loading is it down?
  22. acy916

    Log out

    I am wondering if there is a way to log evreyone out of my minehut.
  23. i cant get this skript to work the block wont replace anything i can do to fix it? on break: if event-block is cobblestone: set {_cobble} to a random number between 1 and 5 if {_cobble} = 1: set event-block to cobblestone if {_cobble} = 2: set event-block to iron ore if {_cobble} = 3: set event-block to coal ore if {_cobble} = 4: set event-block to diamond ore if {_cobble} = 5: set event-block to emerald ore
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