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Set amount of a certain item in inventory to variable


JustDogYT

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14 minutes ago, JustDogYT said:

I am trying to check The amount of certain item like fish then set it to a variable.

try 

set {_} to item amount of diamonds in player's inventory

 

 

 

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12 minutes ago, JustDogYT said:

Did not work

try using {_items} instead of {_}

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51 minutes ago, BanditEagle said:

try using {_items} instead of {_}

The variable name wouldn't change anything. 

 

1 hour ago, JustDogYT said:

Did not work

What is the skript you used? Make sure whatever variable you set it to, you are using that in the rest of the skript too. 

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I have tuske skrayfall and skript and i am trying to make a sell gui

 

command /fish:
    trigger:
        set {_} to item amount of tropical fish in player's inventory
        open virtual dispenser with 3 rows named "&4&lFishman" to player
        format gui slot 0 and 1 and 2 and 3 and 5 and 6 and 7 and 8 of player with White Stained Glass Pane named " " to do nothing
        format gui slot 4 of player with tropical fish named "Sell Fish x%{_}%" with lore "$3 each"  with lore "Sell %{fisha.%player's uuid%}% for $%{fisha.%player's uuid%}*3%" to run:
            add {fisha.%player's uuid%}*3 to player's balance

and also i need to take away the fish

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ok that might be a bit confusing

this is my code

command /fish:
    trigger:
        set {fisha.%player's uuid%} to item amount of tropical fish in player's inventory
        open virtual dispenser with 3 rows named "&4&lFishman" to player
        format gui slot 0 and 1 and 2 and 3 and 5 and 6 and 7 and 8 of player with White Stained Glass Pane named " " to do nothing
        format gui slot 4 of player with tropical fish named "Sell Fish x%{_}%" with lore "$3 each"  with lore "Sell %{fisha.%player's uuid%}% for $%{fisha.%player's uuid%}*3%" to run:
            add {fisha.%player's uuid%}*3 to player's balance

and it come up with the error inventory of the player is not a world

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