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JustDogYT

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Everything posted by JustDogYT

  1. JustDogYT

    GIVE ME COOL IDEAS

    That is for skript only this is about more like skript, plugins, texturepacks, nomal commands, datapacks
  2. JustDogYT

    GIVE ME COOL IDEAS

    This one makes the more sense out of all of them tho and techniquely i am asking for help
  3. JustDogYT

    GIVE ME COOL IDEAS

    BASIALLY THE TITLE Give me cool idea's for a server it can be skripts plugins normal Minecraft command E.g. Custom music
  4. JustDogYT

    Challenge

    NEVER LET IT DIE
  5. I am pretty sure this is meant to be in Discussion
  6. Is there a way to use set target to see if a mob is infront of you by 5 blocks like you left click there is a mob less that 5 blocks away then you target it
  7. on left click: if player is holding orange dye: set {_loc1} to location below player's head set {_loc2} to location 5 meters infront of the player's head loop mobs between {_loc1} and {_loc2}: damage loop-mob by 4
  8. I have tried and I just Gives any error saying cant understand
  9. I have now change from skript to a plugin for custom recipes because it was also lagging my server
  10. OK so when i do create new shaped recipe with return orange dye named "&bFire Crystal" using blaze powder and blaze powder and blaze powder and blaze powder and emerald and blaze powder and blaze powder and blaze powder and blaze powder it works but when i switch emerald with light gray dye it does not work.
  11. JustDogYT

    Texture Pack

    Oops Ok so i am trying to make it show my texture with custom model data (e.g. /give @s minecraft:iron_ingot{CustomModelData:1234567}) and then it gives you the texture but it is just gives the null block(the purple and black cube) it works if i just put the texture on an emerald or something without custom model data.
  12. JustDogYT

    Challenge

    oh minehut might want to fix that my thing next to test
  13. JustDogYT

    Challenge

    WE WILL KEEP IT ALIVE test >>>> ̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺̺ͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩͩ
  14. JustDogYT

    Texture Pack

    I have a texture pack and i am trying to use custom model data Here are my 2 json files { "parent": "item/generated", "textures": { "layer0": "item/iron_ingot" }, "overrides": [ {"predicate": {"custom_model_data":1234567}, "model": "item/Fire Crystal} ] } { "parent": "minecraft:item/generated", "textures": { "layer0": "item/fire" } } If you need more information just ask
  15. I had a similar problem but with slimes i used skript and just made it every 1 second kill all slimes that worked for me.
  16. ok that might be a bit confusing this is my code command /fish: trigger: set {fisha.%player's uuid%} to item amount of tropical fish in player's inventory open virtual dispenser with 3 rows named "&4&lFishman" to player format gui slot 0 and 1 and 2 and 3 and 5 and 6 and 7 and 8 of player with White Stained Glass Pane named " " to do nothing format gui slot 4 of player with tropical fish named "Sell Fish x%{_}%" with lore "$3 each" with lore "Sell %{fisha.%player's uuid%}% for $%{fisha.%player's uuid%}*3%" to run: add {fisha.%player's uuid%}*3 to player's balance and it come up with the error inventory of the player is not a world
  17. {_} was {fisha.%player's uuid%}*3 but i changed it to see if something would work
  18. I have tuske skrayfall and skript and i am trying to make a sell gui command /fish: trigger: set {_} to item amount of tropical fish in player's inventory open virtual dispenser with 3 rows named "&4&lFishman" to player format gui slot 0 and 1 and 2 and 3 and 5 and 6 and 7 and 8 of player with White Stained Glass Pane named " " to do nothing format gui slot 4 of player with tropical fish named "Sell Fish x%{_}%" with lore "$3 each" with lore "Sell %{fisha.%player's uuid%}% for $%{fisha.%player's uuid%}*3%" to run: add {fisha.%player's uuid%}*3 to player's balance and also i need to take away the fish
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