BrotherBethuel Posted April 26 Share Posted April 26 (edited) ive tried everything. searching up on the internet. making a forum which i got a warning from because of wrong topic and then no replies after so please someone help me and if you cant just help me anyway heres the skript that didnt work: command /test: trigger: delete variable {testlist::*} add "dirt" to {testlist::*} add "stone" to {testlist::*} send "test: %first item of {testlist::*}%" Edited April 26 by BrotherBethuel oops Link to comment Share on other sites More sharing options...
DanRub Posted April 26 Share Posted April 26 (edited) first element of the list Edited April 26 by DanRub Link to comment Share on other sites More sharing options...
ApexSplat Posted April 26 Share Posted April 26 (edited) 2 hours ago, BrotherBethuel said: ive tried everything. searching up on the internet. making a forum which i got a warning from because of wrong topic and then no replies after so please someone help me and if you cant just help me anyway heres the skript that didnt work: command /test: trigger: delete variable {testlist::*} add "dirt" to {testlist::*} add "stone" to {testlist::*} send "test: %first item of {testlist::*}%" send "%{testlist::1}%" to player you replace 1 with the position in the list Edited April 26 by ApexSplat Discord: Dead#6905 Love anime! Link to comment Share on other sites More sharing options...
BrotherBethuel Posted April 27 Author Share Posted April 27 thats not what i meant? and i figured it out myself now its send "test: %1st element of {testlist::*}%" and + that would make many MANY variables which is anoying Link to comment Share on other sites More sharing options...
DanRub Posted April 27 Share Posted April 27 9 minutes ago, BrotherBethuel said: thats not what i meant? and i figured it out myself now its send "test: %1st element of {testlist::*}%" and + that would make many MANY variables which is anoying Ye because i definitely didnt say first element of the list up there Link to comment Share on other sites More sharing options...
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