DonGiovanni Posted September 4, 2020 Share Posted September 4, 2020 (edited) Hi, I am unsure of how to create potions (in item form) with different levels in skript. technical details: (I have included versions of skript and the addons I’m using here) Plugins in use: bStats multiverse Core player server plugin metrics skellet (skript addon) V1.95a-minehut skript v2.5-beta2-MH skquery (skript addon) v3.6.4MH This worked: command /go: trigger: add potion of instant health to inventory of block at location at (0, 0, 0) Yet, I want to specify the level of 'instant health, since I know you can do that whilst adding potion effects to a player, like this: command /go: trigger: apply potion of instant health of tier 3 to player I tried a similar syntax for a potion as an item: command /go: trigger: add level 3 potion of instant health to inventory of block at location at (0, 0, 0) Although that resulted in a syntax error, despite having checked the syntax here on skript hub: https://skripthub.net/docs/?id=862 Any ideas/suggestions? (Keep in mind I prefer directly attributing the type of potion in the potion's metadata itself, rather than activating an effect as a result of drinking a potion) Thanks for any replies! Edited September 4, 2020 by DonGiovanni forgot to specify the inventory of where the potion will be added Link to comment Share on other sites More sharing options...
EnderSimps Posted September 4, 2020 Share Posted September 4, 2020 What do you mean by this like do more damage? If so it should not be hard. Link to comment Share on other sites More sharing options...
DonGiovanni Posted September 5, 2020 Author Share Posted September 5, 2020 19 hours ago, TheEnderGami said: What do you mean by this like do more damage? If so it should not be hard. Yes, so a splash potion of harming say level 10, rather than the usual level 1 or 2, and I though it would be possible since you can apply potion effects to levels like 10. Link to comment Share on other sites More sharing options...
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