Jump to content

Lapzzo

Member
  • Posts

    1,368
  • Joined

  • Last visited

  • Days Won

    18

Posts posted by Lapzzo

  1. Hey, please post skript help in the skript discussion category. I will now skript this for you.

     

    on death:
        if victim is pig:
            loop all entities:
                if loop-entity is chicken:
                    set health of loop-entity to 0

  2. PlayerServer is removed. You cannot use commands. In server settings, go to WORLDS tab, then upload the world file. It must be a zipped minecraft world file. Make sure the name has no spaces, and is simple like MainWorld or World2

    lastly, import it with multiverse.

    /mv import <worldname>

    then 

    /mvtp <worldname>

  3. On 8/20/2021 at 3:35 PM, Maaron said:

    Can you make that op players cannot be muted?

    Sure! Let me get it skripted for ya! This will say that the player is muted when muted, but when the op chats, they will be able to talk

     

    command /mute [<offline player>] [<number>]:
    	permission: mute.*
    	permission message: &cYou do not have permission for that!
    	executable by: players and console
    	trigger:
    		if arg 1 is not set:
    			message "&c/mute <player> <seconds>"
    		if arg 1 is set:
    			set {mute.%arg 1%} to number-argument
    			broadcast "&b%arg 1% &6was muted by &c%player%"
    
    every 1 second:
    	loop all players:
    		if {mute.%loop-player%} is more than 0:
    			remove 1 from {mute.%loop-player%}
    		else:
    			delete {mute.%loop-player%}
    
    on chat:
    	if player is op:
    		set {NothingLol::%player%} to true
    	else:
    		if {mute.%player%} is more than 0:
    			message "&6You can not talk while you are muted. &b%{mute.%player%}% &cseconds left."
    			cancel event
    		
    every 20 second:
    	loop all players:
    		if {mute.%loop-player%} is more than 0:
    			set action bar of loop-player to "&6You can talk in &b%{mute.%loop-player%}% &cseconds."
    			
    command /unmute [<offline player>]:
    	permission: mute.*
    	permission message: &cYou do not have permission for that!
    	executable by: players and console
    	trigger:
    		if arg 1 is not set:
    			message "&c/unmute <player>"
    		if arg 1 is set:
    			delete {mute.%arg 1%}
    			broadcast "&b%arg-1% &6was unmuted by &c%player%"

     

  4. Hia! In your server settings, in the level world box, write 

    world

    If it doesnt work, you probably named your world something else, but it should work.

  5. command /mute [<offline player>] [<number>]:
    	permission: mute.*
    	permission message: &cYou do not have permission for that!
    	executable by: players and console
    	trigger:
    		if arg 1 is not set:
    			message "&c/mute <player> <seconds>"
    		if arg 1 is set:
    			set {mute.%arg 1%} to number-argument
    			broadcast "&b%arg 1% &6was muted by &c%player%"
    
    every 1 second:
    	loop all players:
    		if {mute.%loop-player%} is more than 0:
    			remove 1 from {mute.%loop-player%}
    		else:
    			delete {mute.%loop-player%}
    
    on chat:
    	if {mute.%player%} is more than 0:
    		message "&6You can not talk while you are muted. &b%{mute.%player%}% &cseconds left."
    		cancel event
    		
    every 20 second:
    	loop all players:
    		if {mute.%loop-player%} is more than 0:
    			set action bar of loop-player to "&6You can talk in &b%{mute.%loop-player%}% &cseconds."
    			
    command /unmute [<offline player>]:
    	permission: mute.*
    	permission message: &cYou do not have permission for that!
    	executable by: players and console
    	trigger:
    		if arg 1 is not set:
    			message "&c/unmute <player>"
    		if arg 1 is set:
    			delete {mute.%arg 1%}
    			broadcast "&b%arg-1% &6was unmuted by &c%player%"

     

  6. 23 minutes ago, SatanUk said:

    Yeea cant lie the old staff was better and this one is payed so idk whats gone wrong 

     

    I got to agree. Im pretty sure, the old ones are better at helping in the lobbies, but the new ones help minehut grow and get better

×
×
  • Create New...