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Posts posted by Lapzzo
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I havent used minehut in long, but there might be a fabric version. Im not sure tho, havent gone on for long
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Hello, welcome!
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Hey. Leave and rejoin minehut after doing so, then it should work
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Hello! Let me fix your skript!
command /spawn: trigger: send title "&lYou are being teleported to spawn!" wait 3 seconds teleport player to -277, 72, 493 in world "world" send "&aTeleported!" to player
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Welcome! I hope to see you on the forums
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PlayerServer is removed. You cannot use commands. In server settings, go to WORLDS tab, then upload the world file. It must be a zipped minecraft world file. Make sure the name has no spaces, and is simple like MainWorld or World2
lastly, import it with multiverse.
/mv import <worldname>
then
/mvtp <worldname>
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Mute Skript
in Help
On 8/20/2021 at 3:35 PM, Maaron said:Can you make that op players cannot be muted?
Sure! Let me get it skripted for ya! This will say that the player is muted when muted, but when the op chats, they will be able to talk
command /mute [<offline player>] [<number>]: permission: mute.* permission message: &cYou do not have permission for that! executable by: players and console trigger: if arg 1 is not set: message "&c/mute <player> <seconds>" if arg 1 is set: set {mute.%arg 1%} to number-argument broadcast "&b%arg 1% &6was muted by &c%player%" every 1 second: loop all players: if {mute.%loop-player%} is more than 0: remove 1 from {mute.%loop-player%} else: delete {mute.%loop-player%} on chat: if player is op: set {NothingLol::%player%} to true else: if {mute.%player%} is more than 0: message "&6You can not talk while you are muted. &b%{mute.%player%}% &cseconds left." cancel event every 20 second: loop all players: if {mute.%loop-player%} is more than 0: set action bar of loop-player to "&6You can talk in &b%{mute.%loop-player%}% &cseconds." command /unmute [<offline player>]: permission: mute.* permission message: &cYou do not have permission for that! executable by: players and console trigger: if arg 1 is not set: message "&c/unmute <player>" if arg 1 is set: delete {mute.%arg 1%} broadcast "&b%arg-1% &6was unmuted by &c%player%"
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Hia! In your server settings, in the level world box, write
world
If it doesnt work, you probably named your world something else, but it should work.
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Im probably gonna stay on here till I get bored then quit
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Who voted yes lol
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Should I quit minehut forums?
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Hey, your kinda spamming, can you post stuff in 1 reply?
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10 minutes ago, iamadumbkid said:
So is there still any method of sharing logs?
Well, the dashboard owner can put the logs in pastebin, and share it
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You dont need to do it in file manager anymore. You can do it in the worlds panel
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3 hours ago, Maaron said:
not a entity type
on chat: if player is op: set the chat format to "%player's display name%&f: %message%" else: set the chat format to "%player's display name%&7: %message%"
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23 minutes ago, Trent said:
It's on the version selector and available on every server, including free servers.
OMG yess
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Mute Skript
in Help
Also, just realised you posted this in help. For skript help, post topics in skript discussion
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BTW, you can also set the chat format using:
set the chat format to "%player% said %message%"
For more info check out:
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Mute Skript
in Help
command /mute [<offline player>] [<number>]: permission: mute.* permission message: &cYou do not have permission for that! executable by: players and console trigger: if arg 1 is not set: message "&c/mute <player> <seconds>" if arg 1 is set: set {mute.%arg 1%} to number-argument broadcast "&b%arg 1% &6was muted by &c%player%" every 1 second: loop all players: if {mute.%loop-player%} is more than 0: remove 1 from {mute.%loop-player%} else: delete {mute.%loop-player%} on chat: if {mute.%player%} is more than 0: message "&6You can not talk while you are muted. &b%{mute.%player%}% &cseconds left." cancel event every 20 second: loop all players: if {mute.%loop-player%} is more than 0: set action bar of loop-player to "&6You can talk in &b%{mute.%loop-player%}% &cseconds." command /unmute [<offline player>]: permission: mute.* permission message: &cYou do not have permission for that! executable by: players and console trigger: if arg 1 is not set: message "&c/unmute <player>" if arg 1 is set: delete {mute.%arg 1%} broadcast "&b%arg-1% &6was unmuted by &c%player%"
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Just now, pizzaschut said:
Only annoying thing is i cant seem to be able to install any Market packages onto my server anymore
I havent went to the market yet
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When pressing save button in file manager, it does nothing
Edit: its being covered by ads now
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The addons panel, is a bit big, and lacking photos, but the world panel is cool
Simple Chat Format Skript
in Script Releases
Posted
Im not sure what your talking about.. I have proof of it working lol!