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Everything posted by Mrbizarre
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im sorry but that is horrible
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h e y pass that along to me will ya? :-
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So i bought this plugin "(link down below)" however, it doesn't work with custom balance systems like {balance::%player%} it uses items like #need 5 diamonds instead of the #need 5 diamonds i wan't it to be like #need 5 money or #need 5 {balance::%player%} or #need 5 coins PLUGIN LINK: https://shop.minehut.com/products/simple-gui-maker?_pos=2 FULL CODE: Dm on discord ---> human being#0165 <--- LINE OF CODE THAT NEEDS TO BE CHANGED FOR THIS TO WORK!: https://pastebin.com/NetFGgbv - NOTICE - I have tried to do this 3 times. However i don't understand it much. So it would mean alot if you could please help me out. It would really help my server
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Variables, and gui's hurt my brain (NOT ANSWERED)
Mrbizarre replied to Mrbizarre's topic in Discussion
I'm not smart enough to do this i have tried about 5 times so it would be so awesome of you if you could please just do it! I can't seem to figure it out. tysm -
So i bought this plugin "(link down below)" however, it doesn't work with custom balance systems like {balance::%player%} it uses items like #need 5 diamonds instead of the #need 5 diamonds i wan't it to be like #need 5 money or #need 5 {balance::%player%} or #need 5 coins PLUGIN LINK: https://shop.minehut.com/products/simple-gui-maker?_pos=2 FULL CODE: Dm on discord ---> human being#0165 <--- LINE OF CODE THAT NEEDS TO BE CHANGED FOR THIS TO WORK!: if {_r} contains "##need ": replace all "##need " in {_r} with "" set {_i} to uncolored {_r} parsed as items if number of {_i} in {_p}'s inventory < item amount of {_i}: set {_error} to "" loop {_error::*}: set {_error} to "%{_error}%%loop-value-2%" gui_run({_p}, {_error}) stop continue
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Please give me a alternative for this line of code. my error is.. "Can't understand this event at time 6:01 in world world" LINE OF CODE at time 6:01 in world "world": "Blah blah my function doesnt matter"
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please help before i bash my head against a rock
Mrbizarre replied to Mrbizarre's topic in Discussion
FIXED SORRY -
on load: set {voteday} to false command /votedaystart: permission: admin.sk trigger: if {voteday} is true: send "&8[&cSTAFF&8]&3 a voteday is currently in progress." stop wait 1 second if {voteday} is false: set {voteday} to true send "&8[&cSTAFF&8] &3%player% Started a vote for day." to all players where [input has permission "admin.sk"] broadcast "&8[&9&lVast&d&lSea&8]&7&l a voteday has been started. Type /y to vote for day." set {votedayneeded} to 0 wait 5 minutes if {voteday} is true: set {voteday} to false broadcast "&8[&9&lVast&d&lSea&8]&7&l Not enough votes! [ENDED]" on load: set {votedaycount::%uuid of player%} to 0 set {votedayneeded} to 0 command /y: trigger: if {voteday} is true: if {votedaycount::%uuid of player%} is 1: send "&cYou already voted! Don't mess up are systems grr!" if {voteday} is true: if {votedaycount::%uuid of player%} is 0: send "&aYou voted for &eday!" add 1 to {votedaycount::%uuid of player%} add 1 to {votedayneeded} if {votedayneeded} is 5: set the time to day broadcast "&eVOTEDAY&8| &eSet the time to day!" command /votedayforceend: permission: admin.sk trigger: if {voteday} is false: send "&cTheres not a voteday! Silly!" if {voteday} is true: set {voteday} to false send "&8[&cSTAFF&8]&c Successfully ended voteday." the /y part isn't working, and my head hurts i leave now u fix
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This goes in #skript realases
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@Blueberry755 Bruh... you realize how hard that is right?
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Just use set player's max health to 6 You can make a easy lifesteal skript with this..
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So i would like to not have to use the plugin: "tab" how can i skript my own?
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@Conetic - This code wasn't easy to make if your mad about me sharing it with everyone you shouldn't be. I gave you multiple free skripts don't come to my post showing attitude when all i did was share the skript with everyone. Stop being selfish.
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@S1LENT_EG mine stopped working to so i remade it without skbee on join: while player is online: wipe player's sidebar set name of sidebar of player to "&8|&7-----&9&lVast&d&lSea&7-----&8|" set score "&3" in sidebar of player to 12 set score "&d&lYou" in sidebar of player to 11 set score "&8• &7Name: &f%player%" in sidebar of player to 10 set score "&8• &7Rank: %player's prefix%" in sidebar of player to 9 set score "&8• &7Balance: &f%{balance::%player%}%$" in sidebar of player to 8 set score "&5" in sidebar of player to 7 set score "&d&lServer" in sidebar of player to 6 set score "&8• &7Online: &7(&f%amount of players%&7/&f%maximum players%&7)" in sidebar of player to 5 set score "&8• &7TPS: &f%tps%" in sidebar of player to 4 set score "&5" in sidebar of player to 3 set score "&7&o VastSea.minehut.gg" in sidebar of player to 2 wait 1 seconds
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this isn't helpful at all did you not even read what i sent?
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So i wanted to make a voteday skript, but my brain is like so confused. I tried looking up vote day system's i tried making one, but nothing i did worked? If yall had one that would be great.
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Heres your skript, but indented. command /rules: usage: /rules trigger: send "&6----------------------------" send "&7These are some ground rules of the server:" send "1. No hacking/exploting. This will get you banned from the server" send "2. No killing someone while they're afk or afk farming. This will get you hunted down" send "3. No greifing/killing spawn. This will get you hunted down" send "&6----------------------------"
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@_Tarna_ pls help
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@ombs This works with luckperms! on left click: if player's group is "guard": if player's target block is iron bar: teleport player to location(444, 214, -444, world("world")) send "&a&lSuccessfully teleported!" if player's group is not "guard": if player's target block is iron bar: send "&cYou need &1&lGuard Rank &cTo do this!"
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Hmmm I can try this not sure how to do it with powerranks im used to luckperms, but ill try
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No problem - SORRY I COULDNT MAKE THEM ALL!
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It doesnt work cause my code will only register when you pick the item up in the inventory and place it in the inventory how can i just make it work when you click it? @_Tarna_
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So i have a skript this is the first line on inventory click: #my code but it doesnt work cause it works but you have to pick up the item then place it for it to register in ur inv. so like the #my code wont work endless you pick the stone up in ur inv and place it in ur inv how can i make it where its just when you hold it with you mouse like on inventory click: if item is held with mouse: # idk howw to do this pls help i want it to be kinda like this but i have no idea how https://skripthub.net/docs/?id=519