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Everything posted by Ramina__
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I don't know why this isn't working please help me: on skript load: add all items to {BLOCKS::*} on skript unload: delete {BLOCKS::*} command /give [<player>] [<item>] [<number>]: permission: OP trigger: if arg-1 is player: loop {BLOCKS::*}: if arg-2 contains loop-value: if arg-3 is higher than 64: send "&4&lVelvetSurv>> &cYou can only give yourself 64 of this item or lower" to player else: set {_blocc} to arg-2 set {_nombre} to arg-3 give arg-1 {_nombre} of {_blocc}
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I'm sorry I just needed to vent
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I just make them hurt myself, repeat..
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I don't even use these.
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I don't make it a couple of lines because that isn't a long enough time to to take my mind off the bad thought. I always have self doubt about these things so I rarely post my own things.
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CODE: options: cooldownmsg: {@logo}>> &cThis is on cooldown! permissionm: &cYou need a staff rank, &6&k|&6MVP&c++&6&k| &cOr &6&k|&4YOU&fTUBE&6&k| &cRank to access this command logo: &4&lSERVERNAME command /fly [<player>]: trigger: if player does not have permission "helper": if player does not have permission "youtube.nick": send "{@permissionm}" else: if {flightYT.%player%} is not set: if {flightYTcooldown.%player%} is not set: if arg-1 is not set: set {flightYT.%player%} to true set {flightYTcooldown.%player%} to true send "{@logo}>> &4&lFLIGHT &cHas been enabled for 30 seconds!" enable flight for player wait 25 second send "{@logo}>> FLIGHT &cDisabling in 5 seconds!" wait 1 second send "{@logo}>> FLIGHT &cDisabling in 4 seconds!" wait 1 second send "{@logo}>> FLIGHT &cDisabling in 3 seconds!" wait 1 second send "{@logo}>> FLIGHT &cDisabling in 2 seconds!" wait 1 second send "{@logo}>> FLIGHT &cDisabling!" delete {flightYT.%player%} disable flight for player wait 30 second delete {flightYTcooldown.%player%} else: send "{@permissionm}" else: send "{@cooldownmsg}" else: disable flight for player delete {flightYT.%player%} wait 30 second delete {flightYTcooldown.%player%} else: if arg-1 is not set: if {flightSTAFF.%player%} is not set: set {flightSTAFF.%player%} to true send "{@logo}>> &a&lEnabled &4&lFLIGHT&c!" enable flight for player else: disable flight for player delete {flightSTAFF.%player%} send "{@logo}>> &c&lDisabled &4&lFLIGHT!" else: if {flightSTAFF.%arg-1%} is not set: enable flight for arg-1 set {flightSTAFF.%arg-1%} to true send "{@logo}>> &a&lEnabled &4&lFLIGHT &cfor &c&l%arg-1%&c!" to player send "&4&lVelvetSurv>> &c&l%player% &a&lEnabled &4&lFLIGHT &cfor you!" to arg-1 else: delete {flightSTAFF.%arg-1%} disable flight for arg-1 send "{@logo}>> &c&lDisabled &4&lFLIGHT &cfor &c&l%arg-1%&c!" to player send "{@logo}>> &c&l%player% &c&lDisabled &4&lFLIGHT &cfor you!"
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I deleted it out of rage..
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Can you put it in stupid for me xD sorry..
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command /hug <player>: trigger: set {_p} to player if player is not set: set {_p} to CONSOLE if arg is player: send "&c&lYou cannot hug yourself!" else: broadcast "&b&l%{_p}%&d Hugged &b&l%arg%" if %arg-1% is not set: send "&c&lSpecify a player"
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So i am making a thanos gauntlet skript And well the snap wont work here is the code the snap error is in bold on right click: if player's tool is bone named "&dInfinityGauntlet": open chest with 3 rows named "&5ABILITIES" to player format gui slot 12 of player with purple dye named "&dDoubleHealth" with lore "&5Get an extra &b10&5 Health points" to run: if {Ability::%player%} is not set: if {doublehealth::%player%} is not set: set {doublehealth::%player%} to "DOUBLEHEALTH" set {Ability::%player%} to "DoubleHealth" send "&dActivated &dAbility &a%{Ability::%player%}%" set player's health to 10 apply regeneration 4 to player for 15 seconds apply health boost 5 to player for 60 seconds close player's inventory wait 10 second send "&dYou no longer have &aDoubleHealth&d!" delete {Ability::%player%} delete {doublehealth::%player%} else: send "&dThis is currently on cooldown!" close player's inventory stop else: send "&dYou Currently have &a%{Ability::%player%}% &dActive!" close player's inventory stop format gui slot 13 of player with cyan dye named "&4&lSNAP" with lore "&5Kill half of the player's online" to run: if {snapuse::%player%} is not set: set {snapuse::%player%} to "SNAP" loop all players: add loop-player to {Killist::*} if loop-player has permission "helper": remove loop-player from {Killist::*} remove player from {Killist::*} broadcast "&dSOMEONE USED &5&lTHANOS &dSNAP" wait 5 seconds kill half of {Killist::*} broadcast "&dThe world is balanced again..." wait 30 second delete {killist::*} delete {snapuse::%player%} stop else: send "&dThis is currently on cooldown!" close player's inventory stop format gui slot 14 of player with grey dye named "&7VANISH" with lore "&dCompletly vanish from all players view for &a30 seconds" to run: if {Ability::%player%} is not set: if {Vanishcooldown::%player%} is not set: set {Vanishcooldown::%player%} to "VANISH" set {Ability::%player%} to "VANISH" hide player from all players send "&dYou are now &7VANISHED&d for 30 seconds!" close player's inventory wait 30 second delete {Ability::%player%} delete {Vanishcooldown::%player%} send "&dYou are no longer &7VANISHED" to player reveal player from all players else: send "&dThis is currently on cooldown!" to player close player's inventory else: send "&dYou Currently have &a%{Ability::%player%}% &dActive!" close player's inventory format gui slot 22 of player with lime dye named "&aFLIGHT" with lore "&dYou are able to &aFLY&d until deactivation!" to run: if {flight::%player%} is not set: if {flightcooldown::%player%} is not set: set {flight::%player%} to "FLIGHT" set {flightcooldown::%player%} to true enable flight for player send "&dYou can now &5&lFLY&d!" close player's inventory wait 25 second if {flight::%player%} is set: send "&4&lFLIGHT&d Disabling in 5 seconds!" wait 2 seconds send "&4&lFLIGHT&d Disabling in 3 seconds!" wait 1 second send "&4&lFLIGHT&d Disabling in 2 seconds!" wait 1 second send "&4&lFLIGHT&d Disabling in 1 seconds!" delete {flight::%player%} disable flight for player send "&dYou can no longer &aFLY &dand is now on cooldown!" wait 30 second delete {flightcooldown::%player%} else: send "&dThis is currently on cooldown!" close player's inventory else: send "&aFlight&d has been disabled!" disable flight for player delete {flight::%player%} close player's inventory format gui slot 26 of player with red wool named "&4DISABLE ABILITY" to run: if {Ability::%player%} is set: if {flight::%player%} is set: send "&dDisabled ability &a%{Ability::%player%}% &dand &5%{flight::%player%}%" delete {Ability::%player%} reveal player from all players disable fly for player else: send "&dDisabled ability &a%{Ability::%player%}%&d!" delete {Ability::%player%} reveal player from all players disable fly for player else: send "&dYou &4Don't &dhave an ability toggled!"
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I'm bored sad and need something to take my mind off suicide just give me scripts to make and ill try make them
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Ive been trying to make a function like minehut's mute system where it tells you the date you will be unmuted BUT i cant do it and i need some help..
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I am making a clean cut skript and there is an issue..
Ramina__ replied to Ramina__'s topic in Discussion
Well there is no errors but it only drops raw iron -
There: on first join: set {_korra} to random integer between 1 and 2 if {_korra} = 1: execute console command "/I dont know the command Blah blah blah" send "&4&lSERVERNAME>> &cYou are now KORRA" else: if {_korra} = 2: execute console command "/BLAH BLAH BLAAAH" send "&4&lSERVERNAME>> &cYou are now KORRA"
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There is an issue with the line: if pickaxe has enchant "fortune 1": Here is the whole code so far: on block break: set {_loc} to location of block if player's held item is pickaxe: if pickaxe has enchant "fortune 1": set {_randodrop} to random integer between 1 and 6 if {_randodrop} = 1: drop 1 iron ingot at {_loc} else: if {_randodrop} =2: drop 2 iron ingot at {_loc} else: if {_randodrop} = 3: drop 3 iron ingot at {_loc} else: drop 1 iron ore at {_loc}
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Sorry but what texture pack is that :3
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Congrats!!
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When players join they just close their inv and walk off and because it wont tell me their age (because they didnt pick) i dont know what area they are allowed in please someone help me with this CODE: on join: if {checked::%player%} is not set: set {checking::%player%} to "true" open chest with 3 rows named "&7Pick your &bage&7:" to player format gui slot 11 of player with green wool named "&aJunior" to run: set {agestatus::%player%} to "&a&lJUNIOR" set {checked::%player%} to "CHECKED" send "&7You have selected your age as a &aJunior&7! Do /agechange to correct any issues with your age status." to player loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cAge Alert &7(&8!&7) &b%player% &7has registered as a &aJunior&7." to loop-player close player's inventory format gui slot 15 of player with red wool named "&cSenior" to run: set {agestatus::%player%} to "&4&lSENIOR" set {checked::%player%} to "CHECKED" send "&7You have selected your age as a &cSenior&7! Do /agechange to correct any issues with your age status." to player loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cAge Alert &7(&8!&7) &b%player% &7has registered as a &cSenior&7." to loop-player close player's inventory on inventory close: if {checking::%player%} = true: cancel event #The part im having issues with command /age [<player>]: permission: helper trigger: send "&4&lVelvetSurv>> &c%arg-1%&c is registered as a %{agestatus::%arg-1%}%" command /agechange: trigger: open chest with 3 rows named "&7Pick your &bage&7:" to player format gui slot 11 of player with green wool named "&aJunior" to run: set {agestatus::%player%} to "&a&lJUNIOR" send "&7You have selected your age as a &aJunior&7! Do /agechange to correct any issues with your age status." to player loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cAge Alert &7(&8!&7) &b%player% &7has registered as a &aJunior&7." to loop-player close player's inventory format gui slot 15 of player with red wool named "&cSenior" to run: set {agestatus::%player%} to "&4&lSENIOR" send "&7You have selected your age as a &cSenior&7! Do /agechange to correct any issues with your age status." to player loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cAge Alert &7(&8!&7) &b%player% &7has registered as a &cSenior&7." to loop-player close player's inventory
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Nick skript i was working on for 7 minutes :) hope you like it
Ramina__ replied to Ramina__'s topic in Script Releases
I am now done xD CODE: #Made by Ramina__/Nolando09 command /nick [<text>]: permission: youtube.nick permission message: &4&lVelvetSurv>> &cYou have to be &6[MVP&c++&6] &cOr &6[&4YOU&fTUBE&6] rank to use this command. trigger: if arg-1 is not set: if {nicked::%player%} = "TRUE": set {nicked::%player%} to "OFF" send "&4&lVelvetSurv>> &cYou are no longer nicked!" to player else: send "&4&lVelvetSurv>> &cSpecify a name to be nicked as!" to player else: set {nickname::%player%} to arg-1 open chest with 3 rows named "&7Pick a &aNICK&7:" to player format gui slot 12 of player with blue dye named "&b[MVP&c+&b]" with lore "&7This is the &b[MVP&c+&b] &7Nick." to run: set {nickrank::%player%} to "&b[MVP&c+&b]" set {nicked::%player%} to "TRUE" send "&4&lVelvetSurv>> &cYou are now nicked as %{nickrank::%player%}% &b%{nickname::%player%}%&c!" to player close player's inventory loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cNick Alert &7(&8!&7) &7%player% Has nicked as %{nickrank::%player%}% &c%{nickname::%player%}%" to loop-player format gui slot 13 of player with light blue dye named "&b[MVP&b]" with lore "&7This is the &b[MVP&b] &7Nick." to run: set {nicked::%player%} to "TRUE" set {nickrank::%player%} to "&b[MVP&b]" send "&4&lVelvetSurv>> &cYou are now nicked as%{nickrank::%player%}% &b%{nickname::%player%}%&c!" to player close player's inventory loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cNick Alert &7(&8!&7) &7%player% Has nicked as %{nickrank::%player%}% &c%{nickname::%player%}%" to loop-player format gui slot 14 of player with lime dye named "&a[VIP]" with lore "&7This is the &a[VIP] &7Nick." to run: set {nicked::%player%} to "TRUE" set {nickrank::%player%} to "&a[VIP]" send "&4&lVelvetSurv>> &cYou are now nicked as %{nickrank::%player%}% &a%{nickname::%player%}%&c!" to player close player's inventory loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cNick Alert &7(&8!&7) &7%player% Has nicked as %{nickrank::%player%}% &c%{nickname::%player%}%" to loop-player format gui slot 26 of player with light grey dye named "&7&l[MEMBER]" with lore "&7This is the &7&l[MEMBER] &7Nick." to run: set {nicked::%player%} to "TRUE" set {nickedrank::%player%} to "&7&l[Member]" send "&4&lVelvetSurv>> &cYou are now nicked as %{nickrank::%player%}% &c%{nickname::%player%}%" on chat: if {nicked::%player%} = "TRUE": set {nickmessage::%player%} to message cancel event broadcast "%{nickrank::%player%}% %{nickname::%player%}%&8&l>> &f%{nickmessage::%player%}%" -
Nick skript i was working on for 7 minutes :) hope you like it
Ramina__ replied to Ramina__'s topic in Script Releases
Sorry i forgot to add member i will add it very quickly -
Well here it is.. xD CODE: #Made by Ramina__/Nolando09 command /nick [<text>]: permission: youtube.nick permission message: &4&lVelvetSurv>> &cYou have to be &6[MVP&c++&6] &cOr &6[&4YOU&fTUBE&6] rank to use this command. trigger: if arg-1 is not set: if {nicked::%player%} = "TRUE": set {nicked::%player%} to "OFF" send "&4&lVelvetSurv>> &cYou are no longer nicked!" to player else: send "&4&lVelvetSurv>> &cSpecify a name to be nicked as!" to player else: set {nickname::%player%} to arg-1 open chest with 3 rows named "&7Pick a &aNICK&7:" to player format gui slot 12 of player with blue dye named "&b[MVP&c+&b]" with lore "&7This is the &b[MVP&c+&b] &7Nick." to run: set {nickrank::%player%} to "&b[MVP&c+&b]" set {nicked::%player%} to "TRUE" send "&4&lVelvetSurv>> &cYou are now nicked as &4&l%{nickname::%player%}%&c!" to player close player's inventory loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cNick Alert &7(&8!&7) &7%player% Has nicked as %{nickname::%player%}%" to loop-player format gui slot 13 of player with light blue dye named "&b[MVP&b]" with lore "&7This is the &b[MVP&b] &7Nick." to run: set {nicked::%player%} to "TRUE" set {nickrank::%player%} to "&b[MVP&b]" send "&4&lVelvetSurv>> &cYou are now nicked as &4&l%{nickname::%player%}%&c!" to player close player's inventory loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cNick Alert &7(&8!&7) &7%player% Has nicked as %{nickname::%player%}%" to loop-player format gui slot 14 of player with lime dye named "&a[VIP]" with lore "&7This is the &a[VIP] &7Nick." to run: set {nicked::%player%} to "TRUE" set {nickrank::%player%} to "&a[VIP]" send "&4&lVelvetSurv>> &cYou are now nicked as &4&l%{nickname::%player%}%&c!" to player close player's inventory loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cNick Alert &7(&8!&7) &7%player% Has nicked as %{nickname::%player%}%" to loop-player on chat: if {nicked::%player%} = "TRUE": set {nickmessage::%player%} to message cancel event broadcast "%{nickrank::%player%}% %{nickname::%player%}%&8&l>> &f%{nickmessage::%player%}%"
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Very kind of you!
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Don't worry i fixed it *^-^* but thank for trying to help! x3
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So i want to add "JUNIOR" to {agestatus::*%player%} but there is an error in my skript.. CODE: on first join: open chest with 3 rows named "&7Pick your &bage&7:" to player format gui slot 11 of player with green wool named "&aJunior" to run: set {agestatus::%player%*} to "JUNIOR" send "&7You have selected your age as a &aJunior&7! Do /age to correct any issues with your age status." to player loop all players: if loop-player has permission "helper": send "&7(&8!&7) &cAge Alert &7(&8!&7) &b%player% &7has registered as a &aJunior&7." close player's inventory