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Posts posted by NotKaizo
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Simple Banknote Skript
β¦ Easily Configurable
β¦ Soft Coded with functions
β¦ Custom Permissions
β¦ Custom Commands
β¦ Customizable Message
β¦ Customizable Item Name & Lore
Easily Configurable
Easily configurableΒ options/config to make your server stand out!
Soft Coded with Functions
This Skript is coded with mostly Functions so it is completely Lag-Free!
Customizable Message
Customize all the message using the options/config!
SpoilerΒ Β Β Β Β Β Β
Customizable Item Name & Lore
Customize the Banknote name & lore to whatever you want!
SpoilerThis is useful for all types of servers. I will continue updating it if you guys want me to. Just let me know what I can add to it and I will be sure to take your suggestion into consideration. Leave a review about the Skript if you like it and if not, tell me why so I can improve. Anyways, enjoy!
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Also, if your browser blocks Skript files, I included a text file as well this time.
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12 hours ago, sharpifier1 said:
bro i dont know what to say thanks for that skript its gonna help me a lot cause i hate taking the vouchers out of peoples invs and doing the command i just wanna say thanks for this
No problem.
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12 hours ago, Lapzzo said:
This is a bit of a big request but here it is
on /repair, it opens a gui with the players inventory, and they can click on any armour piece/sword and it repairs it. For the cost of 50 of the variable {coins::%player's uuid%}
Βoptions: balance: {balance::%player's uuid%} # Variable of your currency repair_cost: 50 # Repair cost to repair the item command /repair [<player>]: permission: repair.use trigger: if arg-1 is set: open inventory of arg-1 to player set {activeGui::%player's uuid%} to "inventoryGui" play sound "block.note_block.pling" to player send "&aPlease click an item to repair it for 50 Coins!" to player else: open inventory of player to player set {activeGui::%player's uuid%} to "inventoryGui" play sound "block.note_block.pling" to player send "&aPlease click an item to repair it for 50 Coins!" to player on inventory click: {activeGui::%player's uuid%} = "inventoryGui" cancel event set {_dura} to max durability of clicked item set {_fix} to durability of clicked item if {_fix} < {_dura}: if {@balance} >= {@repair_cost}: remove {@repair_cost} from {@balance} repair clicked item play sound "block.note_block.pling" to player else: play sound "entity.villager.no" to player send "&cStop trying to repair that item! You are broke smh." else if {_fix} >= {_dura}: play sound "entity.villager.no" to player on inventory close: if {activeGui::%player's uuid%} is "inventoryGui": delete {activeGui::%player's uuid%} send "&cYou closed your inventory!"
Also made a small option section for you to change the variable and cost of upgrade! Hope you like it
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2 hours ago, Patsteaks123 said:
A script that has a 50/100 chance to drop a crate key from killing people (exp, "You have been rewarded a key from killing Someone")
on death: victim is player attacker is player chance of 50%: execute console command "<crate key command>" send "You have been rewarded a key from killing Someone" to attacker
Put your give key command in the <crate key command> section and remove the <> and leave the quotes. make sure the expression is %attacker% you it gives the attacker a key.
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9 hours ago, Lapzzo said:
btw, my pc blocks .sk files. please can u sent a pastebin
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4 hours ago, ghfsfgdfhdf said:
This looks great. Just a tip: Try to be consistent with function names. You have "VoucherUse" and "voucherGive", 1 CamelCase and the other not, and then you have voucher at the end of "setItemVoucher" and "getItemVoucher".
Those were just like that since I didn't notice them. Will improve next time.
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6 hours ago, sharpifier1 said:
ok does this need any addons caus it aint workingΒ
It should need addon like SkBee and that's all I know. Maybe add those necessary addon to your server.Β Β
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1 hour ago, Lapzzo said:
btw, my pc blocks .sk files. please can u sent a pastebin
Sure, I'll send it tmrw when I wake up.
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1 hour ago, Lapzzo said:
I excepted the skript to be like 20 lines xD
Well, you can customize it with commands so that was the least amount of lines I could do. Since it has quite alot of features and commands.
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3 hours ago, sharpifier1 said:
voucher skript for ranks. make it so that its easily customizable with other ranks. the i want the voucher is called &6&l&kE&r&6&lGOD&kE and the command is /lp user <name> parent add god. thanks
Hey! I made the Skript you asked for. I am sorry it took this long since it was quite confusing to make. I tried my best to make it as easily customizable as possible aswell so hope you like it
I made it in a separate forum post since I see a lot of people wanting this kind of Skript so why not just share it to everyone.Β Β
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If you need any Skript made here is the link to the post for free Skripts.Β
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So, I made a topic about making free Skripts for people (other than gen Skript ofc) and @sharpifier1Β requested me to make him a Voucher Skript and since I am bored, I made one that is most likely more than what he was expecting.
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Simple Rank Voucher Skript
Skript made by NotKaizo#0001
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Permission
voucher.admin | gives access to all admin permission
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Easy Config
Easily configurableΒ options/config to fit your server liking!
SpoilerΒ
Commands
/voucher create <group name> <voucher name> | creates a new voucher
/voucher give <player> <group name> | gives player a voucher
/voucher delete <group name> | deletes an existing voucher
/voucher help | displays the help menu
SpoilerΒ
Soft Coded
I use mostly function when coding this Skript so it cause no lag and reloads quickly.SpoilerΒ
More Info
The default command set for rank voucher is Luckperms command. If you want to change it, feel free to change it thru the options/config. You can also change the lore/voucher item in the options/config. Almost everything is easily customizable with just a little Skripting knowledge.ΒIn-Game SpoilersHere are some screenshot of it In-GameSpoiler
ΒPlease note that you can only have 1 voucher per group. The vouchers are redeemed when right clicked when holding the item
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I might make some skripts that you request, just make sure it has all the details needed.
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No gen skripts btw
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On 9/19/2021 at 7:29 PM, Lapzzo said:
Hey. This autobroadcast tips system doesnt work. Some tips dont show, then 2 tips show twice, and its just all messed up.. Any idea how to fix this?
on load: tips() function tips(): broadcast "&a&lTIP 1" wait 5 minutes broadcast "&a&lTIP 2" wait 5 minutes broadcast "&a&lTIP 3" wait 5 minutes broadcast "&a&lTIP 4" wait 5 minutes tips()
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If your server restarts, that skript breaks
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10 hours ago, _Mr_Puppy_ said:
try this
on fishing: if player's held item is fishing rod: enchant player's held item with lure 10 clear lore of player's tool
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Enchant isn't a lore btw, so clearing the lore will clear the lore of that item instead of remove the enchant
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Check logs.Β
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on first join: set {lvl} to 1 every 0 tick: if {lvl} is equal to 1: set {moneyrequired} to 100 if {lvl} is equal to 2: set {moneyrequired} to 250 if {lvl} is equal to 3: set {moneyrequired} to 500 on right click with wooden sword: execute player command "upgradereset 521" command /reset: trigger: send "Reset!" set {lvl} to 1 clear inventory of player give player wooden sword command /upgradereset <string>: trigger: if arg-1 is "521": open virtual chest inventory with size 3 named "&dUpgrade" to player format gui slot 0,1,2,3,4,5,6,7,8 of player with gray stained glass pane named "&5-" format gui slot 18,19,20,21,22,23,24,25,26 of player with gray stained glass pane named "&5-" format gui slot 13 of player with red stained glass pane named "&dUpgrade" with lore "&c$%{moneyrequired}%" to run: if balance of player > {moneyrequired}: #adds enchant to be +1 enchant the tool with "sharpness %level of sharpness of the tool + 1%" parsed as enchantment type #adds the lvl add 1 to {lvl} #fixes price and lvl format gui slot 13 of player with barrier named "&cReseting" wait 3 ticks execute player command "upgradereset 521"
I made it into a command so it will execute it after they click the glass pane. Also, you need to learn how to use variables...
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On 9/10/2021 at 1:39 AM, nolando09 said:
Ive been trying to make a function like minehut's mute system where it tells you the date you will be unmuted BUT i cant do it and i need some help..
set a variable when they get muted and check for that variable when they try and talk in chat
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command /loop: trigger: loop 100 times: # code # code that gets executed when loop is over
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I mean, why all this fancy stuff when you can just make it with couple of lines? People most likely uses it for staff flight and I wouldn't see why staff would care if there isn't fancy stuff in /fly.
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You can download Skript and learn some basics. Then do whatever you want to do
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13 minutes ago, GameChef69 said:
I was bant in my friends server
If you were ban on your friend server, ask him to unban you. Unless you meant you got banned on the Minehut Network, then appeal.
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Maybe adding the enchants but hiding it will help?
Banknote/Withdraw Skript
in Script Releases
Posted
Ty