TheBombGut
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Does anyone know what the following error means? Are there any plugins or skripts I should change? ---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 11/13/22, 12:40 PM Description: Exception in server tick loop java.lang.AssertionError: TRAP at app//net.minecraft.world.item.ItemStack.updateEmptyCacheFlag(ItemStack.java:241) at app//net.minecraft.world.item.ItemStack.setCount(ItemStack.java:1318) at app//net.minecraft.world.item.ItemStack.grow(ItemStack.java:1322) at app//net.minecraft.world.item.ItemStack.shrink(ItemStack.java:1326) at app//net.minecraft.world.item.FireChargeItem.useOn(FireChargeItem.java:66) at app//net.minecraft.world.item.ItemStack.placeItem(ItemStack.java:326) at app//net.minecraft.server.level.ServerPlayerGameMode.useItemOn(ServerPlayerGameMode.java:604) at app//net.minecraft.server.network.ServerGamePacketListenerImpl.handleUseItemOn(ServerGamePacketListenerImpl.java:1815) at app//net.minecraft.network.protocol.game.ServerboundUseItemOnPacket.handle(ServerboundUseItemOnPacket.java:33) at app//net.minecraft.network.protocol.game.ServerboundUseItemOnPacket.a(ServerboundUseItemOnPacket.java:9) at app//net.minecraft.network.protocol.PacketUtils.lambda$ensureRunningOnSameThread$1(PacketUtils.java:56) at app//net.minecraft.server.TickTask.run(TickTask.java:18) at app//net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:149) at app//net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:23) at app//net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:1426) at app//net.minecraft.server.MinecraftServer.executeTask(MinecraftServer.java:192) at app//net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:122) at app//net.minecraft.server.MinecraftServer.pollTaskInternal(MinecraftServer.java:1404) at app//net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:1397) at app//net.minecraft.util.thread.BlockableEventLoop.managedBlock(BlockableEventLoop.java:132) at app//net.minecraft.server.MinecraftServer.waitUntilNextTick(MinecraftServer.java:1375) at app//net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1286) at app//net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:319) at java.base/java.lang.Thread.run(Thread.java:833)
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TheBombGut started following Bored - Need Skript Ideas , Skript counts exactly how many items in a stack. Help , Petition to allocate extra ports for voting. and 4 others
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make gui 26 with sunflower named "&6&lStill have old coins?" with lore "&eClick here to trade them in. &a($40 each)": loop all items in player's inventory: if loop-item is sunflower named "&6&lCoin": remove 1 sunflower named "&6&lCoin" from player's inventory send "&bSold 1 &6&lCoin &bfor &a$40" add 40 to {money::%player's uuid%} else: send "test-output" At "If loop-item is sunflower named "&6&lCoin": if the player has multiple of sunflowers named "&6&lCoin" it doesn't count that, only if it's 1 coin or it's not stacked, does anybody know how to make it so its any amount in the stack?
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In order to set up voting for your minehut server you need to make a dedicated server and set up mysql to transfer voter data. This sucks and is very complicated and takes hours on end to set up for an experienced person. However if minehut allowed us to allocate extra ports for our server it would be as simple as copy and pasting a couple numbers over. There's absolutely no reason this shouldn't already be a thing as it would bring tons of extra traffic to minehut which means more money for minehut. If an admin or a higher-up at minehut sees this, it's in your hands.
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I just set up a server, and I don't know how to give myself creative.
TheBombGut replied to frosti____'s question in Help
Go into your server dashboard and then select edit server in the one you want to edit, then go to console tab, and then type "op {username}" replace {username} with your username, and make sure not to put a slash. Then you should be able to type the command in game. -
Worldedit still gives player a block when mining a protected block.
TheBombGut posted a question in Help
When mining a block protected with Block-Break denied it will give the player the block but it wont disappear. -
What alternates do you use?
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I assume you want to give someone an item thats enchanted so here: give player (item) of (enchantment) Don't add any quotes or curly brackets just replace (item) with for example diamond sword and don't use underscores.
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Heres the error message above. When I would reload a skript with a GUI in it this happens so I'm pretty sure it's TuSke but not not 100%. It shows no errors in chat but the above message floods console, if anyone could help that would be great because I need this to work for my server.
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when i join the game or go to a new world my gamemode automatically gets set to survival, im pretty sure this is in essentials permissions, because on my other server this wasnt an issue.
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This worked thanks but I did have to do some tweaking. Here's the fixed version. on consume of golden apple: if {GappleCooldown::%player's uuid%} is not set: set {GappleCooldown::%player's uuid%} to true send "&aYou ate a gapple! Cooldown set to 10 seconds!" wait 10 seconds send "&aCooldown Expired" clear {GappleCooldown::%player's uuid%} else: cancel event send "&cYou are on cooldown!"
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Could anyone help me out and give me a skript for a 15 second golden apple delay? I've been looking for hours and I couldn't find any.
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Hey this is not really a suggestion more a request can you skript me a golden apple delay? Ty
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Ill try getting rid of some plugins that I don't use and see if that fixes it.
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PVP is enabled but also I and default ranks can pvp.
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No I don't think so, They have teleport, Sv.* Essentials.nick Essentials.fly and all the moderation nodes.