-
Posts
107 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Blogs
Events
Store
Downloads
Posts posted by Jest007
-
-
With pex one mistake in config will stop it from working...check permission.yml make sure no errors
-
dose it shut down when afk?, as no activity the server will stops..
try `setidletimeout 2880` setting to 0 can prevent some players from joining, (what i heard and been told) ..*1440 = 1 day*
-
just mean may need updating...to work on 1.14.2..just keep checking as will be updated when author updates the plugin
Check logs for errors and if did or dint load too
-
is it just at spawn... as theres spawn protect and you cant change... just move spawn
- 1
-
just /setspawn.. no need to add groups!
-
make sure the zipped world folder has no spaces or not in capitals..
-
-
after doing command and getting link..click link it will take to site to download your saved world
-
-
great plugin to add to collection has a few good feature, announcements, tab, scoreboard and more..
-
Essentials & Essentials Spawn are separate plugins, essentials spawn allows u to set spawn, so when a player do /spawn they will teleport to that spot.
-
ingame chat do /dl world <world name>
-
if u have a region in the pvp arena, you can set a flag to item-pickup deny
-
Uploading a world,
*Name example*: `world_light or light, use _ for space and no caps, NOT world light or Light`
**zip** the world folder..then
**Option 1.** use *world settings* to upload zip file and your world will be in */worlds*
(make sure server is running while uploading and someone is online so dont go in **hibernation**)
**Option 2.** upload zipped world folder to a data site i.e (**www.file.io** or **other**) copy *link*..
then ingame chat type `/ul world <world name> <link>`
**i.e** `/ul world wonder https://file.io/UWiZBg`
...
You can use and see in */worlds*, no saving or restarting needed.. with prefix `ul_<NAME>` - (restart server if don't show).
If you use *multiverse* it wont show until you **import** the world `/mv import <world name> normal`
...
Extra: uploading a *schematics*.. use **option 2** but dont need to be a zipped file. `/ul schematic <name.schematic/schem> <link>`
**i.e** `/ul schematic test.schematic https://file.io/UWiZBg`- 1
-
-
And u can just download that world. if its default, it will have all files in /dl world <world name>
-
what you changing and not setting..need more info
and if changing anything in settings, best ... Stop server, change save..hit save again then start server
-
yes u can download your world and load into a single player game!
-
Acid island
in Help
adding acid island..u need to get staff to add to bentobox folder to work, its an extra for bentobox
-
don't use capitals or spaces in name
-
make sure No capitals or spaces in name
-
you can backup worlds using command: /dl world <world name>
Uploading a world:
*Name example*: `world_light or light, use _ for space and no caps, NOT world light or Light`
**zip** the world folder..then
**Option 1.** use *world settings* to upload zip file and your world will be in */worlds*
(make sure server is running while uploading and someone is online so dont go in **hibernation**)
**Option 2.** upload zipped world folder to a data site i.e (**www.file.io** or **other**) copy *link*..
then ingame chat type `/ul world <world name> <link>`
**i.e** `/ul world wonder https://file.io/UWiZBg
...
You can use and see in */worlds*, no saving or restarting needed.. with prefix `ul_<NAME>` - (restart server if don't show).
If you use *multiverse* it wont show until you **import** the world `/mv import <world name> normal`
...
Extra: uploading a *schematics*.. use **option 2** but dont need to be a zipped file. `/ul schematic <name.schematic/schem> <link>`
**i.e** `/ul schematic test.schematic https://file.io/UWiZBgTo make it a default world: in server properties in level name. add name of world u want as default
- 3
-
you can backup worlds using command: /dl world <world name>
Uploading a world:
*Name example*: `world_light or light, use _ for space and no caps, NOT world light or Light`
**zip** the world folder..then
**Option 1.** use *world settings* to upload zip file and your world will be in */worlds*
(make sure server is running while uploading and someone is online so dont go in **hibernation**)
**Option 2.** upload zipped world folder to a data site i.e (**www.file.io** or **other**) copy *link*..
then ingame chat type `/ul world <world name> <link>`
**i.e** `/ul world wonder https://file.io/UWiZBg
...
You can use and see in */worlds*, no saving or restarting needed.. with prefix `ul_<NAME>` - (restart server if don't show).
If you use *multiverse* it wont show until you **import** the world `/mv import <world name> normal`
...
Extra: uploading a *schematics*.. use **option 2** but dont need to be a zipped file. `/ul schematic <name.schematic/schem> <link>`
**i.e** `/ul schematic test.schematic https://file.io/UWiZBgTo make it a default world: in server properties in level name. add name of world u want as default
-
Requesting Images to be added, it a way to get images onto the server the easy way..
version change?
in Help
Posted
Minehut runs 1.14.2, but can install *ProtocolSupport* so can join using older client version, with *protocolsupportlegacychest* but if install can stop some plugins from working and command blocks.