snnwer Posted November 16, 2021 Share Posted November 16, 2021 (edited) yeah so i can probably do most of the things as long as it's not too complicated [aka. all squid game chapters lmfao] good luck edit: every skript that i've done will be posted to my github rep, snnwer/requested-skripts Edited November 16, 2021 by snnwer 1 Link to comment Share on other sites More sharing options...
snnwer Posted November 18, 2021 Author Share Posted November 18, 2021 still open [i hope this gets merged] 1 Link to comment Share on other sites More sharing options...
ButterflyBullets Posted November 18, 2021 Share Posted November 18, 2021 k, make the Hyperion from hypixel skyblock, here is a pager for reference https://hypixel-skyblock.fandom.com/wiki/Hyperion 1 ----------------------- Skript - 8 months Minecraft - 8 years No Bitches? ----------------------- Link to comment Share on other sites More sharing options...
snnwer Posted November 19, 2021 Author Share Posted November 19, 2021 16 hours ago, ButterflyBullets said: k, make the Hyperion from hypixel skyblock, here is a pager for reference https://hypixel-skyblock.fandom.com/wiki/Hyperion ig this works on damage: victim is a wither attacker is a player attacker's tool = iron sword uncolored attacker's tool's name = "hyperion" deal (final damage/2) to the victim 1 Link to comment Share on other sites More sharing options...
ButterflyBullets Posted November 19, 2021 Share Posted November 19, 2021 6 hours ago, snnwer said: ig this works on damage: victim is a wither attacker is a player attacker's tool = iron sword uncolored attacker's tool's name = "hyperion" deal (final damage/2) to the victim sure but actually make the sword 1 ----------------------- Skript - 8 months Minecraft - 8 years No Bitches? ----------------------- Link to comment Share on other sites More sharing options...
Hashed_Ice Posted November 19, 2021 Share Posted November 19, 2021 Why actually make the sword? 1 Link to comment Share on other sites More sharing options...
ButterflyBullets Posted November 19, 2021 Share Posted November 19, 2021 41 minutes ago, Hashed_Ice said: Why actually make the sword? why not? 1 ----------------------- Skript - 8 months Minecraft - 8 years No Bitches? ----------------------- Link to comment Share on other sites More sharing options...
snnwer Posted November 20, 2021 Author Share Posted November 20, 2021 21 hours ago, ButterflyBullets said: sure but actually make the sword can you be more precise Link to comment Share on other sites More sharing options...
ButterflyBullets Posted November 20, 2021 Share Posted November 20, 2021 1 hour ago, snnwer said: can you be more precise like make the swords name and lore also be there, so it will show hyperion, its ability, rarity, and whenther or not it can be reforged. Just look up Hyperion on the hypixel skyblock wiki ----------------------- Skript - 8 months Minecraft - 8 years No Bitches? ----------------------- Link to comment Share on other sites More sharing options...
BOXEY Posted November 20, 2021 Share Posted November 20, 2021 (edited) 2 hours ago, ButterflyBullets said: like make the swords name and lore also be there, so it will show hyperion, its ability, rarity, and whenther or not it can be reforged. Just look up Hyperion on the hypixel skyblock wiki here you go for the base sword options: clevel: %{catleve.%player%}% critdamage: 50 command metadatatest: trigger: set metadata tag "Hyperion" of player to iron sword named "&6Hyperion" with lore "&7Gear Score: &d615" and "&7Damage: &c+260" and "&7Strenght: &c+150" and "&7Intelligence: &a+350" and "&7Ferocity: &a+30" and " " and "&7Deals +&a50%&7 damage to" and "&7Withers. Grants &c+1 Damage" and "&7and &a+2 &bIntelligence" and "&7Per &cCatacombs&7 level" and " " and "&7You Catacombs level: &c{@clevel}" and " " and "&eRight-click to use your class abiltiy" and " " and "&8This item can be reforged" and "&6&lLEGENDARY DUNGEON SWORD" add (metadata tag "Hyperion" of player) to player #on right click: # if event-item = (metadata tag "Hyperion" of player): # send "a" on damage: if victim is a wither: if attacker is a player: attacker's tool = (metadata tag "Hyperion" of attacker) set {_s} to 150 set {_crit} to {@critdamage} set {_b} to 260 set {_d} to (260+5) * (1 + {_s}/100) * (1 + {_crit}/100) * (1+ ({_b}/2)/100) set damage to {_d} else: if attacker is a player: attacker's tool = (metadata tag "Hyperion" of attacker) set {_s} to 150 set {_crit} to {@critdamage} set {_d} to (260+5) * (1 + {_s}/100) * (1 + {_crit}/100) set damage to {_d} put the catacombs level var up in the options math found here Strength | Hypixel SkyBlock Wiki | Fandom Edited November 20, 2021 by BOXEY Updated skript 1 Link to comment Share on other sites More sharing options...
snnwer Posted November 21, 2021 Author Share Posted November 21, 2021 15 hours ago, BOXEY said: here you go for the base sword options: clevel: %{catleve.%player%}% critdamage: 50 command metadatatest: trigger: set metadata tag "Hyperion" of player to iron sword named "&6Hyperion" with lore "&7Gear Score: &d615" and "&7Damage: &c+260" and "&7Strenght: &c+150" and "&7Intelligence: &a+350" and "&7Ferocity: &a+30" and " " and "&7Deals +&a50%&7 damage to" and "&7Withers. Grants &c+1 Damage" and "&7and &a+2 &bIntelligence" and "&7Per &cCatacombs&7 level" and " " and "&7You Catacombs level: &c{@clevel}" and " " and "&eRight-click to use your class abiltiy" and " " and "&8This item can be reforged" and "&6&lLEGENDARY DUNGEON SWORD" add (metadata tag "Hyperion" of player) to player #on right click: # if event-item = (metadata tag "Hyperion" of player): # send "a" on damage: if victim is a wither: if attacker is a player: attacker's tool = (metadata tag "Hyperion" of attacker) set {_s} to 150 set {_crit} to {@critdamage} set {_b} to 260 set {_d} to (260+5) * (1 + {_s}/100) * (1 + {_crit}/100) * (1+ ({_b}/2)/100) set damage to {_d} else: if attacker is a player: attacker's tool = (metadata tag "Hyperion" of attacker) set {_s} to 150 set {_crit} to {@critdamage} set {_d} to (260+5) * (1 + {_s}/100) * (1 + {_crit}/100) set damage to {_d} put the catacombs level var up in the options math found here Strength | Hypixel SkyBlock Wiki | Fandom cool Link to comment Share on other sites More sharing options...
Ramina__ Posted November 21, 2021 Share Posted November 21, 2021 (edited) 1 hour ago, snnwer said: cool I don't need you to make me anything, but if you could help me make my skript work or let me know what addons I need for it to work! Pastebin: https://pastebin.com/RZ88U2F8 Edited November 21, 2021 by nolando09 Forgot the pastebin Link to comment Share on other sites More sharing options...
snnwer Posted November 21, 2021 Author Share Posted November 21, 2021 20 minutes ago, nolando09 said: I don't need you to make me anything, but if you could help me make my skript work or let me know what addons I need for it to work! Pastebin: https://pastebin.com/RZ88U2F8 skUnity Parser shows 0 addons Link to comment Share on other sites More sharing options...
Ramina__ Posted November 21, 2021 Share Posted November 21, 2021 1 hour ago, snnwer said: skUnity Parser shows 0 addons Then why won't it work Link to comment Share on other sites More sharing options...
snnwer Posted November 21, 2021 Author Share Posted November 21, 2021 Just now, nolando09 said: Then why won't it work try debugging the variables Link to comment Share on other sites More sharing options...
Ramina__ Posted November 21, 2021 Share Posted November 21, 2021 (edited) 6 minutes ago, snnwer said: Okay Edited November 21, 2021 by nolando09 Link to comment Share on other sites More sharing options...
Ramina__ Posted November 21, 2021 Share Posted November 21, 2021 Fixed it!! Thank you Link to comment Share on other sites More sharing options...
ButterflyBullets Posted November 22, 2021 Share Posted November 22, 2021 On 11/20/2021 at 12:04 PM, BOXEY said: here you go for the base sword options: clevel: %{catleve.%player%}% critdamage: 50 command metadatatest: trigger: set metadata tag "Hyperion" of player to iron sword named "&6Hyperion" with lore "&7Gear Score: &d615" and "&7Damage: &c+260" and "&7Strenght: &c+150" and "&7Intelligence: &a+350" and "&7Ferocity: &a+30" and " " and "&7Deals +&a50%&7 damage to" and "&7Withers. Grants &c+1 Damage" and "&7and &a+2 &bIntelligence" and "&7Per &cCatacombs&7 level" and " " and "&7You Catacombs level: &c{@clevel}" and " " and "&eRight-click to use your class abiltiy" and " " and "&8This item can be reforged" and "&6&lLEGENDARY DUNGEON SWORD" add (metadata tag "Hyperion" of player) to player #on right click: # if event-item = (metadata tag "Hyperion" of player): # send "a" on damage: if victim is a wither: if attacker is a player: attacker's tool = (metadata tag "Hyperion" of attacker) set {_s} to 150 set {_crit} to {@critdamage} set {_b} to 260 set {_d} to (260+5) * (1 + {_s}/100) * (1 + {_crit}/100) * (1+ ({_b}/2)/100) set damage to {_d} else: if attacker is a player: attacker's tool = (metadata tag "Hyperion" of attacker) set {_s} to 150 set {_crit} to {@critdamage} set {_d} to (260+5) * (1 + {_s}/100) * (1 + {_crit}/100) set damage to {_d} put the catacombs level var up in the options math found here Strength | Hypixel SkyBlock Wiki | Fandom Super Alpha Gamer Detected ----------------------- Skript - 8 months Minecraft - 8 years No Bitches? ----------------------- Link to comment Share on other sites More sharing options...
Madlirex Posted November 27, 2021 Share Posted November 27, 2021 (edited) Hi snnwer, I need skript, when you will do command /playergroups admins add <player> it will add player’s uuid to one variable named “Adminsuuid” and his nick to other one named “Admins” and it will send you “Added (player) to admins”, when you will do command /playergroups admins list it will send to chat you list of the players what are in variable “Admins” and when you will do command /playergroups admins remove <player> it will remove player’s uuid from “Adminsuuid” and his nick from “Admins” and it will send you “Removed “player” from admins”. (I am making skripts for my server with plugin Skript) Edited November 27, 2021 by Madlirex Link to comment Share on other sites More sharing options...
snnwer Posted December 3, 2021 Author Share Posted December 3, 2021 (edited) On 11/27/2021 at 7:03 PM, Madlirex said: Hi snnwer, I need skript, when you will do command /playergroups admins add <player> it will add player’s uuid to one variable named “Adminsuuid” and his nick to other one named “Admins” and it will send you “Added (player) to admins”, when you will do command /playergroups admins list it will send to chat you list of the players what are in variable “Admins” and when you will do command /playergroups admins remove <player> it will remove player’s uuid from “Adminsuuid” and his nick from “Admins” and it will send you “Removed “player” from admins”. (I am making skripts for my server with plugin Skript) sorry for late response, i can do an even better one: command admins [<offline player>]: permission: op trigger: if arg-1 isn't set: send "&7Current list of admins: &c%{groups::admins::*}%" else: {groups::admins::*} contains arg-1's uuid: remove arg-1's uuid from {groups::admins::*} send "&7Demoted &c%arg-1%" else: add arg-1's uuid to {groups::admins::*} send "&7Made &a%arg-1% &7admin" Edited December 3, 2021 by snnwer Link to comment Share on other sites More sharing options...
electroyt2002 Posted December 3, 2021 Share Posted December 3, 2021 Could you try to make a Banner Maker GUI with skript. Essentially in 3 stages: 1. You select the background color of the banner. 2. Then you pick a dye color 3. Then a pattern (in the color you picked above) 4. Click on banner to get it in the player's inventory It would be nice if (but if its not possible, that's fine): - You could see the banner (maybe at the top) as you are editing it - You can layer the different patterns such that it goes: 1 -> 2 -> 3 -> 2 -> 3 -> 2 -> 3 -> 4 I've made a kind of, concept of how it would look like (see images below). But it is not functional Thank you in advanced!! Link to comment Share on other sites More sharing options...
Madlirex Posted December 8, 2021 Share Posted December 8, 2021 On 12/3/2021 at 8:35 PM, snnwer said: sorry for late response, i can do an even better one: command admins [<offline player>]: permission: op trigger: if arg-1 isn't set: send "&7Current list of admins: &c%{groups::admins::*}%" else: {groups::admins::*} contains arg-1's uuid: remove arg-1's uuid from {groups::admins::*} send "&7Demoted &c%arg-1%" else: add arg-1's uuid to {groups::admins::*} send "&7Made &a%arg-1% &7admin" Hi! Can you just say me how to make commands with multiple choices for 1 argument? Like how to make when you type command /playergroups admins list it will do something but if you do command /playergroups admins add <player> it will do something. I am having a problem with this I don’t know how to make multiple choices like that. Link to comment Share on other sites More sharing options...
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