TKChino Posted July 25, 2021 Share Posted July 25, 2021 New to skripting, really new. Read through guides and things to help me understand it a little better, but need major help lol. Been playing around with skript a little which you will see in both the codes i put in. I can turn cobblestone to bedrock and back again. Not a problem. on break: if player's world is "ul_RPGWorld": if event-block is cobblestone: chance of 5%: give 2 cobblestone to player if event-block is cobblestone: clear drops give 1 xp to player give 1 of event-block to player set event-block to bedrock wait 10 seconds set event-block to cobblestone I can make stone turn to cobble then to bedrock and back to stone. Not a problem, but i dont think it works like i think it does. on break: if event-block is stone: set event-block to cobblestone wait 60 ticks set event-block to stone on break: if event-block is cobblestone: set event-block to bedrock wait 60 ticks set event-block to stone The problem is the block i mined first doesnt go back to what it was to begin with, so if it was cobble to begin with once i mine it it turns to stone instead of cobblestone again. Now when i do the same thing with coal ore, it sets back to either stone or cobblestone never back to coal ore. What am i doing wrong on it if you can help me out? Link to comment Share on other sites More sharing options...
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