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Tuske Gui reload


JustDogYT

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So i am trying to make it when u click a item it changes variables and updates the gui

My Code so far

command /skills:
    trigger:
        skills()



function skills():
    open virtual chest named "&4&lSkills" with size 3 to player
    format gui slot 0 and 1 and 2 and 3 and 4 and 5 and 6 and 7 and 8 and 9 and 15 and 17 and 18 and 19 and 20 and 21 and 22 and 23 and 24 and 25 and 26 of player with White Stained Glass Pane named " " to do nothing
    format gui slot 16 of player with Beacon named "&6&lSkill Points" with lore "&a%{skill}%" to do nothing 
    format gui slot 10 of player with golden apple named "&c&lHealth &6+%{Health}%" to run:
        if {skill} > 0:
            set {skill} to {skill} - 1
            set {health} to {health} + 1
            skills()

I don't really know how to use functions the best but this was my idea to try and get it to reload.

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are you using TuSKe addon for the gui?

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command /skills:
    trigger:
        skills(player)



function skills(p: player):
    open virtual chest named "&4&lSkills" with size 3 to {_p}
    format gui slot 0 and 1 and 2 and 3 and 4 and 5 and 6 and 7 and 8 and 9 and 15 and 17 and 18 and 19 and 20 and 21 and 22 and 23 and 24 and 25 and 26 of {_p} with White Stained Glass Pane named " " to do nothing
    format gui slot 16 of {_p} with Beacon named "&6&lSkill Points" with lore "&a%{skill}%" to do nothing 
    format gui slot 10 of {_p} with golden apple named "&c&lHealth &6+%{Health}%" to run:
        if {skill} > 0:
            set {skill} to {skill} - 1
            set {health} to {health} + 1
			close {_p}'s current inventory
            skills({_p})


Try this. Not tested, but I'm hoping it'll do what you want it to do!

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