pnguin Posted April 25, 2021 Share Posted April 25, 2021 Hi there! So i need some help with skript! I made a sort of boss skript but idk how to make it like if the boss is at 25 hp it kills itself and turns into a slime heres the skript spawn 1 zombie at {zombiespawn} set max health of last spawned zombie to 50 set health of last spawned zombie to 50 set name of last spawned zombie to "&c&lBOSS" I used to play Minehut I guess? Yeah, I still watch the forums for some reason. (15/5/2023) Link to comment Share on other sites More sharing options...
pnguin Posted April 25, 2021 Author Share Posted April 25, 2021 Btw: I'd appreciate if anyone could help I used to play Minehut I guess? Yeah, I still watch the forums for some reason. (15/5/2023) Link to comment Share on other sites More sharing options...
_Tarna_ Posted April 25, 2021 Share Posted April 25, 2021 You could use a while loop and make it while that mob is alive, check for the it's health. And if it is lower than 25 health, kill it and replace it with a slime. Don't forget a delay in the while loop or your server will crash. 1 Discord - tarna256 In-game name - _Tarna_ Website - https://tarna.dev Paste Site: https://paste.tarna.dev --------------------------------------------------------- [VIP] - 7/27/2020 Community Support - 7/8/20 | 11/3/20 Helper - 11/3/20 - 2/21/21 Moderator - 2/21/21 - 5/17/21 - 5/17/21 - now Moderator - 12/20/22 - now --------------------------------------------------------- Link to comment Share on other sites More sharing options...
pnguin Posted April 26, 2021 Author Share Posted April 26, 2021 11 hours ago, _Tarna_ said: You could use a while loop and make it while that mob is alive, check for the it's health. And if it is lower than 25 health, kill it and replace it with a slime. Don't forget a delay in the while loop or your server will crash. Soz for the late response how am i supposed to do that? I used to play Minehut I guess? Yeah, I still watch the forums for some reason. (15/5/2023) Link to comment Share on other sites More sharing options...
pnguin Posted April 26, 2021 Author Share Posted April 26, 2021 12 hours ago, _Tarna_ said: You could use a while loop and make it while that mob is alive, check for the it's health. And if it is lower than 25 health, kill it and replace it with a slime. Don't forget a delay in the while loop or your server will crash. Heres the code if it helps command /mayorfight: trigger: make console execute "/time set night" make console execute "/npc remove 8" play sound "ENTITY_ENDERMAN_TELEPORT" with volume 1 and pitch 1 to all players play sound "ENTITY_ENDER_DRAGON_AMBIENT" with volume 1 and pitch 1 to all players wait 10 seconds teleport all players to {spawn} broadcast "&a&lGuard&a: Where is the mayor?" wait 5 seconds broadcast "&a&lGuard&a: Yes where has the mayor gone to?" wait 20 seconds play sound "ENTITY_ENDER_DRAGON_AMBIENT" with volume 2 and pitch 1 to all players broadcast "&6&lMayor Jimmy&6: I have finally awakened" play sound "ENTITY_ZOMBIE_BREAK_WOODEN_DOOR" with volume 2 and pitch 1 to all players wait 5 seconds play sound "ENTITY_ENDER_DRAGON_AMBIENT" with volume 2 and pitch 1 to all players broadcast "&6&lMayor Jimmy&6: With this power..." play sound "ENTITY_ZOMBIE_BREAK_WOODEN_DOOR" with volume 2 and pitch 1 to all players wait 5 seconds play sound "ENTITY_ENDER_DRAGON_AMBIENT" with volume 2 and pitch 1 to all players broadcast "&6&lMayor Jimmy&6: I can become a GOD" play sound "ENTITY_ZOMBIE_BREAK_WOODEN_DOOR" with volume 2 and pitch 1 to all players wait 5 seconds play sound "ENTITY_ENDER_DRAGON_AMBIENT" with volume 2 and pitch 1 to all players broadcast "&6&lMayor Jimmy&6: You should prepare while you have the chance to >:)" play sound "ENTITY_ZOMBIE_BREAK_WOODEN_DOOR" with volume 2 and pitch 1 to all players wait 5 seconds play sound "ENTITY_ENDER_DRAGON_AMBIENT" with volume 2 and pitch 1 to all players broadcast "&6&lMayor Jimmy&6: And may god have mercy with you..." play sound "ENTITY_ZOMBIE_BREAK_WOODEN_DOOR" with volume 2 and pitch 1 to all players wait 5 seconds play sound "ENTITY_ENDER_DRAGON_AMBIENT" with volume 2 and pitch 1 to all players broadcast "&6&lMayor Jimmy&6: GOONS ATTACK" play sound "ENTITY_ZOMBIE_BREAK_WOODEN_DOOR" with volume 2 and pitch 1 to all players make console execute "/smiteall" make console execute "/smiteall" wait 3 ticks summon 10 adult zombies at {spawn} summon 10 adult zombies at {skeletonspawn} summon 10 adult zombies at {skeletonspawn1} set max health of all zombies to 20 set health of all zombies to 20 set displayname of all zombies to "&4&l&kD &c&lGOON &4&l&kD" I used to play Minehut I guess? Yeah, I still watch the forums for some reason. (15/5/2023) Link to comment Share on other sites More sharing options...
pnguin Posted April 26, 2021 Author Share Posted April 26, 2021 Btw: I dont mind if anyone gives me an example i'd appreciate that too I used to play Minehut I guess? Yeah, I still watch the forums for some reason. (15/5/2023) Link to comment Share on other sites More sharing options...
pnguin Posted April 26, 2021 Author Share Posted April 26, 2021 Its so funny that this topic has 41 views and most people who viewed this just came here to steal the skript I used to play Minehut I guess? Yeah, I still watch the forums for some reason. (15/5/2023) Link to comment Share on other sites More sharing options...
BanditEagle Posted April 26, 2021 Share Posted April 26, 2021 Just now, pizzaschut said: Its so funny that this topic has 41 views and most people who viewed this just came here to steal the skript Honestly I opened this post but there was such a big skript that I couldn't be bothered to check it out and see what it is lel. Also, I think you can use this to check for a monster's health: health of %living entities% or %living entities%'[s] health for something like: on command /test: trigger: spawn 1 zombie at location of player while zombie's health >= 0: wait 1 second broadcast "hehehe" I didn't test this so I don't know how it'll work, but in theory i think it should work. If I have helped you out in your post or you liked what I posted, please upvote and react to my post! It helps me a lot! Some Minehut Links: Server Rules • Staff Applications • News & Updates • Reports • Appeals Minehut: VIP (07/04/2021 --> Current)Elestra/Versa Realms: Manager (12/04/2021 --> Current) If you have any questions contact me!My Discord: BanditEagle#2481My Spigot Profile: https://www.spigotmc.org/members/banditeagle.935281/My IGN: BanditEagle Link to comment Share on other sites More sharing options...
pnguin Posted April 26, 2021 Author Share Posted April 26, 2021 9 minutes ago, BanditEagle said: Honestly I opened this post but there was such a big skript that I couldn't be bothered to check it out and see what it is lel. Also, I think you can use this to check for a monster's health: health of %living entities% or %living entities%'[s] health for something like: on command /test: trigger: spawn 1 zombie at location of player while zombie's health >= 0: wait 1 second broadcast "hehehe" I didn't test this so I don't know how it'll work, but in theory i think it should work. I have a error I used to play Minehut I guess? Yeah, I still watch the forums for some reason. (15/5/2023) Link to comment Share on other sites More sharing options...
pnguin Posted April 26, 2021 Author Share Posted April 26, 2021 Btw is there an option to set like if a zombies displayname is "Jimmy" it only works I used to play Minehut I guess? Yeah, I still watch the forums for some reason. (15/5/2023) Link to comment Share on other sites More sharing options...
_Tarna_ Posted April 26, 2021 Share Posted April 26, 2021 2 hours ago, BanditEagle said: Honestly I opened this post but there was such a big skript that I couldn't be bothered to check it out and see what it is lel. Also, I think you can use this to check for a monster's health: health of %living entities% or %living entities%'[s] health for something like: on command /test: trigger: spawn 1 zombie at location of player while zombie's health >= 0: wait 1 second broadcast "hehehe" I didn't test this so I don't know how it'll work, but in theory i think it should work. That wouldn't work since the while loop isn't in any event and that is not how you make a command either. 3 hours ago, pizzaschut said: Btw: I dont mind if anyone gives me an example i'd appreciate that too command /test: trigger: spawn zombie at player set {_z} to last spawned zombie while {_z} is alive: wait 1 second if {_z}'s health < 25: spawn slime at {_z} kill {_z} I have not tested this but according to a parser I use, it has no errors. But it should look something like this. Discord - tarna256 In-game name - _Tarna_ Website - https://tarna.dev Paste Site: https://paste.tarna.dev --------------------------------------------------------- [VIP] - 7/27/2020 Community Support - 7/8/20 | 11/3/20 Helper - 11/3/20 - 2/21/21 Moderator - 2/21/21 - 5/17/21 - 5/17/21 - now Moderator - 12/20/22 - now --------------------------------------------------------- Link to comment Share on other sites More sharing options...
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