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belac136

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Everything posted by belac136

  1. So I have a mob called a "Gatekeeper" that drops a "Gatekeeper Token" that teleports you to the location 23 48 3, in the nether. Only problem is that I accidentally deleted the correct skript, and I can't figure it out. Somebody help please, this is what I have. on death: if display name of victim is "Gatekeeper": set {dc} to (random integer between 0 and 25) cancel drops give attacker 1 of iron nugget of mending 1 with hidden enchantments named "&7Gatekeeper Token" give attacker (random integer between 0 and 2) of bone named "&7Ancient Bone" if {dc} is 1: give attacker 1 wither skeleton skull on rightclick with iron nugget: name of player's tool is "&7Gatekeeper Token" remove 1 of player's held item from player #//execute in minecraft:the_nether run tp 23 48 3
  2. On my server CopperGenz, the nether has a gatekeeper mob to kind of "protect" the nether. I want it to spawn every time a player enters a region. (I have world guard and world edit) Also if possible I would like there to be a limit of 1 mob at a time. Thanks!
  3. I figured it out. Its just every 25 second: if {gens} is true: if {nl} is set: drop a nether brick item of mending 1 with hidden enchantments named "&6Dark Copper&f" 0.5 above {nl}
  4. Oh my freaking gosh. I had it in the wrong order... This works every 25 second: if {gens} is true: if {nl} is set: drop a nether brick item of mending 1 with hidden enchantments named "&6Dark Copper&f" 0.5 above {nl}
  5. I tried that, its in the skript somewhere else. But this still doesn't work. (Here is the error) every 25 seconds: if {gens} is true: if {nl} is set: drop nether brick item named "&6Dark Copper&f" of mending 1 with hidden enchantments 0.5 above {nl}
  6. it still doesnt work but also I have the location already set on place nether brick: if {genplace} is true: set {nl} to location of event-block's location every 25 seconds: if {gens} is true: if {nl} is set: drop nether a brick item named "&6Dark Copper" with mending 1 0.5 above {nl}
  7. I added Skellett but this still doesnt work every 25 second: if {gens} is true: if {nl} is set: drop a nether brick item named "&6Dark Copper&f" with mending 1 with hidden enchantments 0.5 above {nl}
  8. Im out of room with plugins, is there no way to do it with just skript?
  9. Just a question with skripting. How do I drop an item on the ground (with skript) that has mending but it doesnt have the mending lore on it? Can you do that?
  10. So I was working on my gen server, CopperGenz, and I wanted to make a "Dark Copper" Gen. I have everything Working except for the fact that I want it to have a hidden enchantment. I cant figure out how to do this. Here is what I have every 25 second: if {gens} is true: if {nl} is set: drop nether brick item of mending named "&6Dark Copper" 0.5 above {nl}
  11. I'm In a serious need of a trade script.
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