unomoney Posted November 30, 2019 Share Posted November 30, 2019 I Just Started So Sorry It Doesnt Work If Not You need Skript Add-Ons Come To My Server: CloutHutMc.minehut.gg command /gui: trigger: open virtual chest inventory with size 6 named "&e&oServer List" to player wait a tick loop {servers::*}: set {_a} to loop-index # the number of when it was added, no biggie set {_a} to {_a} - 1 # to start at 0 for the gui format gui slot {_a} of player with paper named "&7%loop-value%" with lore "&aClick to join!" to do nothing on inventory click: if event-inventory is not player's inventory: set {_server} to name of clicked slot replace all "&7" in {_server} with "" execute console command "mvtp %player% %{_server}%" on right click: if player's held item is paper named "&e&lServer Browser" with lore "&7(Right Click)": cancel event make player execute "gui" on join: remove "bitch" from {servers::*} command /c [<text>]: trigger: if {created::%uuid of player%} >= {maxservers::%uuid of player%}: send "&cYou reached your max server limit!" stop if arg-1 is not set: send "&eSet a server name." stop loop {servers::*}: if loop-value is arg-1: send "&cServer name already taken!" stop add 1 to {created::%uuid of player%} execute console command "mv create %arg-1% normal -g VoidGenerator:PLAINS" send "&bYour Server is being created, Please stand still." wait 5 seconds execute console command "mvtp %player% %arg-1%" send "&bEnjoy your Server!" to player send "&bUse &a/Panel &bto open your server panel" send "&c&l(!) NOTE (!) &cIf you change your IGN, your server will be LOST (!)" # add something here with skungee later add arg-1 to {servers::*} set {owner::%world%} to player every 1 tick: loop all players: if loop-player does not have permission "bypass": set {maxservers::%uuid of loop-player%} to 1 else: set {maxservers::%uuid of loop-player%} to 999999 #idk Link to comment Share on other sites More sharing options...
PrecedingMC Posted January 2, 2020 Share Posted January 2, 2020 Why does it lose your data per-name change? Just use UUIDs? Preceding Java & Kotlin Developer Link to comment Share on other sites More sharing options...
TastqChristmas Posted January 4, 2020 Share Posted January 4, 2020 I agree Link to comment Share on other sites More sharing options...
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