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PrecedingMC

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Everything posted by PrecedingMC

  1. This is the incorrect form. Appeal here: https://forums.minehut.com/forum/818-reports-appeals-information/
  2. Well, unfortunately some people abused this bug and it was removed. The only way I assume this may be re-added is if the command is added on the proxy server instead of the bukkit server.
  3. Post your updated code please.
  4. You can only view logs from the logs folder on your file manager as far as I'm aware.
  5. You can edit values of server.properties, bukkit.yml, spigot.yml, and paper.yml in your server dashboard under the Settings tab. You are not allowed to openly edit the files above as there are some values in the file that should not be accessible to Minehut server owners, such as the bungeecord value in the spigot.yml file, which could break some stuff with your server; the server-port value in server.properties, which you could mess with the port and in turn make other servers not start if they are running under the same port as the value you've changed; the online-mode value, which can allow cracked clients to join your Minehut server which may break some functionality of the plugins on your server. If you have suggestions to add to the Settings panel, just suggest them!
  6. I don't think this will be happening as this could break some systems on Minehut and plugins in PlayerServers as well; the system would need some recoding and I don't think there's a point of recoding a whole plugin for people who don't buy the game. EDIT: Second of all, this is a proxy feature, not a bukkit server feature; Minehut would have to allow players to join the proxy as cracked players on all servers, and server owners could not essentially toggle cracked mode for their server.
  7. Like this. (I don't do 1.15 skript so this may not work, but it should): command /queueme [<text>]: trigger: if {queue::*} contains player: remove player from {queue::*} message "&aYou are no longer in the queue." else: add player to {queue::*} message "&aYou are now in the queue." command /chooseplayers [<text>]: trigger: if size of {queue::*} < 2: message "&cNot enough players!" else: set {_p1} to {queue::1} set {_p2} to {queue::2} remove {_p1} from {queue::*} remove {_p2} from {queue::*} message "&aYou are chosen! &e(##1)" to {_p1} message "&aYou are chosen! &e(##2)" to {_p2}
  8. Can't you just make LiteBans with skript?
  9. cant be used because it has file management.
  10. Add this plugin. https://www.spigotmc.org/resources/mc2fa-two-factor-authentication-in-minecraft.50617/ It gives users a QR Code to scan with their phone.
  11. Why does it lose your data per-name change? Just use UUIDs?
  12. nice, use Skellett scoreboards instead.
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