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3 hours ago, Lapzzo said:

Just an update, I tried making console execute particles commands, but it doesnt work. Is SKdragon wise for particles in skript?

SkDragon can make particles easily
 

draw %number% %particlename% particle[s] at %entity/locations% with direction %vector% and speed %number%[, offset %number%, %number%, %number%][, id %string%][, visible[ ]to %players%][, visible[ ]range %number%][, [pulse][ ]delay %number%][, keep[ ][for] %timespan%]

If you're using 1.17+ SkDragon wont be compatible since it's not updated to 1.17 yet

 

 

image.png.bc433d6489d70ad831075fe76809b993.png
 

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11 hours ago, AgentGamerPro said:

SkDragon can make particles easily
 

draw %number% %particlename% particle[s] at %entity/locations% with direction %vector% and speed %number%[, offset %number%, %number%, %number%][, id %string%][, visible[ ]to %players%][, visible[ ]range %number%][, [pulse][ ]delay %number%][, keep[ ][for] %timespan%]

If you're using 1.17+ SkDragon wont be compatible since it's not updated to 1.17 yet

Thanks, ill try. Also I use 1.17, so I will prob have to wait till it gets updated

 

imgonline-com-ua-resize-CNNkL1drx5M-removebg-preview.png.d6a8ae8b5eb862005fb056c21f934200.png

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18 hours ago, Lapzzo said:

Just an update, I tried making console execute particles commands, but it doesnt work. Is SKdragon wise for particles in skript?

SkBee allows the spawning of particles. I'd suggest using SkBee over SkDragon. Though soon, SkDragon will be better than SkBee for particles since SkBee is no longer maintained. 😢

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Joined Minehut in August 2016

1 year Skript experience

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