EmptyRooms_ Posted April 4, 2021 Share Posted April 4, 2021 (edited) Hi I want to finish my city game soon so I need help to make proximity chat with the "/calleveryone" command and the text right next to it to speak to everyone also another easy way to message someone is to /call {player} and you can stop chatting by /call end {player} and when someone calls you you can /call deny for denying it and /call accept for chatting with them easily Edited April 4, 2021 by EmptyRooms_ Link to comment Share on other sites More sharing options...
pixachuu Posted April 26, 2021 Share Posted April 26, 2021 I would really just impliment msgs and uuids. A call skript is very simple but im not too of a profesional so i may not be able to help you out, but use msgs and uuids to solve that. Link to comment Share on other sites More sharing options...
Jockerlight Posted April 26, 2021 Share Posted April 26, 2021 command /call [<offlineplayer>] [<text>]: trigger: if player has permission “call.player”: send “&2You got called by %player% with the message: %arg 2%” Link to comment Share on other sites More sharing options...
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