EmptyRooms_ Posted April 4, 2021 Posted April 4, 2021 (edited) Hi I want to finish my city game soon so I need help to make proximity chat with the "/calleveryone" command and the text right next to it to speak to everyone also another easy way to message someone is to /call {player} and you can stop chatting by /call end {player} and when someone calls you you can /call deny for denying it and /call accept for chatting with them easily Edited April 4, 2021 by EmptyRooms_
pixachuu Posted April 26, 2021 Posted April 26, 2021 I would really just impliment msgs and uuids. A call skript is very simple but im not too of a profesional so i may not be able to help you out, but use msgs and uuids to solve that.
Jockerlight Posted April 26, 2021 Posted April 26, 2021 command /call [<offlineplayer>] [<text>]: trigger: if player has permission “call.player”: send “&2You got called by %player% with the message: %arg 2%”
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now