So, recently, one of the players on my server built a clock connected to a dispenser that spawned villagers. Problem is, after attempting to relog, the server would load in only the entities, stall for a few seconds, then crash with "could not connect to local or fallback server." I have uninstalled all my plugins, tried Antiredstoneclock and EssentialsX as well as attempting to just kill all entities. problem is, the lag prevents commands from running. I have had my friend try and load in his area, which is too many chucks away to load the dispenser and he still cannot login. Main issue with reloading a save file is, is that the server save file is created each time I load in. I also have no previous backups. Is there any way to stop the spawning without completely resetting the world?
Question
baylord2000
So, recently, one of the players on my server built a clock connected to a dispenser that spawned villagers. Problem is, after attempting to relog, the server would load in only the entities, stall for a few seconds, then crash with "could not connect to local or fallback server." I have uninstalled all my plugins, tried Antiredstoneclock and EssentialsX as well as attempting to just kill all entities. problem is, the lag prevents commands from running. I have had my friend try and load in his area, which is too many chucks away to load the dispenser and he still cannot login. Main issue with reloading a save file is, is that the server save file is created each time I load in. I also have no previous backups. Is there any way to stop the spawning without completely resetting the world?
Link to comment
Share on other sites
1 answer to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now