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baylord2000

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  1. baylord2000

    Entity Lag

    So, recently, one of the players on my server built a clock connected to a dispenser that spawned villagers. Problem is, after attempting to relog, the server would load in only the entities, stall for a few seconds, then crash with "could not connect to local or fallback server." I have uninstalled all my plugins, tried Antiredstoneclock and EssentialsX as well as attempting to just kill all entities. problem is, the lag prevents commands from running. I have had my friend try and load in his area, which is too many chucks away to load the dispenser and he still cannot login. Main issue with reloading a save file is, is that the server save file is created each time I load in. I also have no previous backups. Is there any way to stop the spawning without completely resetting the world?
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