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make entities stop pathfinding towards player


JustMe003

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Hello there,

I want to create a skript, which will allow you to make a mob friendly. I tried a lot of things, including the vanilla /team command(s), but I can't make it work.

Is there a easy way to make a entity stop pathfinding towards the player? I know you check if the friendly mob is attacking the player (and cancel the event), but I don't want them to pathfind to the player, otherwise they will still group up around the player.

plugins installed:

  • skript
  • skrayfall
  • skquery
  • skellet
  • skbee
  • misk? (thinking of removing this plugin, I'm on my plugin limit :))
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You could use the on target event.

https://skripthub.net/docs/?id=1007

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