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Posts posted by Ramina__
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1 hour ago, Fohng said:
Whats The Permission
1. There is no permission.
2. Here is it with a permission added.
command /rules:
permission: Changeme!
trigger:
send "--------[RULES]------" to player
send "&c&l1. idk" to player
send "&c&l2. idk" to player
send "&c&l3. idk" to player
send "---------------------" to player3. Please don't necropost.
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22 hours ago, Jeffbezos said:
Can i have the skript i cnt downlaod it
1. Here is the file.
2. Please don't necropost Shop.txt
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On 11/30/2021 at 6:31 PM, Mrbizarre said:
I was gonna make a scoreboard and have karma as my currency how can i list how much karma i have? On the scoreboard?
(Im using skbee)
Set the line to whatever you want and the variable to show it would be %{karma::%loop-player%}% or {karma::%player%} depends if you are using a loop or an 'on join' thing
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1 minute ago, Ramina__ said:
#Set the cooldown variable e.g '{test.cool.%player's uuid%}' to now when they run the command correctly. I hope this helped!
options:
prefix: &8[&7Test&8]&7
permission: test.run
pm: Unknown command. Type ""/help"" for help!
#Permission message ^^
ct: 15 seconds
#Cooldown time ^^command /test [<text>]:
permission: {@permission}
permission message: {@p}
trigger:
set {_test.cool} to difference between {test.cool.%player's uuid%} and now
if {_test.cool} is less than {@ct}:
send "{@prefix} You need to wait &8'&b%difference between {test.cool} and {@ct}%&8' &7before using this command again!"
stop
if arg-1 = "...":
send "{@prefix} Hey, it worked!"
set {test.cool.%player's uuid%} to nowYou don't need all the options, I just put them there to show you how to configure it!
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3 hours ago, minecon099 said:
I need a more advanced one because I also work with arguments, so I need to apply the cooldown only if you make a command correctly and just ignore the cooldown when doing it wrong
#Set the cooldown variable e.g '{test.cool.%player's uuid%}' to now when they run the command correctly. I hope this helped!
options:
prefix: &8[&7Test&8]&7
permission: test.run
pm: Unknown command. Type ""/help"" for help!
#Permission message ^^
ct: 15 seconds
#Cooldown time ^^command /test [<text>]:
permission: {@permission}
permission message: {@p}
trigger:
set {_test.cool} to difference between {test.cool.%player's uuid%} and now
if {_test.cool} is less than {@ct}:
send "{@prefix} You need to wait &8'&b%difference between {test.cool} and {@ct}%&8' &7before using this command again!"
stop
if arg-1 = "...":
send "{@prefix} Hey, it worked!"
set {test.cool.%player's uuid%} to now -
44 minutes ago, BOXEY said:
you can also just use a command with a cooldown
EX
command /daily: cooldown: 1 minute #Change time cooldown message: You need to wait &l%remaining time% &rto use this command again! cooldown bypass: daily.nocooldown trigger: give diamond to player send "Enjoy!" to player
Oh I didn't know I could do that, thanks!
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24 minutes ago, kevindejonge2 said:
I made this Skript for a daily reward but it doesn't work anyone know how I can fix it?
command /dailyreward
trigger:
if {dr::} does not contain player:
add player to {dr::}
give diamond to player
send "Enjoy!" to player
else
send "you already claimed your daily reward"
command /resetdailyreward:
permission: op
permission message: &6No permission for that!
trigger:
set {dr::} to 0
send "daily rewards can be used again!" to player
every 86400 seconds
trigger:
set {dr::} to 0command /dailyreward:
trigger:
set {_dr} to difference between {dr.use.%player's uuid%} and now
if {_dr} is less than 86400 seconds:
send "&7&l[&e&lDELAY&7&l] &cYou have already claimed this reward! please wait &7'&3%difference between {_dr} and 86400 seconds%&7'&c before using this command again."
stop
else:
set {dr.use.%player's uuid%} to now
give diamond to player
send "Enjoy!" to player
send "you already claimed your daily reward"
command /resetdailyreward:
permission: op
permission message: &6No permission for that!
trigger:
clear {dr.use.%player's uuid%}
send "daily rewards can be used again!" to player
#Here!- 1
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16 minutes ago, kevindejonge2 said:
I made this Skript for a daily reward but it doesn't work anyone know how I can fix it?
command /dailyreward
trigger:
if {dr::} does not contain player:
add player to {dr::}
give diamond to player
send "Enjoy!" to player
else
send "you already claimed your daily reward"
command /resetdailyreward:
permission: op
permission message: &6No permission for that!
trigger:
set {dr::} to 0
send "daily rewards can be used again!" to player
every 86400 seconds
trigger:
set {dr::} to 0I can do this! Give me 10 minutes
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Fixed it!! Thank you
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6 minutes ago, snnwer said:
Okay
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1 hour ago, snnwer said:
cool
I don't need you to make me anything, but if you could help me make my skript work or let me know what addons I need for it to work!
Pastebin: https://pastebin.com/RZ88U2F8
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5 hours ago, CraftingHimself said:
and 2. now the combatlog doesnt work at all. with that skript u sent
I'm not sure if you need any addons but I don't know how to make the skript any differently sorry
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3 hours ago, CraftingHimself said:
I need help with fixing my combat log skript. If I throw a pearl and it lands, it triggers the combat log and puts me on an timer.
Is there any way to fix this?
This is my skript:
on damage: if attacker is a player: if victim is a player: set {combattag} to 1 send "&cYou have combat tagged &4%victim%!" to attacker send "&cYou have been combat tagged by &4%attacker%!" to victim wait 15 seconds set {combattag} to 0 send "&aYou are not in combat anymore!" to attacker send "&aYou are not in combat anymore!" to victim on projectile hit: if projectile is a ender pearl: wait 1 tick set {combattag} to 0 on quit: if {combattag} is 1: kill player broadcast "&4%player% &cTried combat logging!"
on damage: if attacker is a player: if victim is a player: if attacker is player: stop else: set {combattag} to 1 send "&cYou have combat tagged &4%victim%!" to attacker send "&cYou have been combat tagged by &4%attacker%!" to victim wait 15 seconds set {combattag} to 0 send "&aYou are not in combat anymore!" to attacker send "&aYou are not in combat anymore!" to victim on quit: if {combattag} is 1: kill player broadcast "&4%player% &cTried combat logging!"
I'm sure this will work! But if not Lmk
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6 minutes ago, Shadow_UTubes said:
So whenever I try to run a the code that is down below it says "Unknown command. Please use /help for help" (There is no error when I run the code though)
command /kitveiw:
trigger:
open virtual chest inventory with size 3 named "Kits" to player
format gui slot 10 of player with iron boots named "test" to run:
"/kit_Test"
command /kit_test:
trigger:
open virtual chest inventory with size 3 named "Test Veiw" to player
format gui slot 10 of player with iron boots named "Iron Boots"
format gui slot 15 of player with iron axe named "Iron Axe"Well, TuSke is broken in the new update and I'm pretty sure that is the reason. I'm not 100% sure and I apologise if it is not the issue!
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TuSke is broken so I'm trying out Skript-Gui but I'm not sure how to format a gui slot with it (I.E I don't know how to use it at all ) So if someone could tell me how I would be grateful!
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On 10/31/2021 at 8:14 AM, INTEL-9INER said:
new link please
Please don't necropost on a topic over 1 month inactive!
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On 10/30/2021 at 6:18 PM, Pryme said:
Kool, either way I'll use your script thx I'll also credit
Nooo, you don't need to credit me!
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On 11/4/2021 at 8:07 PM, Clayton1 said:
Question Can you make a gun skript for my server for like example on command /Tuxie:
/Tuxie list
/Tuxie help
/Tuxie Guns
/Tuxie Get "Gun Name"
could you add these guns: "BFG50" A Sniper that does 4 hearts of your health AK-47 has a clip of 30 bullets. and some other guns you think id like for example like a pistol to start with
I'm having a really bad time mentally and my life isn't going very well anymore I don't think I can get this done, sorry..
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13 minutes ago, nolando09 said:
Sure ill try
well I cant test this because skript on my server is completely fucked sooooooooooo here is this:
on death:
if victim is a player:
if attacker is a player:
drop sunflower of protection 1 named "&eCoin" at victim -
22 hours ago, Clayton1 said:
Sure ill try
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17 hours ago, GenericUsername said:
@nolando09can you let me know when you finish the Lifesteal skript~
Sorry, i'm just a bit caught up in the issues with my personal life and id rather not get into the details. It will be done soon I promise just not in 1-2 days. Sorry
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Here is a crate skript for crate servers or maybe a server with crates in it. Use it for whatever with no need to credit me I hope you like it! Pastebin: https://pastebin.com/3GJja6uj (The password is 1234)
Item Editor Skript With Name, Lore, and Disenchant
in Script Releases
Posted
1. Here is the code with /shiny;
command /ie <text> [<text>]:
aliases: /itemeditor
permission: itemeditor.sk
permission message: &cInsufficient Perms
trigger:
if arg 1 isn't set:
send "&aUsage: &b/rename &f<text>" to player
else:
if player's tool is air:
send "&bYou Need To Hold An Item To Rename!" to player
if arg-1 is "name":
set name of player's held item to colored arg 2
if arg-1 is "lore":
set lore of player's held item to colored arg 2
if arg-1 is "clearenchants":
disenchant player's tool
if arg-1 is "shine" or "shiny":
make player's held item shiny
2. Please don't necropost.