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Ezekia

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Posts posted by Ezekia

  1. 2 hours ago, Ruffen said:

    My first user name might be the worst xD
    Before you go looking for it no its not this account or any accounts I currently own.
    Hummmm enough pressure and hearts and I might embarrass myself and say it. >...>

    Let's guess... fhfdhbbefgyygudqwgbbshdbafd 

     

  2. I don't know how or why, but for some reason some users think I'm suddenly a Minehut Moderator so they can message me about griefers/havkers on their server. As much as I try to help them, I'm really confused. Why do people suddenly think I'm a Minehut mod? 

    The first time it happened was in the Minehut Mondays club. Someone reported hackers the their survival server. And the same thing happened today!

    I mean, sure, if Minehut wants to make me a Mod that's fine 

  3. 13 hours ago, SuperNoahHere said:

    wow that was a quick response, thanks! I will too, but this one is for non-skyblock only servers, i will make it so you do /is for help, /is create to make your island, /is del to delete it, and /is go to go to it. The only problem is that if it doesnt work when you reload it, then you have to fix it and manually make islands for those who joined before you fix it. Also, thats what /is create will do.

    Yea, actually working on a thing called BungeeHut, which will (in the future) allow you to seperate plugins pere mini server (really just some worlds that are logged as one thing). I think for now it'll only seperate plugins I script, but if you want to help then you can! :3

  4. 5 hours ago, SuperNoahHere said:

     

    I have a fixed version. This just has a creation and /is command, fixing the first 2 skripts.

    In this order, load them

    /is

    (is.ks)

    command /is:

      trigger:

        send "&fTeleporting to &6Island&f!" to player

        wait 5 ticks

        make console execute command "/mvtp %player% sb%player%"

        wait 1 ticks

        make console execute command "/tp %player% 0 64 1"

     

    Then theres the creation,

    skyblock.sk

    on join:

        if {Joins::*} does not contain player's uuid:

            add player's uuid to {Joins::*}

            set join message to "&6%player% &fjoined for the first time!"

            wait 5 ticks

            console command "/mv clone sbtemplate sb%player%"

            set {isname::%uuid of player%} to "sb"

            add %player% to {isname::%uuid of player%}

        else:

            console command "/world %player% sb%player%"

            console command "/mv load sb%player%"

     

    on quit:

        console command "/mv unload sb%player%"

     

    on death:

        wait 3 ticks

        teleport player to location(0, 64, 1, world("sb%player%"))

     

     

    This actually works! Needs multiverse, I suggest multiverse multi inventories, and voidworld generator. You need to make a world called "sbtemplate" and make your skyblock island where spawn is "0, 64, 1" or change all of those to your coord. 

    -SuperNoahHere

    Yep! I will be releasing the new version soon as well 😄

  5. 7 hours ago, Migqy said:

    If this was possible it would seem like a bit of a bad thing wouldn't you think? You could probably go about this using Vixio (discord skript addon) where one server sends messages to a channel where the other server detects that message and does something with it.

    Why and how could it be bad?

  6. I'm going to be running the first Minehut UHC server that runs on multiple servers. In the lobby I want it to announce when events will start (Like "Event A starts in 2 minutes!"). For example, five minutes before Event A starts, event a's server will send a message to the lobby server to tell it to send the announcement.

    Pretty sure this is possible with Skript, so if anyone could help that would be great 🙂

  7. 16 minutes ago, DeltaRays said:

    the whitelist method is better as I explained it above and you should replace the `on join` with "on connect" because otherwise it's going to send the join and quit messages.

    Also, instead of using 

    
     console command "/kick %player% This server is full!"

    you should use

    
    kick player due to "This server is full!"

     

    Okay. Thanks for the help!

  8. I can help you with that! I made a script that does exactly that! Use /playerslots <number> to set the player slots!

    1. command /playerslot <number>:
    2.   permission: op
    3.   aliases: slot, ps
    4.   trigger:
    5.     set {server::playerslots} to arg-1
    6.     play sound "entity.player.levelup" to player
    7.     message "&f "
    8.     message "&3Set the current player slots to &b%{server::playerslots}%&3!"
    9.     message "&f "
    10.  
    11. on join:
    12.   if number of online players is more than {server::playerslots}:
    13.     console command "/kick %player% This server is full!"

     

    • Thanks 1
  9. /spawn takes you to spawn, but only if you are in the lobby world. NPCs are gone (not deleted, unclickable) which is what I spent my time on. I've had this bug before, and it has always happened with Citizens and Essentials Spawn. I've stopped work on my minigame server because of this. I've had the bug with my servers for the entire time I've been on Minehut (2018+).

    This bug is such a huge problem for me that I am literally considering moving hosts or skripting Citizens.

  10. That's all I'm asking. I need /server for my upcoming UHC server (Which will have 3 servers, lobby, event-a and event-b). Without /server I can't do queue teleportation (Yes, you queue for events. It's so I don't get people spamming that I'm not allowing them in. First come first serve).

    Please add it, and if anyone is willing to help dev the server (it will hopefully be running on MH Unlimited, but maybe not) as I need to fully automate UHC so I don't have to do worldborder, PvP and starting. Thanks! Message on Discord (Ezekia#4431) if you're willing to help 😄

  11. Goes onto forums

    Ah yes, I do love an ad that follows you on your screen (a fixed element for you css nerds). Minehut gets money if you vote (I think). With the new server plans, if you vote for enough credits to get the first paid plan, they are getting money.

    So, in conclusion, it's either Minehut needs money in the current pandemic or they are just adding ads and plans. Who knows 😕

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