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Posts posted by Ezekia
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18 minutes ago, DeltaRays said:
Hey, have you tried contacting the author of the Bedwars plugin?
Nope, but I don't think that will help, as said above it only works for me, I helped someone set it up on their server and it was fine.
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This only happens for me. I figured that no one actually looks at topics in Help anymore, I'd post here.
I did /save-all. Yet when I restart, everything deletes itself. Bedwars deletes the arenas EVEN IF I do /bw save. Citizens deletes the NPCs but not their IDs.
No one else has this. Please help!
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Before the restart
After the restart
It was saved.
Citizens: NPC IDs are still here, NPCs aren't.
Essentials Spawn: You get 'error: null' if you don't use /spawn in the spawn's world.
One.
Whole.
Year.
And only I have got this bug.
Everyone else is fine.
Every
Time
I
Restart,
Everything
Deletes
Itself.
Help please, I am annoyed.
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On 6/26/2020 at 8:31 PM, Lykke said:
have the same problem
Look above. They can use /join <server> to join it.
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3 hours ago, PandaChan said:
No mode is original, every server is original.
It's very difficult to find new modes on Minehut, they usually don't get very popular.
Yyyyep. Not tryna advertise as I'm not giving the IP but my UHC server is original because it's the only running custom scripted UHC at the moment
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2 hours ago, TheRustySpud said:
Right now 1.16.1 is being tested on the dev server, currently we're waiting for plugins to be updated, as well as making sure that the build is stable. There's no ETA as when it will come out, but I can assure you it will probably be some time this week or next week.
Dev Server
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No, unless the server you are on allows it.
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2 hours ago, PandaChan said:
You can't, just look up how to create your own website.
Yeah, or use namelesshosting or whatever it is called. If you wanna make your own, I suggest theendlessweb.com and you should use Bootstrap to make the site look cool.
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Minehut isn't fully ready for 1.16, I think - also this shouldn't be in General.
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Skript. Pretty simple. I know you, and you remake servers. Remaking Minehut by any chance?
Basically, when the pkay does /create <name> it creates a world named that. ValkNet is basically a world hoster with plugins. Remember not to lag it out by making the server go offline (or unload using multiverse) when the pkayer leaves. You'll need a chat-per-world plugin, and a users-per-world one too.
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Whoops, if any mods see this can you change the category
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I made a simple playerscatter system. You will need fall damage turned off.
command /scatter: trigger: loop all players: set {_X} to random integer between 0 and 350 set {_Z} to random integer between 0 and 350 teleport loop-player to position {_X}, 200, {_Z} in world "world"
Hope you enjoy!
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On 6/17/2020 at 8:08 PM, KJPAKA said:
on command "/plugins": cancel event send "&cDisabled Command" on command "/pl": cancel event send "&cNice try still disabled" on command "/bukkit:pl": cancel event send "&cDisabled Command Still" on command "/bukkit:plugins": cancel event send "&cDisabled Command"
yyyyep
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Oops, did I say ban? Must have misspelled. I meant mute. Sorry for the inconvenience!
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I know, I know, most people say this. But I legitimately woke up a few hours ago and was talking in the lobby, watching YouTube etc. I've been muted for over-advertising, and that's fair, but this time I've been muted for Spam (6). Rounding the number, it was a 7 day mute starting 4 hours ago. It was 7AM. I was literally getting out of bed when it happened.
Also, can Minehut allow us to private message people when muted? I've lost 5 friends because I couldn't message back.
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As I said earlier, I'm making a UHC server. The server will have automatically starting events, and a specific timetable for them. So obviously if Minehut crashes that could mess up a, for example, wait loop in the script so instead of being at 9:00AM it is now on 9:23. I figured that if I used Unix time it would always be when I wanted to, crashing or not. I just want it to automatically find the times of the next day. How can I do that?
Example
# Example script, probably doesn't work set {_9AM} to the unix time of 9am today set {_12MD} to the unix time of 12pm today set {_5PM} to the unix time of 5pm today on unix time of {_9AM}: # Starts UHC, won't script here on unix time of {_12MD}: # Again, starts UHC on unix time of {_5PM}: # Guess what this does...
I'm not saying this works so please don't say obvious things.
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If you don't k iw already, my UHC server is upgrading to 2.0 - or, it has 24/7, completely automatic games. Most of this is planned out, but one of the two things I'm worried about is Skript related. Could I do something like the following?
execute the command "/worldborder set 25" in world "example"
This could be the same with gamerules and commands that only really work in certain worlds. Pretty sure you can do that with Skript, but I don't know how. If anyone could help that would be incredible!
DM me on Discord (Ezekia#4431) for my ideas of what 2.0 will be like -
Don't do it
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3 hours ago, Spiderlogical said:
I actually found this out when I was making a server, but having sort of a minigame that never ends as long as the server is online is a cool concept that I want to try and use.
Like, for example, Kill Row gamemode in Roblox Breaking Point (once you're up you fight until you die)?
Aight that's taken
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2 minutes ago, Ashley said:
Never tried it
Huh?! You haven't tried UHC?! Traitor!
It's just SMP with PvP after a certain amount of time, it ain't called Ultra HardCore for nothing!
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24 minutes ago, Ashley said:
I have played bedwars and it's acceptable.
UHC??
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Is it not going external because Minehut brings players?
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On 4/2/2020 at 2:53 PM, Swala_ said:
I believe this would go in Community Support. However, to answer your question, you need to link your MInecraft and Minehut Accounts prior to voting to recieve your credits. This can be done in Account Settings.
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Also, keep in mind, the credits may not be given to you immediately.
@YaYeet12 look above
It's been a year since I reported this bug, It hasn't been fixed.
in General
Posted
Bug is solved