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Pryzmm

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Posts posted by Pryzmm

  1. 5 minutes ago, elliasD said:

    I am trying to join the lobby, by the ip, I've tried everything. Cleaned the ip, switched the data from one disk to another, gotten into the game files. Everyting. Can someone please help me? When I try to join it first sits on ''connecting to server'' then after a few seconds (maybe 10-20) it says ''Failed to connect to the server, server connectiong timed out; no more information''

    What is happening and how do i fix it?

    Please help me I've been trapped like this for months..

    Does this apply to other servers that aren't related to Minehut?
    And to make sure, you're using the IP minehut.com or something similar?

  2. 56 minutes ago, Kronav said:

    My Server works when i change the server to 1.20.6 but it doesn't when i change it back to 1.20.4.

    its likely then that your worlds/plugins get corrupted when you downgrade then 

  3. 8 hours ago, Coding_Guy said:

    The data on my server can't save, no matter how hard I try. No variables are local. It's all meant to be saved. This server worked well a few weeks ago, but now since I upgraded my server plan, variables could not be saved. And I realized that everytime I close the server, skript seemed to have problems saving it's data (see attached image). So what I'm asking is, is there a skript save command? For me to maunaly (or in skript) to run that's saves all the variables? Thanks.image.thumb.png.952b77319571ee43e9e14eb2b8c9c64e.png

    I've had similiar issues before with many different problems causing it, try to check these things

    - Is your server out of storage?
       - You can check this in the "Stats" section of your Minehut panel
    - Could your script config file be corrupted?
    - If you're using HolographicDisplays, are there any holograms in invalid worlds?

    I'm able to provide more help if you provided log files and a plugin list

  4. 16 hours ago, Cooyboy9188 said:

    i am trying to make a instant break block skript but it cant understand condition on a if and it want it on a few blocks that states there on the skript. can any one help me fix it 

    on block damage:
        if player has permission "depp":
            if player is in region "build"
                 if block is "oak planks, oak slab, honey, oak fence, soul sand, glass pane, slime, trapdoor, packed ice, chain, brewing stand, candle, end rod, ladder, stone brick wall":
                    cancel event
                    set event-block to air

    - Skript cannot compare blocktypes with text
    - It should be 'honey block' instead of just 'honey' when describing the block
    - Region syntax isn't my best

    on block damage:
        if player has permission "depp":
            if "%region at player%" contains "build": # I don't use region syntax so this is the best I can do
                if event-block is oak planks, oak slab, honey block, oak fence, soul sand, glass pane, slime, trapdoor, packed ice, chain, brewing stand, candle, end rod, ladder or stone brick wall:
                    cancel event
                    set event-block to air

     

  5. 1 hour ago, Abogen said:

    Everything worked perfectly but it still didn't give me the key. Ill try and explain it a bit better. So I have a plugin Creates plus reloaded and I have created a Daily crate that you can open every 24 hours. and this command to give yourself a custom key to that crate /crate key Daily (Username) 1. The key can only be using on the daily crate, it is a custom item not a regular item in Minecraft (some sort of enchanted tripwire hook). So I need a script that can give me that crate key.

     

     execute console command "crates key give %player% daily 1" this script doesn't work but everything else in the code works for example, this code still works send "&aHere is your daily key.So there is only something wrong with the execute console command part of the script. Here is a link to the crates plus reloaded plugin with a list of all the commands https://www.spigotmc.org/resources/cratesplus-reloaded.95122/.

     

    Hopefully this explains it a bit more, as I am still at a loss for how this works.

     

    then its likely that the plugin itself is having issues, try something like this then:

     

    command /setdailykey:
    	permission: op
    	trigger:
    		set {DailyKey} to player's held item
    		send "&eSet key!"
    
    command /daily:
    	cooldown: 1 day
    	trigger:
    		give player {DailyKey}


    First give yourself the key, then use the command /setdailykey while holding that key

  6. 21 minutes ago, AbogenBoofHeadJr said:

    it just says theres an error in this line of code  execute console command "/crate key daily %player% 1"

    I ran your code through a parser, and it doesn't seem to give off any errors.
    I've redone your code a bit so try to use this

     

    command /daily:
        cooldown: 1 day
        trigger:
            make console execute command "crate key daily %player% 1"
            send "You have redeemed your Daily Crate Key%nL%Go to the Crate to redeem your Daily reward"

     

  7. 4 minutes ago, Kronav said:

    It still won't start after removing the old worldedit and installing fawe, and deleting and adding back the default world config file. What am i supposed to do?

    send your entire log files, this time follow the instructions to the letter:

    - go to minehut.com and login
    - select your server and click file manager
    - open the logs folder
    - click the empty check mark box by the latest.log file
    - click the download button at the bottom
    - attach the latest.log file in a message

    image.png.b4f1363df96d5509948c0bcdb8a52ac5.png

  8. 20 minutes ago, Kronav said:

    Right-Clicking the latest log file is not working, so should i go into the log file, ctrl + a (select all) and then ctrl + c (copy to clipboard)?

    If so, https://pastebin.com/8x8XGwPq

     

    Here's what I am seeing in your logs file:

    [23:12:32] [Server thread/ERROR]: [Configurations] Loading a newer configuration than is supported (31 > 30)! You may have to backup & delete the world defaults config file to start the server.


    Follow those instructions; I also saw errors with your WorldEdit, you should try to either update it, switch to FAWE, or remove it

  9. 19 hours ago, Minechild003 said:

    when will new update for minehut be out

     

     

    if you're referring to 1.21 servers, PaperMC still needs to create a stable version to be implemented

  10. 4 hours ago, ErikFelik said:

    So I got a mh server's ip from a discord server but it doesn't show up in recently viewed servers? Also, is there a way that I can do /join instead? What do I type, do I have to ask the owners or can I find it out some way on my own

    you can type /join <server name>
    i.e. if the IP is Exploratory.minehut.gg, you would do /join Exploratory

  11. On 6/16/2024 at 5:01 PM, RealSplosh said:

    I have a server on another provider, and it runs extremely badly, and I wanna transfer it over to minehut. Is that possible?

    I changed your question so it doesnt state another server provider;
    That being said, if your server provider allows you to download your server, you can go through Minehut's file manager and upload a .zip of your server

    1.21

    On 6/13/2024 at 11:00 AM, kubathenugget said:

    when will minehut support 1.21 as my friends play on bedrock and they cannot downgrade their version of minecraft

    Once both ViaVersion and PaperMC create a stable version of 1.21, Minehut will roll out 1.21 servers

  12. On 6/12/2024 at 12:35 AM, Penguin_Cutey said:

    If Some can fix this it would help a lot! 🙂

    Broken Freeze.sk 794 B · 0 downloads

    You didn't exactly specify what's wrong in the skript, but I've gone ahead and changed a couple things in it anyway

     

    command /freeze <player>:
        aliases: /ss
        permission: op
        permission message: No permission
        usage: &c/freeze <Player> | /ss <Player>
        trigger:
            if {ss::%arg-1's UUID%} ? 0 = 0: # the '?' means 'otherwise'; if the variable on the left is not set, it uses the value on the right
                set {ss::%arg-1's UUID%} to 1
                send "&4(!) You Are Frozen! Do &4&lNOT Log Out" to arg-1
            else:
                clear {ss::%arg-1's UUID%} # to save on variable space, clear the variable instead
                send "&4(!) You Are Now Unfrozen! You Can Now Log Out" to arg-1
    
    on player move:
        if {ss::%player's UUID%} = 1:
            cancel event
            send action bar "&4(!) You Are Frozen! Do &4&lNOT Log Out" to player

     

  13. On 6/12/2024 at 11:26 PM, mhnn said:

    I need help with auto compressors with vouchers using skript this is my code without voucher

    on mine:
        if player has 1 of brown dye named "&6Wood AutoCompressors":
            set {_a} to amount of oak log in player's inventory
            if {_a} >= 32:
                set {_b} to round({_a} / 32)
                loop {_b} times:
                    player has 32 oak log
                    remove 32 oak log from player
                    give 1 spruce log to player

    What exactly is the problem here?
    Anyways, I've gone ahead and redone your code a bit; It's untested but it should work

     

    on mine:
        if player has 1 of brown dye named "&6Wood AutoCompressors":
            while amount of oak log in player's inventory >= 32:
                remove 32 oak logs from player's inventory
                add 1 spruce log to player's inventory

     

  14. On 6/12/2024 at 6:04 PM, TheMikal said:

    on right click:
        if name of player's tool is "&6&l&oDasherr": 
            push player forwards at speed 1

    on right click:
       if name of player's tool is "&6&l&oDasherr":
          set {cooldown.%player's uuid%} to 5 seconds

    on right click:
        if name of player's tool is "&6&l&oDasherr":
            if {cooldown.%player's uuid%} > 0:
                send action bar "&cYou are on cooldown for %{cooldown.%player's uuid%}%&c more seconds." to player
                cancel event

     

    the cooldown messages show up above hot bar but it still allows me to keep dashing forward.

    i would use the unix timestamp expression, i.e.:
     

    set {_var} to unix timestamp of 5 seconds from now
    
    if {_var} < unix timestamp of now:

     

  15. Please make sure that you aren't responding to posts that haven't been responded to in over a month. Thanks!

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