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Posts posted by colorblindcolin
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Of extremely high quality, I can definitely state that this is one of the better Skripts out there.
Very likely to attract players with the wondrous aesthetics of the menus and lag-free experience.
I hope you continue the good work and attempt more types of Skripts with quality similar to this!
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18 minutes ago, The_red_exx8670 said:
When I try to add bedrock.minehut.com i don't know the name to add it. Can someone tell me
Connect with the port 19132 and the IP bedrock.minehut.com
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That does look quite interesting, I can't lie
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No worries, happy to help!
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Firstly, I recommend remaking most portions of the Skript if possible. This format is extremely inefficient and will most likely cause substantial lag.
Second, you can set a block by doing:
on right click on <block>: if the player's balance is greater than <amount>: set block at location of event-block to <new block> send action bar "&aYou've upgraded your generator at &2%location of event-block%&a!" to player subtract <amount> from the player's balance else: send action bar "&cYou do not have enough money to do this!" to player
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1 hour ago, Uzuruto said:
Hey, I'm planning to buy Vip Rank, does it give you more credits when u vote with Vip rank? like, when im default i get 25 credits per vote. What if i'm a Vip, how many credits do i get when i vote?
You will still receive 25 credits for voting each day, no matter what rank you have.
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I get banned
in Help
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Is it just me who's slightly confused
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Awesome, glad it got worked out
(By the way even if it wasn't glitched that's fine, we all make mistakes haha)
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37 minutes ago, cuddlytrap said:
I would like to change the item transfer speed of hoppers. I searched up online and most pages said theres an option in spigot.yml for that. I looked in my dashboard and i didnt have access to spigot.yml. Are there any other ways that i can change the hopper speed or a way that i can get into spigot.yml?
3 ways that I'm aware of
1. Some plugins have this feature, but I wouldn't rely on Minehut to have one because there are other ways to change it.
2. The randomTickSpeed gamerule does affect this, not the best way but it does work
3. Although the best way is the spigot.yml folder, (Don't quote me on this, I'm not exactly sure) there is a hopper section in the bukkit.yml where you may be able to disable the cooldown when it's full (Therefore meaning they won't be constantly full)
Note I haven't done this in ages so some of the information may be incorrect or worthless
Good luck!
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23 minutes ago, corbyngillard said:
im really cpnfused, does anypne know how many credits/money per month the daily plan is
The plan costs credits daily (40 to be exact) meaning you simply have to multiply 40 by the amount of days in the given month. A standard month has about 30 days, so 30 x 40 = 1,200 credits per month (Slighty less than double that of the MH20 plan.)
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24 minutes ago, FNR said:
I didn't add anything new i just turned my server on and every build was gone on the entire server.
Minehut's been having some issues (rollbacks and some weird resets) unfortunately. Not sure what you can do about it at the moment; create a support ticket if necessary.
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20 minutes ago, 4Site said:
I started a server for my friends and I, and we had a lot of progress. Some of us were on earlier today, but I just went on, and all our building progress was gone, with the exception of the first half hour of the server being launched for the first time. I still have my inventory from when I was last on, but all our buildings are gone. I've backed up the last save, but that didn't help.
Minehut's been having startup issues and along with that comes some rollbacks unfortunately.
Not sure if you can do anything about it at the moment, you can create a support ticket if necessary but you may simply have to make it through without some of the progress.
Tragic but I suggest either being patient or trying to deal with it in some other way.
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5 hours ago, KoroSens said:
command /apply: trigger: send "Apply here: (replace this with your link)"
While that would work, it might be better to use Skript to insert a clickable link.
Saves a lot of hassle; especially if the link is large.
command /apply: trigger: send formatted "&aApply by clicking <link:https://yourlink.com>&9&l&nHERE<reset>&a!" to player
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Just now, Ben87 said:
I'm not new I just haven't posted in 2 years but thank you still, very kind of you!
Haha my bad, welcome back
Glad to have ya either way
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15 minutes ago, UnderDogLuna77 said:
Yes, but EssentialsX may be too complicated for some people and people can just start with Gamemode Switcher.
You don't have to change or utilize anything else in Essentials, if you need to switch gamemodes you can simply restrict yourself to the gamemode commands.
I like your idea and support your development but I just don't think it's worth it
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4 hours ago, Futiax_TV said:
Looks like a really inactive plugin unfortunately.
Last updated in 2015, might still work as it's a simple plugin but would have horrible support.
Also, stuff like this is really easy to achieve in Skript and can be done through about 3 minutes of googling.
Sorry if this wasn't the answer you were looking for but I doubt it'd get added
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2 hours ago, Ben87 said:
Hello! I am a 15 year old boy who likes to play games like CS:GO and Minecraft. One of my favorite topics in school is Math and Science because they teach me loads about the world. I also like to read books and spend time with my family members, for example, my bigger brother and I spend lots of time watching films and movies together.
That's about it.
Welcome to the forums!
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2 things if you don't mind my opinion
1. A new parkour requires work from the builders and isn't necessary
2. Hacks are prominent, far too many of them to be able to give out rewards for flyhacking
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34 minutes ago, WhineyMonkey10123 said:
Hello! How can I remove the default Player Has Joined The Game/Player Has Left The Game Messages?
There are a couple of ways.
Firstly, there are plugins that let you alter this (ex. ChatManager)
You could also use Skript to customize them
Either way should work, if you need more help make sure to ask
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4 minutes ago, SicaTi said:
So I've had this problem for a few days now. No matter what I do, I cannot change the difficulty in the nether. I've asked my op'd friends to change it, I tried using the dashboard commands or changing it in dashboard settings, nope. Nothing works. I noticed a few other people have the same issue but I haven't seen it solved so... anyone has any idea what's going on?
I'd like to add I was able to do it a month back easily with in-game commands. I don't know what happened.
Do you have the plugin Multiverse-Core installed?
If this is the case, from my understanding Multiverse overwrites the default difficulties.
You can alter the Multiverse world difficulty by going to your file manager:
plugins > multiverse > worlds > scroll to the desired world and look for difficulty
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28 minutes ago, SanJJ1 said:
You can access the majority of server properties in the settings tab of your panel. Not sure if it's there, but worth a glance.
Why was /server removed
in Off Topic
Posted
I'm not 100% certain as to why it was removed, but it was removed a decent amount of time ago if I'm remembering correctly. With Multiverse, I recommend linking the worlds with either the correct names or I'm pretty sure Multiverse Nether Portals allows world linking.