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setspawn config not working


HamsterOfficial

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############################
#SetSpawn plugin by iJ0hny.#
#Version: 4.8              #
#Make sure to leave your   #
#thoughts on a review.     #
############################

#The message that a player receives when they execute a command but have no permission for it
No-Permission-Message: '&0[&0&lWay&f&lToo&0&lBoxed&0]&r: &4You are not permitted to do this!'

#The message that a player receives when he is teleported at the spawn.
Spawn-Message:
  Enabled: true
  Message: '&0[&0&lWay&f&lToo&0&lBoxed&0]&r: &fWelcome to the spawn!'

#The message that a player receives when he executes /spawn command.
Teleport-Message:
  Enabled: true
  #The message below will stop showing for people with spawn.bypass permission.
  Disabled-for-Bypass: true
  Message: '&0[&0&lWay&f&lToo&0&lBoxed&0]&r: &fTeleporting to the spawn...'

#Cooldown for /spawn command.
#Delay is in SECONDS! If you want 1 minute ie. type 60 etc.
#%del% can be used to get the delay remaining for player to use /spawn again.
Cooldown-For-Spawn-Cmd:15
  Enabled: true
  Enabled-Message: true
  Message: '&0[&0&lWay&f&lToo&0&lBoxed&0]&r: &fWait %del% more seconds before using /spawn again!'
  Delay: 3

#The message that a player receives when he moves during a teleport cooldown.
Cancel-On-Move:
  Enabled: true
  Enabled-Message: true
  Message: '&0[&0&lWay&f&lToo&0&lBoxed&0]&r: &4Teleportation cancelled!'

#The effect that is set off when player arrives at the spawn location.
Spawn-Effect:
  Enabled: true
  Effect-Name: ENDER_SIGNAL

#The sound that is played when player arrives at the spawn location.
Spawn-Sound:
  Enabled: true
  Sound-Name: ENTITY_ENDER_PEARL_THROW

Void-To-Spawn:
  Enabled: true
  Enabled-Message: true
  Message: '&0[&0&lWay&f&lToo&0&lBoxed&0]&r: &fTeleported to spawn from void.'

#Teleport players to spawn with /spawn %targetname%.
#Sender is the one teleporting the target to spawn.
#Target is the one being teleported to the spawn.
#%targetname% can be used in the message-sender (nowhere else) to get the target's in-game name.
#%sendername% can be used in the message-target (nowhere else) to get the sender's in-game name.
Force-Spawn:
  Enabled-message-target: true
  Message-target: '&0[&0&lWay&f&lToo&0&lBoxed&0]&r: &4You have been teleported to the spawn by &4&l%sendername%'
  Enabled-message-sender: true
  Message-sender: '&0[&0&lWay&f&lToo&0&lBoxed&0]&r: &fYou have teleported &4%targetname% &fto the spawn!'
  Player-Not-Online-Message: '&0[&0&lWay&f&lToo&0&lBoxed&0]&r: &fThat player is not online!'

#The amount of seconds when a player executes /spawn util they teleport to it.
Cooldown: 3

#Messages that admin receives.
Set-Spawn-Message: '&0[&fSetSpawn&0]&r: &eYou have set the spawn!'
Set-First-Join-Spawn-Message: '&0[&fSetSpawn&0]&r: &eYou have set the first join spawn!'
No-Spawn-Message: '&0[&fSetSpawn&0]&r: &cThere has no spawn been set yet!'
Reload-Message: '&0[&fSetSpawn&0]&r: &2Config Reloaded!'

#Teleport player to spawn on their join.
On-Join-Spawn: true
#Telport player to the first join spawn on their first join on the server.
On-First-Join-Spawn: true
#Teleport player to the spawn on respawn.
Respawn-At-Spawn: true
#Ignore bed-spawn on player respawn [teleport to spawn if the option above (Respawn-At-Spawn) is true].
Override-Bedspawn-On-Respawn: true

 

On 4/27/2024 at 2:28 PM, Mwuhh said:

Can you please copy and paste your config here? 

 

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Config looks alright too me. If you havent already, maybe try installing LPC. LPC allows for more use of colors in chat.  Make sure you have also restarted the server, and also reloaded config as well!

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