Narratrr Posted May 11, 2023 Share Posted May 11, 2023 every 5 seconds in "world1": if {mob1count} is less than 90: spawn zombie at location at {location1} apply potion of absorption of tier 30 to last spawned zombie for 1000000 seconds apply potion of strength of tier 1 to last spawned zombie for 1000000 seconds apply potion of speed of tier 1 to last spawned zombie for 1000000 seconds apply potion of glowing of tier 1 to last spawned zombie for 5 seconds add 1 to {mob1count} command /setmobspawn [<text>] [<integer>]: permission: op trigger: if player's world = "world1": set {world1%arg-1%spawn%arg-2%} to location of player send "&fworld 1, %arg-1%&f's spawn %arg-2%" send "%{world1%arg-1%spawn%arg-2%}%" to player no errors. mobs just dont seem to be spawning... my plugins: IGN: LastMC Discord: LastXD#7171 Rank: PRO Join date: Monday - December - 23rd - 2019 Link to comment Share on other sites More sharing options...
RatOnMars Posted June 3, 2023 Share Posted June 3, 2023 every 5 seconds in "world1": if {mob1count} is less than 90: spawn zombie at {location1} apply potion of absorption of tier 30 to last spawned zombie for 1000000 seconds apply potion of strength of tier 1 to last spawned zombie for 1000000 seconds apply potion of speed of tier 1 to last spawned zombie for 1000000 seconds apply potion of glowing of tier 1 to last spawned zombie for 5 seconds add 1 to {mob1count} Idk if this works but it might Link to comment Share on other sites More sharing options...
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