ReaperKraken Posted November 19, 2021 Share Posted November 19, 2021 This reloads with no errors but doesnt work There is something wrong with the gui, the generator itshelf works and /theme works if i use it manually. on right click on coarse dirt: cancel event open chest inventory with 3 rows named "&aGenerator Theme" to player wait 3 ticks format slot 10 of player with grass block named "&aOverworld" with lore "&bClick here to set generator theme to &aOverworld&b!" to close then run "/theme %player% 1" format slot 11 of player with end stone named "&dEnd" with lore "&bClick here to set generator theme to &dEnd&b!" to close then run "/theme %player% 2" format slot 12 of player with netherrack named "&cNether" with lore "&bClick here to set generator theme to &cNether&b!" to close then run "/theme %player% 3" format slot 13 of player with prismarine block named "&9Ocean" with lore "&bClick here to set generator theme to &9Ocean&b!" to close then run "/theme %player% 4" format slot 14 of player with sand named "&eDesert" with lore "&bClick here to set generator theme to &eDesert&b!" to close then run "/theme %player% 5" format slot 15 of player with stone named "&7Caves" with lore "&bClick here to set generator theme to &7Caves&b!" to close then run "/theme %player% 6" format slot 16 of player with deepslate named "&8Deep Caves" with lore "&bClick here to set generator theme to &8Deep Caves&b!" to close then run "/theme %player% 7" command /theme [<player>] [<integer>]: permission: op trigger: if arg-2 is 1: set {theme.%block above targeted block of arg-1%} to 1 else if arg-2 is 2: set {theme.%block above targeted block of arg-1%} to 2 else if arg-2 is 3: set {theme.%block above targeted block of arg-1%} to 3 else if arg-2 is 4: set {theme.%block above targeted block of arg-1%} to 4 else if arg-2 is 5: set {theme.%block above targeted block of arg-1%} to 5 else if arg-2 is 6: set {theme.%block above targeted block of arg-1%} to 6 else if arg-2 is 7: set {theme.%block above targeted block of arg-1%} to 7 on break: if block under event-block is coarse dirt: if {theme.%event-block%} isn't set: set {theme.%event-block%} to 1 set event-block to oak log else if {theme.%event-block%} is 1: set {-r} to (random integer between 1 and 6) if {-r} is 1: set event-block to oak log else if {-r} is 2: set event-block to cobblestone else if {-r} is 3: set event-block to iron ore else if {-r} is 4: set event-block to hay block else if {-r} is 5: set event-block to melon block else if {-r} is 6: set event-block to glass else if {theme.%event-block%} is 2: set {-r} to (random integer between 1 and 5) if {-r} is 1: set event-block to end stone else if {-r} is 2: set event-block to purpur block else if {-r} is 3: set event-block to end stone bricks else if {-r} is 4: set event-block to obsidian else if {-r} is 5: set event-block to iron bars else if {theme.%event-block%} is 3: set {-r} to (random integer between 1 and 9) if {-r} is 1: set event-block to netherrack else if {-r} is 2: set event-block to magma block else if {-r} is 3: set event-block to ancient debris else if {-r} is 4: set event-block to glowstone else if {-r} is 5: set event-block to nether quartz ore else if {-r} is 6: set event-block to nether gold ore else if {-r} is 7: set event-block to blackstone else if {-r} is 8: set event-block to crimson stem else if {-r} is 9: set event-block to warped stem else if {-r} is 10: set event-block to basalt else if {theme.%event-block%} is 4: set {-r} to (random integer between 1 and 8) if {-r} is 1: set event-block to tube coral block else if {-r} is 2: set event-block to horn coral block else if {-r} is 3: set event-block to fire coral block else if {-r} is 4: set event-block to brain coral block else if {-r} is 5: set event-block to bubble coral block else if {-r} is 6: set event-block to dark prismarine else if {-r} is 7: set event-block to prismarine else if {-r} is 8: set event-block to prismarine bricks else if {theme.%event-block%} is 5: set {-r} to (random integer between 1 and 8) if {-r} is 1: set event-block to sand else if {-r} is 2: set event-block to sandstone else if {-r} is 3: set event-block to cactus else if {-r} is 4: set event-block to dead bush else if {-r} is 5: set event-block to chiseled sandstone else if {-r} is 6: set event-block to cut sandstone else if {-r} is 7: set event-block to smooth sandstone else if {-r} is 8: set event-block to short grass else if {theme.%event-block%} is 6: set {-r} to (random integer between 1 and 8) if {-r} is 1: set event-block to any ore else if {-r} is 2: set event-block to stone else if {-r} is 3: set event-block to stone else if {-r} is 4: set event-block to cobblestone else if {-r} is 5: set event-block to coal ore else if {-r} is 6: set event-block to granite else if {-r} is 7: set event-block to diorite else if {-r} is 8: set event-block to andesite else if {theme.%event-block%} is 7: set {-r} to (random integer between 1 and 9) if {-r} is 1: set event-block to any deepslate ore else if {-r} is 2: set event-block to tuff else if {-r} is 3: set event-block to deepslate else if {-r} is 4: set event-block to cobbled deepslate else if {-r} is 5: set event-block to deepslate coal ore else if {-r} is 6: set event-block to amethyst block else if {-r} is 7: set event-block to moss block else if {-r} is 8: set event-block to calcite else if {-r} is 9: set event-block to smooth basalt else if {-r} is 10: set event-block to dripstone block Link to comment Share on other sites More sharing options...
Hashed_Ice Posted November 19, 2021 Share Posted November 19, 2021 (edited) just stop using TuSKe or any other Addon's gui. Use vanilla's one Then you can fix it is easy to use, search it online Edited November 19, 2021 by Hashed_Ice Link to comment Share on other sites More sharing options...
Pryzmm Posted November 20, 2021 Share Posted November 20, 2021 On 11/19/2021 at 10:23 AM, Hashed_Ice said: just stop using TuSKe or any other Addon's gui. Use vanilla's one Then you can fix it is easy to use, search it online or skript-gui Owner of Lifestealed, Labs, Encore, UNOfficially and Observed OG [VIP] 12/26/20 - 10/27/2021 OG [PRO] 12/27/21 - 11/18/2022 OG [LEGEND] 11/18/2022 - 3/14/2023 [DEFAULT] 3/14/2023 - 5/8/2024 [MOD] 5/8/2024 - Present Link to comment Share on other sites More sharing options...
ReaperKraken Posted November 22, 2021 Author Share Posted November 22, 2021 how Link to comment Share on other sites More sharing options...
ButterflyBullets Posted November 22, 2021 Share Posted November 22, 2021 On 11/20/2021 at 2:13 PM, AgentGamerPro said: or skript-gui even skript-gui isnt working that well, vanillas is a lot better ----------------------- Skript - 8 months Minecraft - 8 years No Bitches? ----------------------- Link to comment Share on other sites More sharing options...
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