ButterflyBullets Posted November 12, 2021 Share Posted November 12, 2021 (edited) I made a manhunt skript # Manhunt command /hunter [<player>]: trigger: give arg-1 compass named "&e&lPlayer &6&lTracker" send "&aYou are now a &chunter&a! The game will start momentarily" to arg-1 set {Hfreeze::%uuid of player%} to true command /runner [<player>]: trigger: set {Target} to arg-1 send "&7You are now a runner, the hunters can track you! The game will start momentarily" to arg-1 set {Rfreeze::%uuid of player%} to true command /start: trigger: set {Rfreeze::%uuid of player%} to false broadcast "The game has started, &6&l%{Target}% &rnow has &a&l10 &rseconds to gather materials before the hunters are released" wait 10 seconds set {Hfreeze::%uuid of player%} to false broadcast "&7The hunters have been released, and are chasing &6&l%{Target}%" wait 1 tick heal all players feed all players broadcast "All players have been replenished and ready for the chase!" on right click: player's held item is compass named "&e&lPlayer &6&lTracker" {Target} is in "world" send "&aYou are now tracking &6&l%{Target}%" to player loop all players: set the loop-player's compass target to location of {Target} on right click: player's held item is compass named "&e&lPlayer &6&lTracker" {Target} is in "world_nether" send "Unable to track the target, &6&l%{Target}% &ris in the &lNether!" to player on right click: player's held item is compass named "&e&lPlayer &6&lTracker" {Target} is in "world_the_end" send "&7Unable to track the target, &6&l%{Target}% &ris in &lThe End!" to player On any movement: {Hfreeze::%uuid of player%} is true {Rfreeze::%uuid of player%} is true send "&6You need to wait until the game starts before you can move!" cancel event wait 1 second EDIT: made the runner freeze until the game starts too Edited November 12, 2021 by ButterflyBullets 1 1 ----------------------- Skript - 8 months Minecraft - 8 years             No Bitches? ----------------------- Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now