NotKaizo Posted June 7, 2021 Share Posted June 7, 2021 options: prefix: &7&l[&c&lHive&e&lMinez&7&l] on tps change: if tps is lower than 19: set {fixing.tps} to true if {fixing.tps} = true: if tps is higher than 19: set {fixing.tps} to false broadcast "{@prefix}&a Tps is now stable!" on break: if {fixing.tps} = true: cancel event send "{@prefix}&c Currently fixing the tps! Please be patient." So, I am trying to make a skript where if the tps is below 19, it prevents player from mining as someone might be crashing it. I can't seem to get this working as I can't find an event that will work to replace on tps change: event. If anyone could help out that will be great! Owner of play.hiveminez.net ⊱------------------------------⊰ Joined Minehut on 1/28/2021 (Same day I got Minecraft) [VIP] - 3/14/2021 [LEGEND] - 5/27/2021 ⊱------------------------------⊰ Discord - NotKaizo#0001 In-game name - iKaizo_ If you need any help, feel free to contact me. Link to comment Share on other sites More sharing options...
pnguin Posted June 7, 2021 Share Posted June 7, 2021 26 minutes ago, NotKaizo31 said: options: prefix: &7&l[&c&lHive&e&lMinez&7&l] on tps change: if tps is lower than 19: set {fixing.tps} to true if {fixing.tps} = true: if tps is higher than 19: set {fixing.tps} to false broadcast "{@prefix}&a Tps is now stable!" on break: if {fixing.tps} = true: cancel event send "{@prefix}&c Currently fixing the tps! Please be patient." So, I am trying to make a skript where if the tps is below 19, it prevents player from mining as someone might be crashing it. I can't seem to get this working as I can't find an event that will work to replace on tps change: event. If anyone could help out that will be great! "on tps change:" is not a thing. I recommend doing every 5 seconds: or something and then the rest of the code I used to play Minehut I guess? Yeah, I still watch the forums for some reason. (15/5/2023) Link to comment Share on other sites More sharing options...
NotKaizo Posted June 7, 2021 Author Share Posted June 7, 2021 18 minutes ago, pizzaschut said: "on tps change:" is not a thing. I recommend doing every 5 seconds: or something and then the rest of the code Do I just change on tps change event to every 5 seconds? Or do I need to change some of the code too Owner of play.hiveminez.net ⊱------------------------------⊰ Joined Minehut on 1/28/2021 (Same day I got Minecraft) [VIP] - 3/14/2021 [LEGEND] - 5/27/2021 ⊱------------------------------⊰ Discord - NotKaizo#0001 In-game name - iKaizo_ If you need any help, feel free to contact me. Link to comment Share on other sites More sharing options...
nemonle Posted June 7, 2021 Share Posted June 7, 2021 (edited) options: main_color: &f second_color: &7 prefix: &f» &7 every 3 seconds: tps from the last minute <= 19: set {tps} to true if {tps} is not set else: delete {tps} on spawn: event-entity != player #just to make sure {tps} is true cancel event didn't test but should give general idea Edited June 7, 2021 by tuberkens Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now