AgentGamerPro Posted May 29, 2021 Share Posted May 29, 2021 if {Collection::%{_p}%} does not contain "Default": add "Default" to {Collection::%{_p}%} send "%{Collection::%{_p}%}%" to {_p} send "&a&lYou discovered a new pet! &2Check your collection!" to {_p} (This is in a function event) No matter what, RIGHT AFTER i add "Default" to the variable, it sends "<none>" to the player, meaning it wasn't added. 1 Lifestealed | Minecraft Servers [VIP] 12/26/20 - 10/27/2021[PRO] 12/27/21 - Present Link to comment Share on other sites More sharing options...
rosathorn Posted May 29, 2021 Share Posted May 29, 2021 maybe try set {Collection::%{_p}%} to "Default" As far as I know.. You don't do list variables this way. I was taught to do it like this: {Collection::%player%::*} 1 RosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRosaRi code, animate, develop, UI design, learn, and adapt, as well as make servers, of courseJoined Minehut sometime in 2014VIP sometime in 2018Legend in January 2021Helper on 4/11/2021♥ (Retired) on 5/17/2021 Link to comment Share on other sites More sharing options...
AgentGamerPro Posted May 29, 2021 Author Share Posted May 29, 2021 48 minutes ago, rosathorn said: maybe try set {Collection::%{_p}%} to "Default" As far as I know.. You don't do list variables this way. I was taught to do it like this: {Collection::%player%::*} ah thanks, im dumb Lifestealed | Minecraft Servers [VIP] 12/26/20 - 10/27/2021[PRO] 12/27/21 - Present Link to comment Share on other sites More sharing options...
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