amit865 Posted September 20, 2020 Share Posted September 20, 2020 (edited) on death: attacker is a player victim is a player give attacker 1 player head Edited September 20, 2020 by amit865 Link to comment Share on other sites More sharing options...
notminehut Posted September 20, 2020 Share Posted September 20, 2020 I havn't tested this but try: on death: attacker is a player victim is a player set {_head} to ("%victim%" parsed as offline player)'s skull give attacker {_head} Founder - Minehut.xyz The leading Minehut support website. We aim to provide top quality tutorials, provide answers to top questions, and help in any way we can. Our site is community driven, and we will continue to make it better and better. Support | 28/08/20 -13/09/20 Senior Support | 13/09/20 - 19/10/20 Link to comment Share on other sites More sharing options...
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