MQXO Posted June 28, 2020 Share Posted June 28, 2020 command /smsg <player> <text>: aliases: /smsg usage: &8[&b&lSodexMsg&8] &3/smsg <player> <text> trigger: if arg-1 and player are equal: send "&8[&3&lSodexMessaging&8] &c You can't send messages to youself, silly!" to player else: send "&8[&3&lSodexMessaging&8] &f%player% messaged you: %arg-2%" to arg-1 Ok so basically I just want to know what i need to insert in "if arg-1 and player are equal" for equal because whatever i try doesn't work so thats pretty much all i need Link to comment Share on other sites More sharing options...
Ofus Posted June 29, 2020 Share Posted June 29, 2020 command /smsg [<offline player>] [<text>]: trigger: if arg-2 is set: if arg-1 is online: if arg-1 != player: send "(To %arg-1%) %arg-2%" to player send "(From %player%) %arg-2%" to arg-2 else: send "&cYou can not send a message to yourself!" else: send "&cThat player is offline!" else: send "&cFormat: /smsg <player> <message>" something like this should work Link to comment Share on other sites More sharing options...
MQXO Posted August 1, 2020 Author Share Posted August 1, 2020 (edited) yeah surprisingly i got back into skript and figured it out, my current skript as it stands is: the "else if execute is console:" bit is because when sending messages from console the sender would appear as "none" but that solved it on load: send "&8[&3&lSodexMessaging&8] &7Successfully loaded." to all players command /smsg <player> <text>: aliases: /sodexmsg usage: &8[&b&lSodexMessaging&8] &3/smsg <player> <text> trigger: if arg-1 = player: send "&8[&3&lSodexMessaging&8] &c You can't send messages to youself, silly!" to player else if executor is console: send "&8[&3&lSodexMessaging&8] &bConsole &3>> &b%arg-2%" to arg-1 else: send "&8[&3&lSodexMessaging&8] &b%player% &3>> &b%arg-2%" to arg-1 Edited August 1, 2020 by MQXO Link to comment Share on other sites More sharing options...
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