Jump to content

S1LENT_EG

Member
  • Posts

    18
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by S1LENT_EG

  1. [06:42:02 ERROR]: #!#! 
    [06:42:02 ERROR]: #!#! [Skript] Severe Error:
    [06:42:02 ERROR]: #!#! 
    [06:42:02 ERROR]: #!#! Something went horribly wrong with Skript.
    [06:42:02 ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either.
    [06:42:02 ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons).
    [06:42:02 ERROR]: #!#! Here is full list of them:
    [06:42:02 ERROR]: #!#! skRayFall v1.9.25 (https://sk.rayfall.net/) SkBee v1.11.2 (https://github.com/ShaneBeee/SkBee) SkQuery v4.1.4 
    [06:42:02 ERROR]: #!#! We could not identify which of those are specially related, so this might also be Skript issue.
    [06:42:02 ERROR]: #!#! You should try disabling those plugins one by one, trying to find which one causes it.
    [06:42:02 ERROR]: #!#! If the error doesn't disappear even after disabling all listed plugins, it is probably Skript issue.
    [06:42:02 ERROR]: #!#! In that case, you will be given instruction on how should you report it.
    [06:42:02 ERROR]: #!#! On the other hand, if the error disappears when disabling some plugin, report it to author of that plugin.
    [06:42:02 ERROR]: #!#! Only if the author tells you to do so, report it to Skript's issue tracker.
    [06:42:02 ERROR]: #!#! 
    [06:42:02 ERROR]: #!#! Stack trace:
    [06:42:02 ERROR]: #!#! java.lang.IllegalArgumentException: Score 'Rank >> MOD ' is longer than the limit of 40 characters
    [06:42:02 ERROR]: #!#!     at org.apache.commons.lang.Validate.isTrue(Validate.java:136)
    [06:42:02 ERROR]: #!#!     at org.bukkit.craftbukkit.v1_17_R1.scoreboard.CraftObjective.getScore(CraftObjective.java:135)
    [06:42:02 ERROR]: #!#!     at skRayFall.jar//net.rayfall.eyesniper2.skrayfall.scoreboard.EffSetScore.execute(EffSetScore.java:63)
    [06:42:02 ERROR]: #!#!     at Skript.jar//ch.njol.skript.lang.Effect.run(Effect.java:51)
    [06:42:02 ERROR]: #!#!     at Skript.jar//ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:60)
    [06:42:02 ERROR]: #!#!     at Skript.jar//ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:88)
    [06:42:02 ERROR]: #!#!     at Skript.jar//ch.njol.skript.lang.Trigger.execute(Trigger.java:56)
    [06:42:02 ERROR]: #!#!     at Skript.jar//ch.njol.skript.events.EvtPeriodical.execute(EvtPeriodical.java:94)
    [06:42:02 ERROR]: #!#!     at Skript.jar//ch.njol.skript.events.EvtPeriodical$1.run(EvtPeriodical.java:108)
    [06:42:02 ERROR]: #!#!     at org.bukkit.craftbukkit.v1_17_R1.scheduler.CraftTask.run(CraftTask.java:101)
    [06:42:02 ERROR]: #!#!     at org.bukkit.craftbukkit.v1_17_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:483)
    [06:42:02 ERROR]: #!#!     at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:1567)
    [06:42:02 ERROR]: #!#!     at net.minecraft.server.dedicated.DedicatedServer.b(DedicatedServer.java:490)
    [06:42:02 ERROR]: #!#!     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:1483)
    [06:42:02 ERROR]: #!#!     at net.minecraft.server.MinecraftServer.x(MinecraftServer.java:1282)
    [06:42:02 ERROR]: #!#!     at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:319)
    [06:42:02 ERROR]: #!#!     at java.base/java.lang.Thread.run(Thread.java:831)
    [06:42:02 ERROR]: #!#! 
    [06:42:02 ERROR]: #!#! Version Information:
    [06:42:02 ERROR]: #!#!   Skript: 2.6 (latest)
    [06:42:02 ERROR]: #!#!     Flavor: skriptlang-github
    [06:42:02 ERROR]: #!#!     Date: 17:20:35.482878100
    [06:42:02 ERROR]: #!#!   Bukkit: 1.17.1-R0.1-SNAPSHOT
    [06:42:02 ERROR]: #!#!   Minecraft: 1.17.1
    [06:42:02 ERROR]: #!#!   Java: 16.0.2 (OpenJDK 64-Bit Server VM 16.0.2+7)
    [06:42:02 ERROR]: #!#!   OS: Linux amd64 5.11.0-38-generic
    [06:42:02 ERROR]: #!#! 
    [06:42:02 ERROR]: #!#! Server platform: Paper
    [06:42:02 ERROR]: #!#! 
    [06:42:02 ERROR]: #!#! Current node: null
    [06:42:02 ERROR]: #!#! Current item: null
    [06:42:02 ERROR]: #!#! Current trigger: every 5 second (every 5 seconds) (scores.sk, line 7)
    [06:42:02 ERROR]: #!#! 
    [06:42:02 ERROR]: #!#! Thread: Server thread
    [06:42:02 ERROR]: #!#! 
    [06:42:02 ERROR]: #!#! Language: english
    [06:42:02 ERROR]: #!#! Link parse mode: DISABLED
    [06:42:02 ERROR]: #!#! 
    [06:42:02 ERROR]: #!#! End of Error.
    [06:42:02 ERROR]: #!#! 
    [06:42:07 ERROR]: #!#! 
    [06:42:07 ERROR]: #!#! [Skript] Severe Error:
    [06:42:07 ERROR]: #!#! 
    [06:42:07 ERROR]: #!#! Something went horribly wrong with Skript.
    [06:42:07 ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either.
    [06:42:07 ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons).
    [06:42:07 ERROR]: #!#! Here is full list of them:
    [06:42:07 ERROR]: #!#! skRayFall v1.9.25 (https://sk.rayfall.net/) SkBee v1.11.2 (https://github.com/ShaneBeee/SkBee) SkQuery v4.1.4 
    [06:42:07 ERROR]: #!#! We could not identify which of those are specially related, so this might also be Skript issue.
    [06:42:07 ERROR]: #!#! You should try disabling those plugins one by one, trying to find which one causes it.
    [06:42:07 ERROR]: #!#! If the error doesn't disappear even after disabling all listed plugins, it is probably Skript issue.
    [06:42:07 ERROR]: #!#! In that case, you will be given instruction on how should you report it.
    [06:42:07 ERROR]: #!#! On the other hand, if the error disappears when disabling some plugin, report it to author of that plugin.
    [06:42:07 ERROR]: #!#! Only if the author tells you to do so, report it to Skript's issue tracker.
    [06:42:07 ERROR]: #!#! 
    [06:42:07 ERROR]: #!#! Stack trace:
    [06:42:07 ERROR]: #!#! java.lang.IllegalArgumentException: Score 'Rank >> MOD ' is longer than the limit of 40 characters
    [06:42:07 ERROR]: #!#!     at org.apache.commons.lang.Validate.isTrue(Validate.java:136)
    [06:42:07 ERROR]: #!#!     at org.bukkit.craftbukkit.v1_17_R1.scoreboard.CraftObjective.getScore(CraftObjective.java:135)
    [06:42:07 ERROR]: #!#!     at skRayFall.jar//net.rayfall.eyesniper2.skrayfall.scoreboard.EffSetScore.execute(EffSetScore.java:63)
    [06:42:07 ERROR]: #!#!     at Skript.jar//ch.njol.skript.lang.Effect.run(Effect.java:51)
    [06:42:07 ERROR]: #!#!     at Skript.jar//ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:60)
    [06:42:07 ERROR]: #!#!     at Skript.jar//ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:88)
    [06:42:07 ERROR]: #!#!     at Skript.jar//ch.njol.skript.lang.Trigger.execute(Trigger.java:56)
    [06:42:07 ERROR]: #!#!     at Skript.jar//ch.njol.skript.events.EvtPeriodical.execute(EvtPeriodical.java:94)
    [06:42:07 ERROR]: #!#!     at Skript.jar//ch.njol.skript.events.EvtPeriodical$1.run(EvtPeriodical.java:108)
    [06:42:07 ERROR]: #!#!     at org.bukkit.craftbukkit.v1_17_R1.scheduler.CraftTask.run(CraftTask.java:101)
    [06:42:07 ERROR]: #!#!     at org.bukkit.craftbukkit.v1_17_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:483)
    [06:42:07 ERROR]: #!#!     at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:1567)
    [06:42:07 ERROR]: #!#!     at net.minecraft.server.dedicated.DedicatedServer.b(DedicatedServer.java:490)
    [06:42:07 ERROR]: #!#!     at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:1483)
    [06:42:07 ERROR]: #!#!     at net.minecraft.server.MinecraftServer.x(MinecraftServer.java:1282)
    [06:42:07 ERROR]: #!#!     at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:319)
    [06:42:07 ERROR]: #!#!     at java.base/java.lang.Thread.run(Thread.java:831)
    [06:42:07 ERROR]: #!#! 
    [06:42:07 ERROR]: #!#! Version Information:
    [06:42:07 ERROR]: #!#!   Skript: 2.6 (latest)
    [06:42:07 ERROR]: #!#!     Flavor: skriptlang-github
    [06:42:07 ERROR]: #!#!     Date: 17:20:35.482878100
    [06:42:07 ERROR]: #!#!   Bukkit: 1.17.1-R0.1-SNAPSHOT
    [06:42:07 ERROR]: #!#!   Minecraft: 1.17.1
    [06:42:07 ERROR]: #!#!   Java: 16.0.2 (OpenJDK 64-Bit Server VM 16.0.2+7)
    [06:42:07 ERROR]: #!#!   OS: Linux amd64 5.11.0-38-generic
    [06:42:07 ERROR]: #!#! 
    [06:42:07 ERROR]: #!#! Server platform: Paper
    [06:42:07 ERROR]: #!#! 
    [06:42:07 ERROR]: #!#! Current node: null
    [06:42:07 ERROR]: #!#! Current item: null
    [06:42:07 ERROR]: #!#! Current trigger: every 5 second (every 5 seconds) (scores.sk, line 7)
    [06:42:07 ERROR]: #!#! 
    [06:42:07 ERROR]: #!#! Thread: Server thread
    [06:42:07 ERROR]: #!#! 
    [06:42:07 ERROR]: #!#! Language: english
    [06:42:07 ERROR]: #!#! Link parse mode: DISABLED
    [06:42:07 ERROR]: #!#! 
    [06:42:07 ERROR]: #!#! End of Error.
  2. how do i set a block through 2 cords

    command /map [<text>]:
        trigger:
            set block at location -387, 4, -461 to -355, 4, -448 in world "city2" to grass block
     

  3. #-=-=-=-=-=-=-=-=-=-=-
    #   Skript Made By:
    #     S1LENT_EG
    #-=-=-=-=-=-=-=-=-=-=-

    every 15 seconds:
        loop all players:
            if {_grant} is true:
                give loop-player a random element of all items
                
    command /randomitem [<text>]:
        permission: randomitem.player
        trigger:
            if arg-1 is "on":
                set {_grant} to true
                send "&fRandom item generator is now &aOn" to player
            if arg-1 is "off":
                set {_grant} to false
                send "&fRandom item generator is now &cOFF" to player

     


    Commands:

    /randomitem ON

    /randomitem OFF


    This skript has a ON/OFF

    Hope this helps!

     

    Edited just now by __S1LENT__
    • Thanks 1
    • Haha 1
  4. #-=-=-=-=-=-=-=-=-=-=-
    #   Skript Made By:
    #     S1LENT_EG
    #-=-=-=-=-=-=-=-=-=-=-

    every 5 seconds:
        loop all players:
            if {_grant} is true:
                give loop-player a random element of all items
                
    command /randomitem [<text>]:
        permission: randomitem.player
        trigger:
            if arg-1 is "on":
                set {_grant} to true
                send "&fRandom item generator is now &aOn" to player
            if arg-1 is "off":
                set {_grant} to false
                send "&fRandom item generator is now &cOFF" to player

     


    Commands:

    /randomitem ON

    /randomitem OFF


    Hope this helps!

  5. #-=-=-=-=-=-=-=-=-=-=-
    #   Skript Made By:
    #     S1LENT_EG
    #-=-=-=-=-=-=-=-=-=-=-

    on join:
        wait 1 ticks
        execute console command "/effect give %player% minecraft:resistance 10 5 true"
        set {%player%.pvp} to false
        
    on respawn:
        wait 1 ticks
        execute console command "/effect give %player% minecraft:resistance 10 5 true"
        set {%player%.pvp} to false
        
    on damage:
        if {%attacker%.pvp} is false:
            remove resistance from attacker
            set {%attacker%.pvp} to true

     

     

     

     

    Hope this helps! (fixed)

    • Thanks 1
  6.  

     

    #-=-=-=-=-=-=-=-=-=-=

    #   Skript Made By:
    #     S1LENT_EG
    #-=-=-=-=-=-=-=-=-=-=-

     

    command /chatcolorset [<text>]:
        trigger:
            if arg-1 is "red":
                set {%player%.chatcolor} to "&4"
                send "&aCongrats &fyour chat color is now &4RED" to player
            if arg-1 is "light-red":
                set {%player%.chatcolor} to "&c"
                send "&aCongrats &fyour chat color is now &cLIGHT-RED" to player
            if arg-1 is "blue":
                set {%player%.chatcolor} to "&1"
                send "&aCongrats &fyour chat color is now &1BLUE" to player
            if arg-1 is "light-blue":
                set {%player%.chatcolor} to "&b"
                send "&aCongrats &fyour chat color is now &bLIGHT-BLUE" to player
            if arg-1 is "green":
                set {%player%.chatcolor} to "&2"
                send "&aCongrats &fyour chat color is now &2GREEN" to player
            if arg-1 is "light-green":
                set {%player%.chatcolor} to "&a"
                send "&aCongrats &fyour chat color is now &aLIGHT-GREEN" to player
            if arg-1 is "purple":
                set {%player%.chatcolor} to "&5"
                send "&aCongrats &fyour chat color is now &5PURPLE" to player
            if arg-1 is "light-purple":
                set {%player%.chatcolor} to "&d"
                send "&aCongrats &fyour chat color is now &dLIGHT-PURPLE" to player
            if arg-1 is "white":
                set {%player%.chatcolor} to "&f"
                send "&aCongrats &fyour chat color is now &fWHITE" to player

    command /chatcolor:
        trigger:
            wait 1 tick
            open chest with 1 row named "&c&lCHAT&b&lCOLOR&e&l+" to player
            
            format slot 0 of player with red stained glass pane named "&4&lRED" to close then run [execute player command "/chatcolorset red"]
            format slot 1 of player with blue stained glass pane named "&1&lBLUE" to close then run [execute player command "/chatcolorset blue"]
            format slot 2 of player with green stained glass pane named "&2&lGREEN" to close then run [execute player command "/chatcolorset green"]
            format slot 3 of player with purple stained glass pane named "&5&lPURPLE" to close then run [execute player command "/chatcolorset purple"]
            format slot 5 of player with purple stained glass pane named "&d&lLIGHT-PURPLE" to close then run [execute player command "/chatcolorset light-purple"]
            format slot 6 of player with green stained glass pane named "&a&lLIGHT-GREEN" to close then run [execute player command "/chatcolorset light-green"]
            format slot 7 of player with light blue stained glass pane named "&b&lLIGHT-BLUE" to close then run [execute player command "/chatcolorset red"]
            format slot 8 of player with red stained glass pane named "&c&lLIGHT-RED" to close then run [execute player command "/chatcolorset light-red"]
            format slot 4 of player with barrier named "&8   <<&7DARK &fLIGHT&8>>" with lore "&4<!>CLICK TO RESET<!>" to close then run [execute player command "/chatcolorset white"]
                
    on chat:
        if {%player%.chatcolor} is not set:
            set {%player%.chatcolor} to "&f"
        set the chat format to "%player's prefix% &f%player% &8>> %{%player%.chatcolor}%%message%"
        

    • Thanks 1
  7. i cant get this skript to work the block wont replace anything i can do to fix it?

    on break:
        if event-block is cobblestone:
            set {_cobble} to a random number between 1 and 5
            if {_cobble} = 1:
                set event-block to cobblestone
            if {_cobble} = 2:
                set event-block to iron ore
            if {_cobble} = 3:
                set event-block to coal ore
            if {_cobble} = 4:
                set event-block to diamond ore
            if {_cobble} = 5:
                set event-block to emerald ore

×
×
  • Create New...