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Everything posted by S1LENT_EG
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Custom player level (variable) as suffix in TAB and above player?
S1LENT_EG replied to S1LENT_EG's topic in Discussion
When I look at the docs all i can find are events nothing that shows me how to set a placeholder after an event happens. -
its for an auto compressor skript i have the entire compressor its self working and it gives a head but using a console command and i don't want it to use a console command bc when players leave a join the heads in there inventory glitch and wont work in the shops or stack with new ones they receive.
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[06:42:02 ERROR]: #!#! [06:42:02 ERROR]: #!#! [Skript] Severe Error: [06:42:02 ERROR]: #!#! [06:42:02 ERROR]: #!#! Something went horribly wrong with Skript. [06:42:02 ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either. [06:42:02 ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons). [06:42:02 ERROR]: #!#! Here is full list of them: [06:42:02 ERROR]: #!#! skRayFall v1.9.25 (https://sk.rayfall.net/) SkBee v1.11.2 (https://github.com/ShaneBeee/SkBee) SkQuery v4.1.4 [06:42:02 ERROR]: #!#! We could not identify which of those are specially related, so this might also be Skript issue. [06:42:02 ERROR]: #!#! You should try disabling those plugins one by one, trying to find which one causes it. [06:42:02 ERROR]: #!#! If the error doesn't disappear even after disabling all listed plugins, it is probably Skript issue. [06:42:02 ERROR]: #!#! In that case, you will be given instruction on how should you report it. [06:42:02 ERROR]: #!#! On the other hand, if the error disappears when disabling some plugin, report it to author of that plugin. [06:42:02 ERROR]: #!#! Only if the author tells you to do so, report it to Skript's issue tracker. [06:42:02 ERROR]: #!#! [06:42:02 ERROR]: #!#! Stack trace: [06:42:02 ERROR]: #!#! java.lang.IllegalArgumentException: Score 'Rank >> MOD ' is longer than the limit of 40 characters [06:42:02 ERROR]: #!#! at org.apache.commons.lang.Validate.isTrue(Validate.java:136) [06:42:02 ERROR]: #!#! at org.bukkit.craftbukkit.v1_17_R1.scoreboard.CraftObjective.getScore(CraftObjective.java:135) [06:42:02 ERROR]: #!#! at skRayFall.jar//net.rayfall.eyesniper2.skrayfall.scoreboard.EffSetScore.execute(EffSetScore.java:63) [06:42:02 ERROR]: #!#! at Skript.jar//ch.njol.skript.lang.Effect.run(Effect.java:51) [06:42:02 ERROR]: #!#! at Skript.jar//ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:60) [06:42:02 ERROR]: #!#! at Skript.jar//ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:88) [06:42:02 ERROR]: #!#! at Skript.jar//ch.njol.skript.lang.Trigger.execute(Trigger.java:56) [06:42:02 ERROR]: #!#! at Skript.jar//ch.njol.skript.events.EvtPeriodical.execute(EvtPeriodical.java:94) [06:42:02 ERROR]: #!#! at Skript.jar//ch.njol.skript.events.EvtPeriodical$1.run(EvtPeriodical.java:108) [06:42:02 ERROR]: #!#! at org.bukkit.craftbukkit.v1_17_R1.scheduler.CraftTask.run(CraftTask.java:101) [06:42:02 ERROR]: #!#! at org.bukkit.craftbukkit.v1_17_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:483) [06:42:02 ERROR]: #!#! at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:1567) [06:42:02 ERROR]: #!#! at net.minecraft.server.dedicated.DedicatedServer.b(DedicatedServer.java:490) [06:42:02 ERROR]: #!#! at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:1483) [06:42:02 ERROR]: #!#! at net.minecraft.server.MinecraftServer.x(MinecraftServer.java:1282) [06:42:02 ERROR]: #!#! at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:319) [06:42:02 ERROR]: #!#! at java.base/java.lang.Thread.run(Thread.java:831) [06:42:02 ERROR]: #!#! [06:42:02 ERROR]: #!#! Version Information: [06:42:02 ERROR]: #!#! Skript: 2.6 (latest) [06:42:02 ERROR]: #!#! Flavor: skriptlang-github [06:42:02 ERROR]: #!#! Date: 17:20:35.482878100 [06:42:02 ERROR]: #!#! Bukkit: 1.17.1-R0.1-SNAPSHOT [06:42:02 ERROR]: #!#! Minecraft: 1.17.1 [06:42:02 ERROR]: #!#! Java: 16.0.2 (OpenJDK 64-Bit Server VM 16.0.2+7) [06:42:02 ERROR]: #!#! OS: Linux amd64 5.11.0-38-generic [06:42:02 ERROR]: #!#! [06:42:02 ERROR]: #!#! Server platform: Paper [06:42:02 ERROR]: #!#! [06:42:02 ERROR]: #!#! Current node: null [06:42:02 ERROR]: #!#! Current item: null [06:42:02 ERROR]: #!#! Current trigger: every 5 second (every 5 seconds) (scores.sk, line 7) [06:42:02 ERROR]: #!#! [06:42:02 ERROR]: #!#! Thread: Server thread [06:42:02 ERROR]: #!#! [06:42:02 ERROR]: #!#! Language: english [06:42:02 ERROR]: #!#! Link parse mode: DISABLED [06:42:02 ERROR]: #!#! [06:42:02 ERROR]: #!#! End of Error. [06:42:02 ERROR]: #!#! [06:42:07 ERROR]: #!#! [06:42:07 ERROR]: #!#! [Skript] Severe Error: [06:42:07 ERROR]: #!#! [06:42:07 ERROR]: #!#! Something went horribly wrong with Skript. [06:42:07 ERROR]: #!#! This issue is NOT your fault! You probably can't fix it yourself, either. [06:42:07 ERROR]: #!#! It looks like you are using some plugin(s) that alter how Skript works (addons). [06:42:07 ERROR]: #!#! Here is full list of them: [06:42:07 ERROR]: #!#! skRayFall v1.9.25 (https://sk.rayfall.net/) SkBee v1.11.2 (https://github.com/ShaneBeee/SkBee) SkQuery v4.1.4 [06:42:07 ERROR]: #!#! We could not identify which of those are specially related, so this might also be Skript issue. [06:42:07 ERROR]: #!#! You should try disabling those plugins one by one, trying to find which one causes it. [06:42:07 ERROR]: #!#! If the error doesn't disappear even after disabling all listed plugins, it is probably Skript issue. [06:42:07 ERROR]: #!#! In that case, you will be given instruction on how should you report it. [06:42:07 ERROR]: #!#! On the other hand, if the error disappears when disabling some plugin, report it to author of that plugin. [06:42:07 ERROR]: #!#! Only if the author tells you to do so, report it to Skript's issue tracker. [06:42:07 ERROR]: #!#! [06:42:07 ERROR]: #!#! Stack trace: [06:42:07 ERROR]: #!#! java.lang.IllegalArgumentException: Score 'Rank >> MOD ' is longer than the limit of 40 characters [06:42:07 ERROR]: #!#! at org.apache.commons.lang.Validate.isTrue(Validate.java:136) [06:42:07 ERROR]: #!#! at org.bukkit.craftbukkit.v1_17_R1.scoreboard.CraftObjective.getScore(CraftObjective.java:135) [06:42:07 ERROR]: #!#! at skRayFall.jar//net.rayfall.eyesniper2.skrayfall.scoreboard.EffSetScore.execute(EffSetScore.java:63) [06:42:07 ERROR]: #!#! at Skript.jar//ch.njol.skript.lang.Effect.run(Effect.java:51) [06:42:07 ERROR]: #!#! at Skript.jar//ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:60) [06:42:07 ERROR]: #!#! at Skript.jar//ch.njol.skript.lang.TriggerItem.walk(TriggerItem.java:88) [06:42:07 ERROR]: #!#! at Skript.jar//ch.njol.skript.lang.Trigger.execute(Trigger.java:56) [06:42:07 ERROR]: #!#! at Skript.jar//ch.njol.skript.events.EvtPeriodical.execute(EvtPeriodical.java:94) [06:42:07 ERROR]: #!#! at Skript.jar//ch.njol.skript.events.EvtPeriodical$1.run(EvtPeriodical.java:108) [06:42:07 ERROR]: #!#! at org.bukkit.craftbukkit.v1_17_R1.scheduler.CraftTask.run(CraftTask.java:101) [06:42:07 ERROR]: #!#! at org.bukkit.craftbukkit.v1_17_R1.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:483) [06:42:07 ERROR]: #!#! at net.minecraft.server.MinecraftServer.b(MinecraftServer.java:1567) [06:42:07 ERROR]: #!#! at net.minecraft.server.dedicated.DedicatedServer.b(DedicatedServer.java:490) [06:42:07 ERROR]: #!#! at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:1483) [06:42:07 ERROR]: #!#! at net.minecraft.server.MinecraftServer.x(MinecraftServer.java:1282) [06:42:07 ERROR]: #!#! at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:319) [06:42:07 ERROR]: #!#! at java.base/java.lang.Thread.run(Thread.java:831) [06:42:07 ERROR]: #!#! [06:42:07 ERROR]: #!#! Version Information: [06:42:07 ERROR]: #!#! Skript: 2.6 (latest) [06:42:07 ERROR]: #!#! Flavor: skriptlang-github [06:42:07 ERROR]: #!#! Date: 17:20:35.482878100 [06:42:07 ERROR]: #!#! Bukkit: 1.17.1-R0.1-SNAPSHOT [06:42:07 ERROR]: #!#! Minecraft: 1.17.1 [06:42:07 ERROR]: #!#! Java: 16.0.2 (OpenJDK 64-Bit Server VM 16.0.2+7) [06:42:07 ERROR]: #!#! OS: Linux amd64 5.11.0-38-generic [06:42:07 ERROR]: #!#! [06:42:07 ERROR]: #!#! Server platform: Paper [06:42:07 ERROR]: #!#! [06:42:07 ERROR]: #!#! Current node: null [06:42:07 ERROR]: #!#! Current item: null [06:42:07 ERROR]: #!#! Current trigger: every 5 second (every 5 seconds) (scores.sk, line 7) [06:42:07 ERROR]: #!#! [06:42:07 ERROR]: #!#! Thread: Server thread [06:42:07 ERROR]: #!#! [06:42:07 ERROR]: #!#! Language: english [06:42:07 ERROR]: #!#! Link parse mode: DISABLED [06:42:07 ERROR]: #!#! [06:42:07 ERROR]: #!#! End of Error.
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use "integer" not "number"
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Explain more pls
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use "integer" not "number"
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how do i set a block through 2 cords command /map [<text>]: trigger: set block at location -387, 4, -461 to -355, 4, -448 in world "city2" to grass block
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Give me any skript idea you have!
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Member 4 Posted just now #-=-=-=-=-=-=-=-=-=-=- # Skript Made By: # S1LENT_EG #-=-=-=-=-=-=-=-=-=-=- every 15 seconds: loop all players: if {_grant} is true: give loop-player a random element of all items command /randomitem [<text>]: permission: randomitem.player trigger: if arg-1 is "on": set {_grant} to true send "&fRandom item generator is now &aOn" to player if arg-1 is "off": set {_grant} to false send "&fRandom item generator is now &cOFF" to player Commands: /randomitem ON /randomitem OFF This skript has a ON/OFF Hope this helps! Edited just now by __S1LENT__
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#-=-=-=-=-=-=-=-=-=-=- # Skript Made By: # S1LENT_EG #-=-=-=-=-=-=-=-=-=-=- every 5 seconds: loop all players: if {_grant} is true: give loop-player a random element of all items command /randomitem [<text>]: permission: randomitem.player trigger: if arg-1 is "on": set {_grant} to true send "&fRandom item generator is now &aOn" to player if arg-1 is "off": set {_grant} to false send "&fRandom item generator is now &cOFF" to player Commands: /randomitem ON /randomitem OFF Hope this helps!
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#-=-=-=-=-=-=-=-=-=-=- # Skript Made By: # S1LENT_EG #-=-=-=-=-=-=-=-=-=-=- on join: wait 1 ticks execute console command "/effect give %player% minecraft:resistance 10 5 true" set {%player%.pvp} to false on respawn: wait 1 ticks execute console command "/effect give %player% minecraft:resistance 10 5 true" set {%player%.pvp} to false on damage: if {%attacker%.pvp} is false: remove resistance from attacker set {%attacker%.pvp} to true Hope this helps! (fixed)
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#-=-=-=-=-=-=-=-=-=-= # Skript Made By: # S1LENT_EG #-=-=-=-=-=-=-=-=-=-=- command /chatcolorset [<text>]: trigger: if arg-1 is "red": set {%player%.chatcolor} to "&4" send "&aCongrats &fyour chat color is now &4RED" to player if arg-1 is "light-red": set {%player%.chatcolor} to "&c" send "&aCongrats &fyour chat color is now &cLIGHT-RED" to player if arg-1 is "blue": set {%player%.chatcolor} to "&1" send "&aCongrats &fyour chat color is now &1BLUE" to player if arg-1 is "light-blue": set {%player%.chatcolor} to "&b" send "&aCongrats &fyour chat color is now &bLIGHT-BLUE" to player if arg-1 is "green": set {%player%.chatcolor} to "&2" send "&aCongrats &fyour chat color is now &2GREEN" to player if arg-1 is "light-green": set {%player%.chatcolor} to "&a" send "&aCongrats &fyour chat color is now &aLIGHT-GREEN" to player if arg-1 is "purple": set {%player%.chatcolor} to "&5" send "&aCongrats &fyour chat color is now &5PURPLE" to player if arg-1 is "light-purple": set {%player%.chatcolor} to "&d" send "&aCongrats &fyour chat color is now &dLIGHT-PURPLE" to player if arg-1 is "white": set {%player%.chatcolor} to "&f" send "&aCongrats &fyour chat color is now &fWHITE" to player command /chatcolor: trigger: wait 1 tick open chest with 1 row named "&c&lCHAT&b&lCOLOR&e&l+" to player format slot 0 of player with red stained glass pane named "&4&lRED" to close then run [execute player command "/chatcolorset red"] format slot 1 of player with blue stained glass pane named "&1&lBLUE" to close then run [execute player command "/chatcolorset blue"] format slot 2 of player with green stained glass pane named "&2&lGREEN" to close then run [execute player command "/chatcolorset green"] format slot 3 of player with purple stained glass pane named "&5&lPURPLE" to close then run [execute player command "/chatcolorset purple"] format slot 5 of player with purple stained glass pane named "&d&lLIGHT-PURPLE" to close then run [execute player command "/chatcolorset light-purple"] format slot 6 of player with green stained glass pane named "&a&lLIGHT-GREEN" to close then run [execute player command "/chatcolorset light-green"] format slot 7 of player with light blue stained glass pane named "&b&lLIGHT-BLUE" to close then run [execute player command "/chatcolorset red"] format slot 8 of player with red stained glass pane named "&c&lLIGHT-RED" to close then run [execute player command "/chatcolorset light-red"] format slot 4 of player with barrier named "&8 <<&7DARK &fLIGHT&8>>" with lore "&4<!>CLICK TO RESET<!>" to close then run [execute player command "/chatcolorset white"] on chat: if {%player%.chatcolor} is not set: set {%player%.chatcolor} to "&f" set the chat format to "%player's prefix% &f%player% &8>> %{%player%.chatcolor}%%message%"
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i cant get this skript to work the block wont replace anything i can do to fix it? on break: if event-block is cobblestone: set {_cobble} to a random number between 1 and 5 if {_cobble} = 1: set event-block to cobblestone if {_cobble} = 2: set event-block to iron ore if {_cobble} = 3: set event-block to coal ore if {_cobble} = 4: set event-block to diamond ore if {_cobble} = 5: set event-block to emerald ore