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GRIM_CREEPERZ

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Posts posted by GRIM_CREEPERZ

  1. 3 hours ago, _FrostPVP_ said:

    I want a skript that when you right click it. It gives a pex permission please leave the permission blank

    i need the paper to be called &a&lPlot Access and and if you can add a lore make it &5&lRight-Click

    Thank you❤️

    Plot Access

     

    Right-Click To Gain Access To Your Own Plot

    Sorry i was a bit late here you go:

     

    settings:
        perm: (CHANGE THIS TO PERMISSION YOU WANT TO GIVE)

    on right click:
      if player's held item is paper named "&a&lPlot Access" with lore "&5&lRight-Click":
        execute console command "/pex user %player% add @perm"

    • Like 1
  2. 4 minutes ago, _FrostPVP_ said:

    myyyyyyyyyyyyyyyy turn?

    i need a boss bar that has 10 second timer so uh like this

     

    Untitled.png

     

    but the text is black and the boss bar is black and every 1 second it goes down like a timer

    on join:
        set {bossbar::%player%} to new boss bar
        set {bossbar::%player%} to "&0&lEvery 10 Seconds You Get A Random Item!"

        wait 10 seconds

        delete {bossbar::%player%}

  3. 5 hours ago, Arcanum_god said:

    what about the rank part

     

    on join:
        wipe player's sidebar
        set name of sidebar of player to "____&3&lArcRPG&8____"
        set score "&8&lAccount: &5&l%player%" in sidebar of player to 3

        set score "&b&lRank &8&l: %luckperms_prefix%" in sidebar of player to 2

        set score "&5&lOur Site! : &b&l/buy" in sidebar of player to 1

  4. 2 hours ago, RoustyTousty said:

    Hello, I dont need a script i just need your help in something PLS!!! Ok so im making a gui for warps but i need so each warp is for a higher rank for example 1st warp is for guests 2nd is for Miner and 3th is for Master so how do i do this?

    This is my attempt:
    command /gui:

    trigger:

    open virtual chest inventory with size 4 named "&eLift" to player

    format gui slot 10 of player with coal named "&b&lDefault Mine" to close: if player has permission "ecocave.defaultmine": execute player command "warp defoult" play sound "entity.experience_orb.pickup" with volume 0.5 to the player format gui slot 20 of player with iron ingot named "&b&lMiner Mine" to close: if player has permission "ecocave.minermine": execute player command "warp MinerMine" play sound "entity.experience_orb.pickup" with volume 0.5 to the player

    command /gui:
      trigger:
        open virtual chest with size 4 named "&eLift" to player
        format gui slot 10 of player with coal named "&b&lDefault Mine" to run:
          if player has permission "ecocave.defaultmine":
            make console execute "sudo %player% warp default"
            play sound "entity.experience_orb.pickup" with volume 0.5 to the player 
        format gui slot 20 of player with iron ingot named "&b&lMiner Mine" to run:
          if player has permission "ecocave.minermine":
            make player execute "warp MinerMine" 
            play sound "entity.experience_orb.pickup" with volume 0.5 to the player

    • Thanks 1
  5. 5 hours ago, Skript said:

    Make a coal gen when you place a coal block.

    Easy:

     

    on place of coal block:
        if player's held item is coal block named "&8Coal Gen":
            add event-block's location to {coal.generator::1::*}
            send action bar "&aYou placed a &8Cobblestone Generator" to player

    on break of coal block:
        if {coal.generator::1::*} contains event-block's location:
            remove event-block's location from {coal.generator::1::*}
            send action bar "&cYou removed a &8Coal generator" to player

    every 3 seconds:
        drop 1 coal 0.5 meters above {coal.generator::1::*}

    • Like 1
  6. 6 minutes ago, Arcanum_god said:

    ok

    on join:
        wipe player's sidebar
        set name of sidebar of player to "____&3&lArcRPG&8____"
        set score "&8&lAccount: &5&l%player%" in sidebar of player to 3
        set score "&5&lOur Site! : &b&l/buy" in sidebar of player to 2

    • Like 1
  7. 1 minute ago, Skript said:

    Can you send the full skript?

    Also, make sure you have vault and essentials installed.

    command /shop:
      trigger:
        open chest with 1 rows named "&2&lAbility Shop" to player
        format gui slot 0 of player with feather named "&f&lPower Jump" with lore "&cCosts: 1000$" to run:
          if player's balance >= 1000:
            send "&aPurchased Succesfully" to player

     

    Im making an ability shop

  8. 14 minutes ago, Skript said:
    
    %player's balance%
    
    remove 100 from player's balance
    
    add 100 to player's balance

    This requires essentials and vault.

    When i do:

    if player's balance >= 1000:

    it says Can't compare "player's balance" with an integer

  9. 13 minutes ago, Skript said:
    
    %player's balance%
    
    remove 100 from player's balance
    
    add 100 to player's balance

    This requires essentials and vault.

    Doesn't seem to like  

    if player's balance >= 1000:

  10. 6 hours ago, asddwsaawsd said:

    I need a skript that sends death messages for certain events like when a player gets killed by void it says "died in void" and if the player died with lightning strike it says "died with thor" and etc. can  u do dat?

    1.  
    2. 1 minute ago, Rip_juice_wrld said:

      can you help me code a /sellall skript?

       

       

  11. 6 hours ago, asddwsaawsd said:

    I need a skript that sends death messages for certain events like when a player gets killed by void it says "died in void" and if the player died with lightning strike it says "died with thor" and etc. can  u do dat?

    Yeah

     

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