command /zomb:
aliases: z,zombie,mz,minigamezombie
trigger:
if {joinedzombieminigame::%uuid of player%} is 1:
send "&8&l[&c&l!&8&l] &3&lNice try :)" to player
make console execute command "/execute in minecraft:overworld run tp %player% 100.38 115.00 -718.52 320.25 65.55"
else:
make console execute command "/execute in minecraft:overworld run tp %player% 100.38 115.00 -718.52 320.25 65.55"
set {joinedzombieminigame::%uuid of player%} to 1
send "&8&l[&c&l!&8&l] &3&lWarped to zombies minigame Explore the map!"
give player wooden sword of unbreaking 5000 named "&8&l[&7&lT1&8&l] &c&lProtectors &6&lSword"
give player leather helmet of unbreaking 5000 named "&8&l[&7&lT1&8&l] &c&lProtectors &8&lHelmet"
give player leather chestplate of unbreaking 5000 named "&8&l[&7&lT1&8&l] &c&lProtectors &8&lChestplate"
give player leather leggings of unbreaking 5000 named "&8&l[&7&lT1&8&l] &c&lProtectors &8&lLeggings"
give player leather boots of unbreaking 5000 named "&8&l[&7&lT1&8&l] &c&lProtectors &8&lBoots"
add 1 to {zminigamejoins}
if {zminigamejoins} is 5:
send "&8&l[&c&l!&8&l] &2&lGame &a&lStarting &2&lGood &4&lLuck!"
set {zminigamejoins} to 0
set {joinedzombieminigame::%uuid of player%} to 0
else:
send "&e&l%{zminigamejoins}%&e/5 &4&lplayers have joined so far"